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Doctor+ Productions (Fidel Gameplay) Mods

klear

Youth Team
Hello guys, I've been tweaking a few things and believe I have fixed some issues present in 4.0 version.

Just played a game on 20 minutes, World Class difficulty and noticed huge differences.

- More long balls
- Greater long shots
- More crosses
- Minimal fancy flicks

Code:
// FIFA 15 ADVANCED GAMEPLAY EVOLUTION - 4.0 BETA 1
// REAL SOCCER SIMULATION SERIES
// BY DOCTOR+ PRODUCTIONS
// FIFA 15 ADVANCED GAMEPLAY EVOLUTION MOD
// by Fidel - Doctor+ Productions is licensed under a
// Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
// Please read Creative Commons License Terms
// Warning: Unauthorized reproduction or distribution of this program
// or any portion of it, may result in severe civil and criminal penalties.
// Total or partial reproduction of this program and/or its files strictly 
// prohibited unless permission by the author.
// Copyright © 2006 - 2015
// FIFA 15 MODS BY DOCTOR+ PRODUCTIONS - ALL RIGHTS RESERVED
// ------------------------------------------------------------

// ------------------------------------------------------------
[]
FREE_ROAM_BALL_ID=100
ENABLE_FULL_PRACTICE_ARENA=1

[]
STATE_TITLE_SCREEN_WITH_STARTBUTTON=0
TITLE_SCREEN_TIME_BEFORE_PRESS_START=0
STATE_LEGAL_SCREEN=0
LEGAL_SCREEN_DISPLAY_TIME=0

[]
BUCKET_RELEVANCE_MASK=100 // Effects career transfer buckets?

[]
//UCC_MULTICHARACTER=1
UNLOCK_ALL_UCC=1

// ------------------------------------------------------------
[]
// Gameplay tuning
// ------------------------------------------------------------
GAME_SPEED=0
FIFAGMSPEED=0
GameSpeed=0
SPEED=0
AI_SETTING_ENABLE_HANDBALL=1
//SMOOTH_LOCOMOTION=1
//AI_SETTING_NO_FOUL=0
AI_NO_SLIDE_TACKLE=0
//NEVER_STUMBLE=0
ALWAYS_FALL=1
ALWAYS_STUMBLE=1
OVERRIDE_GRAPH_SHAPE=0
OVERRIDE_GRAPH_SHAPE_LOW=0
OVERRIDE_GRAPH_SHAPE_HIGH=1
BALL_SPEED_LESS_THAN=0.1
USE_LOCO_RUNRUNRUN=0
RULESCOLLISION_ENABLE_INTENDED_BALLTOUCH=0
RULES_UPDATE_FOULTYPE_FOR_CHEATFOUL=0
RULESCOLLISION_DISABLE_NON_USER_CONTROLLED_PLAYER_LOGIC=0
DRIBBLE_ENABLE_JOG45_FOR_BACKUP_COVERAGE=1
DRIBBLE_ENABLE_NEW_TURN_DATABASE=1
DRIBBLE_ENABLE_CONTEXTUAL_TURNS_KC=1
DRIBBLE_ENABLE_SPRINT_TURN_ALL_ANGLES=0
ENABLE_RUN_TOUCH_DRIBBLE=1
DEFENDING_USE_NEW_FACE_BALL=1
PHYSICS_CAN_INVALIDATE_HAND_TOUCHES=0
ENABLE_PHYSICAL_PLAY_PUSH_PULL=1
ENABLE_UPPER_HIPS_ROTATION_REACTIONS=0
PREFER_CLOTH_PULLS=1
BARYCENTER_AGENT_USE_ORG_FOOT_PLANT=0
BARYCENTER_AGENT_USE_NEW_FOOT_PLANT=1
USE_BARYCENTRE_AGENT=1
//BARYCENTRE_AGENT_GUI=1
JOSTLE_FAR_DISTANCE_AT_TOP_SPEED=0
//AI_EQUAL_ATTACKERS_AND_DEFENDERS=1
//MIN_DIST_AVOID_PLAYER_START_CHECK=0.5
ENABLE_TIME_INTERVAL_FOR_REACTIONS=0
REACT_FOR_CONTENTIOUS_GOAL=1
ADDITIONAL_ROLL_SPIN_MULTIPLIER=0.4
SPLIT_LOBS_AND_CROSSES=0

//[]
//OVERWRITE_ATTRIBUTES=1

//[]
//ALTITUDE=-249.54

[]
ENABLE_EMOTIONAL_ENGINE=1
ENABLE_EMOTIONENGINE2=1
EMOTION_HEAD_TRACKING_ENABLED=1

[]
ENABLE_PCC_TRAP=1
ENABLE_PCC_DRIBBLE=1
ENABLE_PCC_PASSSHOT=1
//ENABLE_PCC_TACKLE=1

[]
//MAX_REASON_FOR_SLIDE_TACKLE=800
MAX_REASON_FOR_STAND_TACKLE=800

[]
//DB_TEAM_CHEMISTRY = 1
//DB_RANDOMIZE_SKILLMOVES = 1
//DB_RANDOMIZE_TRAIT = 0
//DB_RANDOMIZE_FATIGUE = 0
//DB_RANDOMIZE_STYLE = 1
//DB_RANDOMIZE_MENTAL_STYLE = 1
DB_TRICKS_IRON_MAN=0
DB_TRICKS_NEVER_FATIGUE=0
DB_TRICKS_BOOKING_SHIELD=0

