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$ido (F|G);3303176 said:Well now I´ve a bit time to answer you well you must export the stadium part by part with the SW12 after this can you load all parts in Rhino* and than can you export it as .obj or .3ds now can you load it in Blender.
Let´s have fun
*Rhino is requite for stadium editing
$ido (F|G);3303775 said:Textures can be exported for each part as .bmp and .dds.
I think you should also named the textures as the exported part.
$ido (F|G);3303827 said:no I´d save it as .dds (mip 4) ´cause the tool only support .dds
$ido (F|G);3303176 said:Well now I´ve a bit time to answer you well you must export the stadium part by part with the SW12 after this can you load all parts in Rhino* and than can you export it as .obj or .3ds now can you load it in Blender.
Let´s have fun
*Rhino is requite for stadium editing
ryan leonardo;3404492 said:hey how to edit cff in blender the scripts of Jor1980 doesnt work for me
rique;3302182 said:Does anyone know how this is done?
The stadium is a EA stadium alreayd in
.rx3 format. How can I edit it in blender?