1. Look this first page
http://www.soccergaming.com/forums/showthread.php?t=172816
There you can find head model made by du_oro for FIFA
Head model necessary for FIFA made by do_oro10
http://www.mediafire.com/?at5qekatgwbqoeg
which you should put in main folder FaceGen (I'm using ver. 3.1 and modeller ver. 1.1).
Watch how correctly put head model http://www.youtube.com/watch?v=m3QQQlR07yc
My FaceGen 3.1 is situtated CProgram Files (x86)\Singular Inversions\FaceGen Modeller 3.1
But my folder with faces made in FG and cff files and head model that I used should be at desktop or document or anywhere you (it shouldn't be in the main folder C/ProgramFiles/FaceGen) better to make another folder with head model made by do_oro10 and head.rx3 and working face cff like I did it, created another folder at the desktop an there I save all my faces for example here CUsers\Desktop\FIFA 12\csamFIFA11-12 Faces by du_oro10
After all these you can create faces in FaceGen with Photofit but I recommend you to read how rightly to put points at photo and read this it'll be very useful to make better face.
http://www.facegen.com/modeller31_help.htm#photofit
"READ PHOTOFIT TAB"
Then after you've created your face
IMPORTANT du_oro10 recommend to use in FacGen and when you save Orphographic view in camera tab (It's the same view that is used in FIFA)
After you've created face you save this face with button save and save it anywhere you want in .fg file for further fixes and updating of this face.
2. Finished face you should export with coordinates that is shown at CONVERTION COORDINATES image (0.096500 - scale etc) and others.
Export your face to folder ... for example as I did in folder
CUsers\Desktop\FIFA 12\csamFIFA11-12 Faces by du_oro10
anywhere you want where is your folder with head.rx3 and working face file
(better not export faces to main folder in FaceGen because you'll have a lot of faces and files and textures in maine FaceGen folder) - just create another folder in document or at the desktop anywhere you want and save there you work, for example my folder is situated at the desktop in folder FIFA 12 with mane other faces and textures.
Then after exporting your face in .obj to a folder with many other files (other files and head and eyes texture for your face) you can close FaceGen.
EXPORT FILE IN .OBJ and ORPHOGRAPHIC camera and use last CONVERTION COORDINATS 0.096500 (see conversion coordinates) etc.
3. IMPORTING AND EXPORTING CFF FILES IN 3ds MAX.
After you've installed 3ds MAX (better to use last versions), for example Autodesk 3ds Max 2011 or 2012 (as I use).
Than you should donwload FIFA 11 CYBER FACE CONVERTOR
THERE IS NOT TROJAN VIRUS - I"M USING IT AND COMP WORKS FINE< MANY PEOPLE USING IT AND THERE IS NO VIRUS.
DOWNLOAD CYBER FACE CONVERTER AND SAVE IT AT THE DESKTOP AND THEN TURN OFF!!!!!!! I REPEAT TURN OFF YOU ANTIVIRUS (THERE IS NOT TROJAN INSIDE) and install it at your comp (for example in games folder or at you desktop anywhere you want).
After this you should go there where you've installed CYBER FACE CONVERTOR and go into the folder called SCRIPTS and copy all scritps and files in this folder (FOLDER CALLED SCRIPTS - there are 5 files)
AFTER THIS YOU SHOULD PASTE THESE 5 FILES INTO FOLDER SCRIPTS IN 3ds MAX AND PASTER THEM and also copy these 5 fiels and paster them in folder SCRIPTS/STARTUP and paste them there also.
And then COPY CFF.PLUGIN from CYBER FACE CONVERTOR scripts folder and put it to folder PLUGIN IN 3ds Max.
That's all, scripts are imported in 3ds Max after this you should edit the view of your menu in 3ds Max to make appear import and export cff files buttons.
4. AFTER THIS YOU SHOULD GO INTO 3ds Max and push at the right empty top corner of 3ds Max right button of your mouse and there will appear window where you'll word "CUSTOMIZE..." push it and there'll appear menu window.
After this you should choose toolbars tab and there in "CATEGORY" choose CUSTOMIZE User Interface.
Then go to Menus tab and push + near MAXScript and then search in the left "ACTION" window import and export cff files and move this two names (import and export) under RUN SCRIPT and save you work - to move scripts under RUN SCRIPT JUST CLICK LEFT button of your mouse and hold it until you put import and export cff under RUN SCRIPTS and that's all.