[ADAPTIVE_DIFFICULTY]
ENABLED=1

[ADAPTIVE_DIFFICULTY_INCREASE_DIFFICULTY]
RULE1_PARAM1=1
RULE1_OUTPUT=1
//RULE2_PARAM1=0
//RULE2_OUTPUT=0
//RULE3_PARAM1=1
//RULE3_OUTPUT=1
//RULE4_PARAM1=0
//RULE4_PARAM2=1
//RULE4_OUTPUT=1

[]
CPUAI_DEFENSE_DIFFICULTY=4
CPUAI_OFFENSE_DIFFICULTY=2

[]
CPUAI_USE_TRAITS=1
CPUAI_USE_ATTRIBUTES=1
CPUAI_USE_DIFFICULTY=0
CPUAI_PROCESS_ALL_DECISIONS=1

[]
//SKILLS_SLIDING_TACKLE=-1
//SKILLS_STANDING_TACKLE=-1
MENTAL_AGGRESSION=100
//MENTAL_INTERCEPTIONS=75
MENTAL_POSITIONING=100
//MENTAL_VISION=8
MENTAL_INFLEXIBILITY=100
//SKILLS_FLAIR=5 
//SKILLS_JUGGLER=100
//TYPE_PLAY_MAKER=100
//TYPE_WING_PLAYER=80 
//PHYSICAL_AGILITY=1
PHYSICAL_DIVER=100
PHYSICAL_STAMINA=0.1
//PHYSICAL_REACTIONS=1
//AVOIDS_USING_WEAKER_FOOT=500
//PHYSICAL_AVOIDS_USING_WEAKER_FOOT=800
PHYSICAL_SECOND_WIND=15
SKILLS_BALL_CONTROL=0.1
SKILLS_SHOT_POWER=0.1
//PHYSICAL_SPRINT_SPEED=0.5
//PHYSICAL_ACCELERATION=0.5
PHYSICAL_BALANCE=1

[]
LONG_SHOT_TAKER=100
DIVER=100
SELFISH=100
DIVES_INTO_TACKLES=50
SLIDING_TACKLE=0.1
STANDING_TACKLE=0.1
AGGRESSION=100
INFLEXIBILITY=100
BALANCE=1

[]
USE_TRAP_ERROR_SYSTEM=1
USE_KICK_ERROR_SYSTEM=1
USE_DRIBBLE_ERROR_SYSTEM=1

[]
NEW_GAMEPLAY_ENABLED=1
GAMEPLAY_MAXVARIANCE=1000.0
NEW_GAMEPLAY_MAXVARIANCE=1000.0
GAMEPLAY_VARIANCE_PERC_%d=100

[]
REFEREE_FOUL_STRICTNESS_OVERRIDE=1.0
REFEREE_CARD_STRICTNESS_OVERRIDE=1.0

[]
CROSS_SCOOP=0.01
CROSS_GROUND_EARLY=0.1
CROSS_LOW_EARLY=0.1
CROSS_EARLY=20
CROSS=10
CROSS_LOW=1
CROSS_GROUND=0.2
BACKHEEL=0
PASS_FACT=1
SHOT_FACT=0

[]
TOUCHTYPE_NONE=50
TOUCHTYPE_UNEXPECTED=100
TOUCHTYPE_STOPBALL=100
//TOUCHTYPE_INTERCEPT=1
TOUCHTYPE_GKDROP=0.5
TOUCHTYPE_GKTHROW=0.1
TOUCHTYPE_GKKICK=0.1
TOUCHTYPE_THROW=1
TOUCHTYPE_HOLD_RIGHTHAND=100
TOUCHTYPE_HOLD_LEFTHAND=100
TOUCHTYPE_CATCH=100
TOUCHTYPE_GKDEFLECT=1
TOUCHTYPE_SLIDETACKLE=100
TOUCHTYPE_TACKLE=100
TOUCHTYPE_SHOT=100
TOUCHTYPE_CROSS=92
TOUCHTYPE_PASS=100
TOUCHTYPE_TRAP=100
//TOUCHTYPE_SKILLMOVE=85
TOUCHTYPE_DRIBBLE_KNOCK_ON=50
//TOUCHTYPE_DRIBBLE=1

[]
POINTER_ASSISTED_DRIBBLER=0
SHOT_FULLY_ASSISTED_TYPE=0
LOB_PASS_ASSISTANCE=0
CROSS_ASSISTANCE=0
THROUGH_PASS_ASSISTANCE=0
//MANUALSWITCHPLAYER=1
//AUTOSWITCHPLAYER=0
//USE_PAD_DEVIATION_FOR_PRESSING = 1
//USE_FIFA_NEW_ALTERNATIVE_CONTROLLER
//USE_FIFA_NEW_CONTROLLER
//USE_DPAD_FOR_PLAYER_MOVE
//PROFILE_SETTING_TACKLE_ASSISTANCE=0
//ANALOG_SPRINT
SAVE_ASSISTANCE=0
SHOT_ASSISTANCE=0
PASS_ASSISTANCE=0

[GAMEPLAY_CUSTOMIZATION]
SPRINT_SPEED_USER=0
SPRINT_SPEED_CPUAI=0
DRIBBLE_ERROR_USER=70
DRIBBLE_ERROR_CPUAI=100
TRAP_ERROR_USER=80
TRAP_ERROR_CPUAI=100

[]
DIVING=1000.0
SLIDE_TACKLE=0.1
STAND_TACKLE=0.1
SLIDETACKLE=500.0
TACKLE=500.0
UNEXPECTED=100.0 
//STUMBLE=0.5
AVOID=0.01
DRIBBLE=0.9
DRIBBLEIDLE=0.8
TOP_SPIN_VOLLEY_SHOT=0.7
POSSESSION_TOUCH=2.0
CONTEXTUAL_TURN=0.5
SUCCESSFUL_PUSHPULL=0
SHIELD_STOP=0.9
PROTECT_JOG=0.9
DRIBBLE_PROGRESS_BEAT_PLAYER=0.1
DRIBBLE_EVAL_BEAT_PLAYER=0.1
STRAFE=100.0
BALANCE_LEFTFOOT=0.1
BALANCE_RIGHTFOOT=0.1
BALANCE_NECK=0.1
BALANCE_FOREHEAD=0.1
WRONG_MOMENTUM=100.0

[]
UNBALANCE_TURN=100
SLIDNG=100
STUMBLING=100

[]
tm_ChanceCreationShooting=100 
mBallTouchOptionGeneratorTackle=100 
AIMarkerActionSlidingTackle=100 
AIMarkerActionStandingTackle=100 
AIMarkerActionPressure=100 
AiPlayerSlideTackle=100 
AiPlayerStandTackle=100 
AIMarkerActionPushPull=100 

[ATTRIB_MODIFIER]
RIVAL_AGGRESSION_MOD=1000
DERBY_AGGRESSION_MOD=1000

//[]
//PROTECT_BALL_BACK_OFF_BALL=0.5
//PROTECT_BALL_SHIELD_JOG=0.9
//PROTECT_BALL_SHIELD_STOP=0.9
//PROTECT_BALL_SLOW_DRIBBLE=2.0
//PROTECT_BALL_SHIELD_DRIBBLE=2.0
//PROTECT_BALL_DRIBBLE_OFF=0.1

[GK_KICK_CHEAT]
SPIN_ROLL_MOD=0.97
SPIN_PITCH_MOD=2.62

[]
SlowSprint=1
SlowJog=1
CalculateContactForce=1

[]
FinesseShot=0.75
PassAndGo=0.10
OverheadClearance=0.20
PowerGroundThrough=0.10
SwervePass=0.22
InaccurateClearance=0.35
OutSideFootShot=0.85
BackPassToCatch=1.00
LongFinesseShot=0.75
ShortPass=0.10
LongChipShot=0.75
ReflexClearance=0.52
Clearance=0.30
LongLaceShot=0.50
LongFinesseShot=0.50
RushGK=1

[]
//mFailUseStyle=1
//mFailUsePart=1
//mAllowToUseStyle=1
//mAllowToUsePart=1
mReadingBallTrajectoryIntensity=0.10
mReadingBallTrajectoryTargetPos=0.10
//mIsReadingBallTrajectory=1
mIsCpuTeam=1
//mMaxTime=1.8
//mMinTime=0.2
//mRelPressureAngle=360
mPressureAngle=180
mPressureDistance=0
mPressure=2.9
mPerception=0.4
//mCadence=100
//mPhase=2
//mBodyAngle=45
//mPosition
//mSpeedAtBallTime=1
//mSpeedAtRun=1
//mBallTimeToReach=1
mComfortableJumpPercent=15
mMaxJumpHeight=5
mMaxHeightWhenStandingUnscaled=3
mDiveAttribute=0.9
mJumpAttribute=0.5
//mPlayerScale=0.5
mRestitution=0.3
mFriction=2.0
mMassVsPlayer=20.0
//mMass=90.0
mMaxAccel=0.05
mAgility=0.05
mBallControl=0.05
mWalkSpeed=0
mJogSpeed=0

[]
mCustomizationShotErrorUserMod=50
mCustomizationShotErrorCpuMod=67
mCustomizationPassErrorUserMod=0
mCustomizationPassErrorCpuMod=70
mCustomizationPassAngleErrorUserMod=0
mCustomizationPassAngleErrorCpuMod=270
mCustomizationShotSpeedUserMod=0
mCustomizationShotSpeedCpuMod=0
mCustomizationTrapErrorUserMod=60
mCustomizationTrapErrorCpuMod=100
mCustomizationDribbleErrorUserMod=100
mCustomizationDribbleErrorCpuMod=100