After this yous should exit 3ds Max and then reenter in it again and ous MAXScript button at the top menu in 3ds Max and you can see two functions (import and export cff file).
http://www.soccergaming.com/forums/showthread.php?t=172816
There you can find head model made by du_oro for FIFA
Head model necessary for FIFA made by do_oro10
http://www.mediafire.com/?at5qekatgwbqoeg
which you should put in main folder FaceGen (I'm using ver. 3.1 and modeller ver. 1.1).
Watch how correctly put head model http://www.youtube.com/watch?v=m3QQQlR07yc
My FaceGen 3.1 is situtated CProgram Files (x86)\Singular Inversions\FaceGen Modeller 3.1
But my folder with faces made in FG and cff files and head model that I used should be at desktop or document or anywhere you (it shouldn't be in the main folder C/ProgramFiles/FaceGen) better to make another folder with head model made by do_oro10 and head.rx3 and working face cff like I did it, created another folder at the desktop an there I save all my faces for example here CUsers\Desktop\FIFA 12\csamFIFA11-12 Faces by du_oro10
After all these you can create faces in FaceGen with Photofit but I recommend you to read how rightly to put points at photo and read this it'll be very useful to make better face.
http://www.facegen.com/modeller31_help.htm#photofit
"READ PHOTOFIT TAB"
Then after you've created your face
IMPORTANT du_oro10 recommend to use in FacGen and when you save Orphographic view in camera tab (It's the same view that is used in FIFA)
After you've created face you save this face with button save and save it anywhere you want in .fg file for further fixes and updating of this face.
2. Finished face you should export with coordinates that is shown at CONVERTION COORDINATES image (0.096500 - scale etc) and others.
Export your face to folder ... for example as I did in folder
CUsers\Desktop\FIFA 12\csamFIFA11-12 Faces by du_oro10
anywhere you want where is your folder with head.rx3 and working face file
(better not export faces to main folder in FaceGen because you'll have a lot of faces and files and textures in maine FaceGen folder) - just create another folder in document or at the desktop anywhere you want and save there you work, for example my folder is situated at the desktop in folder FIFA 12 with mane other faces and textures.
Then after exporting your face in .obj to a folder with many other files (other files and head and eyes texture for your face) you can close FaceGen.
EXPORT FILE IN .OBJ and ORPHOGRAPHIC camera and use last CONVERTION COORDINATS 0.096500 (see conversion coordinates) etc.
3. IMPORTING AND EXPORTING CFF FILES IN 3ds MAX.
After you've installed 3ds MAX (better to use last versions), for example Autodesk 3ds Max 2011 or 2012 (as I use).
Than you should donwload FIFA 11 CYBER FACE CONVERTOR
THERE IS NOT TROJAN VIRUS - I"M USING IT AND COMP WORKS FINE< MANY PEOPLE USING IT AND THERE IS NO VIRUS.
DOWNLOAD CYBER FACE CONVERTER AND SAVE IT AT THE DESKTOP AND THEN TURN OFF!!!!!!! I REPEAT TURN OFF YOU ANTIVIRUS (THERE IS NOT TROJAN INSIDE) and install it at your comp (for example in games folder or at you desktop anywhere you want).
After this you should go there where you've installed CYBER FACE CONVERTOR and go into the folder called SCRIPTS and copy all scritps and files in this folder (FOLDER CALLED SCRIPTS - there are 5 files)
AFTER THIS YOU SHOULD PASTE THESE 5 FILES INTO FOLDER SCRIPTS IN 3ds MAX AND PASTER THEM and also copy these 5 fiels and paster them in folder SCRIPTS/STARTUP and paste them there also.
And then COPY CFF.PLUGIN from CYBER FACE CONVERTOR scripts folder and put it to folder PLUGIN IN 3ds Max.
That's all, scripts are imported in 3ds Max after this you should edit the view of your menu in 3ds Max to make appear import and export cff files buttons.
4. AFTER THIS YOU SHOULD GO INTO 3ds Max and push at the right empty top corner of 3ds Max right button of your mouse and there will appear window where you'll word "CUSTOMIZE..." push it and there'll appear menu window.
After this you should choose toolbars tab and there in "CATEGORY" choose CUSTOMIZE User Interface.
Then go to Menus tab and push + near MAXScript and then search in the left "ACTION" window import and export cff files and move this two names (import and export) under RUN SCRIPT and save you work - to move scripts under RUN SCRIPT JUST CLICK LEFT button of your mouse and hold it until you put import and export cff under RUN SCRIPTS and that's all.
After this yous should exit 3ds Max and then reenter in it again and ous MAXScript button at the top menu in 3ds Max and you can see two functions (import and export cff file).