[]
//ContextEffectTrapAnimation=1.0
ContextEffectTrapBodyBalance=0.5
ContextEffectDribbleBodyBalance=0.9
ContextEffectTrapPlayerPerception=1.0
//ContextEffectTrapBallInAngle=1.0
//ContextEffectTrapPlayerMomentum=1.0
ContextEffectTrapBallHeight=0.95
ContextEffectTrapBallSpin=1.50
ContextEffectTrapBallBounce=2.00
ContextEffectTrapBallYVelocity=0.8 //2.0
//ContextEffectTrapBallLateralVelocity=1.25
//ContextEffectTrapIncomingVelocity=2.0

[]
ContextEffectBallXZSpin=0.4
ContextEffectBallYSpin=0.4
//ContextEffectAnimation=10.0
ContextEffectBodyBalance=0.9
ContextEffectPressure=0.9
ContextEffectPlayerPerception=7.0 //0.7
ContextEffectPlayerMomentum=5.0 //0.5
//ContextEffectKickAngle=45
//ContextEffectBallPosition=0.3
//ContextEffectBallHeight=1.0
//ContextEffectBallLateralVelocity=0.5
//ContextEffectBallIncomingVelocity=1.0
//ContextEffectBallYVelocity=0.5
ContextEffectDribblePressure=0.9

[]
//StumbleForce=1
Balance=0.01
//UsePropPhysActivationJobs=1
//RightLegVelocityCompensation=0.8
//IsRagdollActive=1
//AlwaysEnablePhysics=1
//IsPlayerRolling=1
//IsPlayerInAir=1
FootFrictionAdjust=0.1
//ShouldDisableArmFriction=0
//IsPlayerSliding=1
//CollisionFallType=-1
//StumbleForceThresholdModifier=0.9
//FallLikelihood=10
//StumbleLikelihood=10
//CollisionAngularMomentumMagnitude=0.3
//CollisionAngularMomentumVector=100
//CollisionMoveAngle=90
//StumbleBalanceLeg=-100
//CollisionMoveSpeed=0.5
//BodyMassMultiplier=1.00
//PartForceMultipliers=1
//bool_physics_instantiate_ragdoll=0
//BodyTension=20.12
//PartTension=10.45
//LeftFootTension=8.23
//RightFootTension=8.23
//PlayerBalanceMetric=1
//DefaultBodyTension=10.16
BodyTensionPullBackAccel=100.00

[]
FrictionOnGround=1.8
Friction=0.9
//Softness=-200.0
//MappedJoints=360
//NumTotalJoints=360
//HipsVolume
//HandVolume
//FootVolume
//ElbowVolume
//KneeVolume
//TotalForce=2.75
StaticFriction=0
DynamicFriction=1
Simulated=1
//ScaleSize=0
//ScaleMass=1
AITrajectoryPositionUpdateThreshold=0.2
AITrajectoryOrientationUpdateThreshold=0.2

[]
ActNodeMark=1
ActNodeSlideTackle=1
ActNodeStandTackle=1
ActNodePlayerCollision=1

[]
AiPlayerCommonSense=0
EffortBehavior=1
InterceptBehavior=1
PlayerCollisionBehavior=1
PositioningBehavior=1
AvoidanceBehavior=1
ShieldingBehavior=1
ReflexBehavior=1
ReactionBehavior=1
PostureBehavior=1
AttitudeBehavior=1
LookAtBehavior=1
LogicBitsManager=1
PositioningBehavior=1
PlayerCollisionBehavior=1
InterceptBehavior=1
EffortBehavior=1

[]
//CruiseRunSpeed=0.1
AllowStrafing=1
//RightStickMagnitude=0.1
//RightStickDirection=
//LeftStickMagnitude=0.2
//LeftStickDirection
SanityCheckMarker=1
//MaxTurnSpeedIncrease=0.01
//TurningAroundSpeedFast=0.02
//TurningAroundSpeedSlow=0.01
//TurningAroundAngleFast=1
//TurnStyleMinTurnAngleHighTurningVelocity=15
//TurnStyleMinTurnAngle=0
//StepTargetFactory=1
//StepDatabase=1
//ShouldHoldPose=0
//TrackCurvatureThresholdForDrasticTurn=0.5
//MinAngleVsTargetDistance=0
//IsTouchValid=1
//EnableStepBlending=1
EnableHeadStabilization=1
EnableFootProximity=1
MinFootProximity=2.0 
MaxFootProximity=4.0
EnableFootPlants=1
//AnimSpeed=0.05
//OneOffDatabase=1
//OneOffDatabaseRunContextBase=1
//OneOffDatabaseRunTrend=1
//OneOffDatabaseMetadata=1
LocoBalance=0.1
//Accel=0.05
//AngVelocity=0.2
//CruiseSpeedPercent=2
//StartSpeedPercent=0.5
//CruiseSpeed=0.05
//LocoWarp_Avoid_Target_Kinetic_Energy=50

[]
//MaxNegativeScale=-2.0
//MaxPositiveScale=2.0
//MaxNegativeRotation=-1.4
//MaxPositiveRotation=1.4
//MaxNegativeWarp=0.8
//MaxPositiveWarp=0.8
//NormalizedT=0
//UseTouchTag=1
//WarpAfterTouch=1

//[]
//Gravity=15.27
//GravityU=15.27
//GravityV=15.27

[Action]
BallTouchContextForTrap=100.0

[Near]
Ontrajectory=0.5
InairChase=0.5
InairOfftraj=0.5

[InairNear]
Ontraj=0.5

[]
RunToTargetFaceTarget=0.7
StopAtTargetFaceBall=0.6
FaceBallToTarget=0.5

[]
USE_PRECISION_TACKLING=0
//USE_PRECISION_DRIBBLING=0
//USE_PRECISION_JOSTLE=0
USE_PRECISION_REF=1
USE_FIFA14_RUN_CURVES=0
//ENABLE_TRAPPING_POSTURE_TYPE=1

[Avoidance]
MovementPrediction=0
enum_loco_warponeoff=1

[]
EXTRA_MATH_ASSERTS=1
//AI_RANDOMSEED = 1046523
//CONTINUOUS_GAMEPLAY_INTRO=1


// FIFA 15 ADVANCED GAMEPLAY EVOLUTION
// REAL SOCCER SIMULATION SERIES
// BY DOCTOR+ PRODUCTIONS

// Warning: Unauthorized reproduction or distribution of this program
// or any portion of it, may result in severe civil and criminal penalties.
// Total or partial reproduction of this program and/or its files strictly 
// prohibited unless permission by the author.
// Copyright © 2006 - 2015
// FIFA 15 MODS BY DOCTOR+ PRODUCTIONS - ALL RIGHTS RESERVED
// ------------------------------------------------------------

Someone test this and tell me if you get same effects. Remember to regenerate using i68.
 

Foxyf76

Senior Squad
klear;3828754 said:
Hello guys, I've been tweaking a few things and believe I have fixed some issues present in 4.0 version.

Just played a game on 20 minutes, World Class difficulty and noticed huge differences.

- More long balls
- Greater long shots
- More crosses
- Minimal fancy flicks

Code:
// FIFA 15 ADVANCED GAMEPLAY EVOLUTION - 4.0 BETA 1
// REAL SOCCER SIMULATION SERIES
// BY DOCTOR+ PRODUCTIONS
// FIFA 15 ADVANCED GAMEPLAY EVOLUTION MOD
// by Fidel - Doctor+ Productions is licensed under a
// Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
// Please read Creative Commons License Terms
// Warning: Unauthorized reproduction or distribution of this program
// or any portion of it, may result in severe civil and criminal penalties.
// Total or partial reproduction of this program and/or its files strictly 
// prohibited unless permission by the author.
// Copyright © 2006 - 2015
// FIFA 15 MODS BY DOCTOR+ PRODUCTIONS - ALL RIGHTS RESERVED
// ------------------------------------------------------------

// ------------------------------------------------------------
[]
FREE_ROAM_BALL_ID=100
ENABLE_FULL_PRACTICE_ARENA=1

[]
STATE_TITLE_SCREEN_WITH_STARTBUTTON=0
TITLE_SCREEN_TIME_BEFORE_PRESS_START=0
STATE_LEGAL_SCREEN=0
LEGAL_SCREEN_DISPLAY_TIME=0

[]
BUCKET_RELEVANCE_MASK=100 // Effects career transfer buckets?

[]
//UCC_MULTICHARACTER=1
UNLOCK_ALL_UCC=1

// ------------------------------------------------------------
[]
// Gameplay tuning
// ------------------------------------------------------------
GAME_SPEED=0
FIFAGMSPEED=0
GameSpeed=0
SPEED=0
AI_SETTING_ENABLE_HANDBALL=1
//SMOOTH_LOCOMOTION=1
//AI_SETTING_NO_FOUL=0
AI_NO_SLIDE_TACKLE=0
//NEVER_STUMBLE=0
ALWAYS_FALL=1
ALWAYS_STUMBLE=1
OVERRIDE_GRAPH_SHAPE=0
OVERRIDE_GRAPH_SHAPE_LOW=0
OVERRIDE_GRAPH_SHAPE_HIGH=1
BALL_SPEED_LESS_THAN=0.1
USE_LOCO_RUNRUNRUN=0
RULESCOLLISION_ENABLE_INTENDED_BALLTOUCH=0
RULES_UPDATE_FOULTYPE_FOR_CHEATFOUL=0
RULESCOLLISION_DISABLE_NON_USER_CONTROLLED_PLAYER_LOGIC=0
DRIBBLE_ENABLE_JOG45_FOR_BACKUP_COVERAGE=1
DRIBBLE_ENABLE_NEW_TURN_DATABASE=1
DRIBBLE_ENABLE_CONTEXTUAL_TURNS_KC=1
DRIBBLE_ENABLE_SPRINT_TURN_ALL_ANGLES=0
ENABLE_RUN_TOUCH_DRIBBLE=1
DEFENDING_USE_NEW_FACE_BALL=1
PHYSICS_CAN_INVALIDATE_HAND_TOUCHES=0
ENABLE_PHYSICAL_PLAY_PUSH_PULL=1
ENABLE_UPPER_HIPS_ROTATION_REACTIONS=0
PREFER_CLOTH_PULLS=1
BARYCENTER_AGENT_USE_ORG_FOOT_PLANT=0
BARYCENTER_AGENT_USE_NEW_FOOT_PLANT=1
USE_BARYCENTRE_AGENT=1
//BARYCENTRE_AGENT_GUI=1
JOSTLE_FAR_DISTANCE_AT_TOP_SPEED=0
//AI_EQUAL_ATTACKERS_AND_DEFENDERS=1
//MIN_DIST_AVOID_PLAYER_START_CHECK=0.5
ENABLE_TIME_INTERVAL_FOR_REACTIONS=0
REACT_FOR_CONTENTIOUS_GOAL=1
ADDITIONAL_ROLL_SPIN_MULTIPLIER=0.4
SPLIT_LOBS_AND_CROSSES=0

//[]
//OVERWRITE_ATTRIBUTES=1

//[]
//ALTITUDE=-249.54

[]
ENABLE_EMOTIONAL_ENGINE=1
ENABLE_EMOTIONENGINE2=1
EMOTION_HEAD_TRACKING_ENABLED=1

[]
ENABLE_PCC_TRAP=1
ENABLE_PCC_DRIBBLE=1
ENABLE_PCC_PASSSHOT=1
//ENABLE_PCC_TACKLE=1

[]
//MAX_REASON_FOR_SLIDE_TACKLE=800
MAX_REASON_FOR_STAND_TACKLE=800

[]
//DB_TEAM_CHEMISTRY = 1
//DB_RANDOMIZE_SKILLMOVES = 1
//DB_RANDOMIZE_TRAIT = 0
//DB_RANDOMIZE_FATIGUE = 0
//DB_RANDOMIZE_STYLE = 1
//DB_RANDOMIZE_MENTAL_STYLE = 1
DB_TRICKS_IRON_MAN=0
DB_TRICKS_NEVER_FATIGUE=0
DB_TRICKS_BOOKING_SHIELD=0

[ADAPTIVE_DIFFICULTY]
ENABLED=1

[ADAPTIVE_DIFFICULTY_INCREASE_DIFFICULTY]
RULE1_PARAM1=1
RULE1_OUTPUT=1
//RULE2_PARAM1=0
//RULE2_OUTPUT=0
//RULE3_PARAM1=1
//RULE3_OUTPUT=1
//RULE4_PARAM1=0
//RULE4_PARAM2=1
//RULE4_OUTPUT=1

[]
CPUAI_DEFENSE_DIFFICULTY=4
CPUAI_OFFENSE_DIFFICULTY=2

[]
CPUAI_USE_TRAITS=1
CPUAI_USE_ATTRIBUTES=1
CPUAI_USE_DIFFICULTY=0
CPUAI_PROCESS_ALL_DECISIONS=1

[]
//SKILLS_SLIDING_TACKLE=-1
//SKILLS_STANDING_TACKLE=-1
MENTAL_AGGRESSION=100
//MENTAL_INTERCEPTIONS=75
MENTAL_POSITIONING=100
//MENTAL_VISION=8
MENTAL_INFLEXIBILITY=100
//SKILLS_FLAIR=5 
//SKILLS_JUGGLER=100
//TYPE_PLAY_MAKER=100
//TYPE_WING_PLAYER=80 
//PHYSICAL_AGILITY=1
PHYSICAL_DIVER=100
PHYSICAL_STAMINA=0.1
//PHYSICAL_REACTIONS=1
//AVOIDS_USING_WEAKER_FOOT=500
//PHYSICAL_AVOIDS_USING_WEAKER_FOOT=800
PHYSICAL_SECOND_WIND=15
SKILLS_BALL_CONTROL=0.1
SKILLS_SHOT_POWER=0.1
//PHYSICAL_SPRINT_SPEED=0.5
//PHYSICAL_ACCELERATION=0.5
PHYSICAL_BALANCE=1

[]
LONG_SHOT_TAKER=100
DIVER=100
SELFISH=100
DIVES_INTO_TACKLES=50
SLIDING_TACKLE=0.1
STANDING_TACKLE=0.1
AGGRESSION=100
INFLEXIBILITY=100
BALANCE=1

[]
USE_TRAP_ERROR_SYSTEM=1
USE_KICK_ERROR_SYSTEM=1
USE_DRIBBLE_ERROR_SYSTEM=1

[]
NEW_GAMEPLAY_ENABLED=1
GAMEPLAY_MAXVARIANCE=1000.0
NEW_GAMEPLAY_MAXVARIANCE=1000.0
GAMEPLAY_VARIANCE_PERC_%d=100

[]
REFEREE_FOUL_STRICTNESS_OVERRIDE=1.0
REFEREE_CARD_STRICTNESS_OVERRIDE=1.0

[]
CROSS_SCOOP=0.01
CROSS_GROUND_EARLY=0.1
CROSS_LOW_EARLY=0.1
CROSS_EARLY=20
CROSS=10
CROSS_LOW=1
CROSS_GROUND=0.2
BACKHEEL=0
PASS_FACT=1
SHOT_FACT=0

[]
TOUCHTYPE_NONE=50
TOUCHTYPE_UNEXPECTED=100
TOUCHTYPE_STOPBALL=100
//TOUCHTYPE_INTERCEPT=1
TOUCHTYPE_GKDROP=0.5
TOUCHTYPE_GKTHROW=0.1
TOUCHTYPE_GKKICK=0.1
TOUCHTYPE_THROW=1
TOUCHTYPE_HOLD_RIGHTHAND=100
TOUCHTYPE_HOLD_LEFTHAND=100
TOUCHTYPE_CATCH=100
TOUCHTYPE_GKDEFLECT=1
TOUCHTYPE_SLIDETACKLE=100
TOUCHTYPE_TACKLE=100
TOUCHTYPE_SHOT=100
TOUCHTYPE_CROSS=92
TOUCHTYPE_PASS=100
TOUCHTYPE_TRAP=100
//TOUCHTYPE_SKILLMOVE=85
TOUCHTYPE_DRIBBLE_KNOCK_ON=50
//TOUCHTYPE_DRIBBLE=1

[]
POINTER_ASSISTED_DRIBBLER=0
SHOT_FULLY_ASSISTED_TYPE=0
LOB_PASS_ASSISTANCE=0
CROSS_ASSISTANCE=0
THROUGH_PASS_ASSISTANCE=0
//MANUALSWITCHPLAYER=1
//AUTOSWITCHPLAYER=0
//USE_PAD_DEVIATION_FOR_PRESSING = 1
//USE_FIFA_NEW_ALTERNATIVE_CONTROLLER
//USE_FIFA_NEW_CONTROLLER
//USE_DPAD_FOR_PLAYER_MOVE
//PROFILE_SETTING_TACKLE_ASSISTANCE=0
//ANALOG_SPRINT
SAVE_ASSISTANCE=0
SHOT_ASSISTANCE=0
PASS_ASSISTANCE=0

[GAMEPLAY_CUSTOMIZATION]
SPRINT_SPEED_USER=0
SPRINT_SPEED_CPUAI=0
DRIBBLE_ERROR_USER=70
DRIBBLE_ERROR_CPUAI=100
TRAP_ERROR_USER=80
TRAP_ERROR_CPUAI=100

[]
DIVING=1000.0
SLIDE_TACKLE=0.1
STAND_TACKLE=0.1
SLIDETACKLE=500.0
TACKLE=500.0
UNEXPECTED=100.0 
//STUMBLE=0.5
AVOID=0.01
DRIBBLE=0.9
DRIBBLEIDLE=0.8
TOP_SPIN_VOLLEY_SHOT=0.7
POSSESSION_TOUCH=2.0
CONTEXTUAL_TURN=0.5
SUCCESSFUL_PUSHPULL=0
SHIELD_STOP=0.9
PROTECT_JOG=0.9
DRIBBLE_PROGRESS_BEAT_PLAYER=0.1
DRIBBLE_EVAL_BEAT_PLAYER=0.1
STRAFE=100.0
BALANCE_LEFTFOOT=0.1
BALANCE_RIGHTFOOT=0.1
BALANCE_NECK=0.1
BALANCE_FOREHEAD=0.1
WRONG_MOMENTUM=100.0

[]
UNBALANCE_TURN=100
SLIDNG=100
STUMBLING=100

[]
tm_ChanceCreationShooting=100 
mBallTouchOptionGeneratorTackle=100 
AIMarkerActionSlidingTackle=100 
AIMarkerActionStandingTackle=100 
AIMarkerActionPressure=100 
AiPlayerSlideTackle=100 
AiPlayerStandTackle=100 
AIMarkerActionPushPull=100 

[ATTRIB_MODIFIER]
RIVAL_AGGRESSION_MOD=1000
DERBY_AGGRESSION_MOD=1000

//[]
//PROTECT_BALL_BACK_OFF_BALL=0.5
//PROTECT_BALL_SHIELD_JOG=0.9
//PROTECT_BALL_SHIELD_STOP=0.9
//PROTECT_BALL_SLOW_DRIBBLE=2.0
//PROTECT_BALL_SHIELD_DRIBBLE=2.0
//PROTECT_BALL_DRIBBLE_OFF=0.1

[GK_KICK_CHEAT]
SPIN_ROLL_MOD=0.97
SPIN_PITCH_MOD=2.62

[]
SlowSprint=1
SlowJog=1
CalculateContactForce=1

[]
FinesseShot=0.75
PassAndGo=0.10
OverheadClearance=0.20
PowerGroundThrough=0.10
SwervePass=0.22
InaccurateClearance=0.35
OutSideFootShot=0.85
BackPassToCatch=1.00
LongFinesseShot=0.75
ShortPass=0.10
LongChipShot=0.75
ReflexClearance=0.52
Clearance=0.30
LongLaceShot=0.50
LongFinesseShot=0.50
RushGK=1

[]
//mFailUseStyle=1
//mFailUsePart=1
//mAllowToUseStyle=1
//mAllowToUsePart=1
mReadingBallTrajectoryIntensity=0.10
mReadingBallTrajectoryTargetPos=0.10
//mIsReadingBallTrajectory=1
mIsCpuTeam=1
//mMaxTime=1.8
//mMinTime=0.2
//mRelPressureAngle=360
mPressureAngle=180
mPressureDistance=0
mPressure=2.9
mPerception=0.4
//mCadence=100
//mPhase=2
//mBodyAngle=45
//mPosition
//mSpeedAtBallTime=1
//mSpeedAtRun=1
//mBallTimeToReach=1
mComfortableJumpPercent=15
mMaxJumpHeight=5
mMaxHeightWhenStandingUnscaled=3
mDiveAttribute=0.9
mJumpAttribute=0.5
//mPlayerScale=0.5
mRestitution=0.3
mFriction=2.0
mMassVsPlayer=20.0
//mMass=90.0
mMaxAccel=0.05
mAgility=0.05
mBallControl=0.05
mWalkSpeed=0
mJogSpeed=0

[]
mCustomizationShotErrorUserMod=50
mCustomizationShotErrorCpuMod=67
mCustomizationPassErrorUserMod=0
mCustomizationPassErrorCpuMod=70
mCustomizationPassAngleErrorUserMod=0
mCustomizationPassAngleErrorCpuMod=270
mCustomizationShotSpeedUserMod=0
mCustomizationShotSpeedCpuMod=0
mCustomizationTrapErrorUserMod=60
mCustomizationTrapErrorCpuMod=100
mCustomizationDribbleErrorUserMod=100
mCustomizationDribbleErrorCpuMod=100

[]
//ContextEffectTrapAnimation=1.0
ContextEffectTrapBodyBalance=0.5
ContextEffectDribbleBodyBalance=0.9
ContextEffectTrapPlayerPerception=1.0
//ContextEffectTrapBallInAngle=1.0
//ContextEffectTrapPlayerMomentum=1.0
ContextEffectTrapBallHeight=0.95
ContextEffectTrapBallSpin=1.50
ContextEffectTrapBallBounce=2.00
ContextEffectTrapBallYVelocity=0.8 //2.0
//ContextEffectTrapBallLateralVelocity=1.25
//ContextEffectTrapIncomingVelocity=2.0

[]
ContextEffectBallXZSpin=0.4
ContextEffectBallYSpin=0.4
//ContextEffectAnimation=10.0
ContextEffectBodyBalance=0.9
ContextEffectPressure=0.9
ContextEffectPlayerPerception=7.0 //0.7
ContextEffectPlayerMomentum=5.0 //0.5
//ContextEffectKickAngle=45
//ContextEffectBallPosition=0.3
//ContextEffectBallHeight=1.0
//ContextEffectBallLateralVelocity=0.5
//ContextEffectBallIncomingVelocity=1.0
//ContextEffectBallYVelocity=0.5
ContextEffectDribblePressure=0.9

[]
//StumbleForce=1
Balance=0.01
//UsePropPhysActivationJobs=1
//RightLegVelocityCompensation=0.8
//IsRagdollActive=1
//AlwaysEnablePhysics=1
//IsPlayerRolling=1
//IsPlayerInAir=1
FootFrictionAdjust=0.1
//ShouldDisableArmFriction=0
//IsPlayerSliding=1
//CollisionFallType=-1
//StumbleForceThresholdModifier=0.9
//FallLikelihood=10
//StumbleLikelihood=10
//CollisionAngularMomentumMagnitude=0.3
//CollisionAngularMomentumVector=100
//CollisionMoveAngle=90
//StumbleBalanceLeg=-100
//CollisionMoveSpeed=0.5
//BodyMassMultiplier=1.00
//PartForceMultipliers=1
//bool_physics_instantiate_ragdoll=0
//BodyTension=20.12
//PartTension=10.45
//LeftFootTension=8.23
//RightFootTension=8.23
//PlayerBalanceMetric=1
//DefaultBodyTension=10.16
BodyTensionPullBackAccel=100.00

[]
FrictionOnGround=1.8
Friction=0.9
//Softness=-200.0
//MappedJoints=360
//NumTotalJoints=360
//HipsVolume
//HandVolume
//FootVolume
//ElbowVolume
//KneeVolume
//TotalForce=2.75
StaticFriction=0
DynamicFriction=1
Simulated=1
//ScaleSize=0
//ScaleMass=1
AITrajectoryPositionUpdateThreshold=0.2
AITrajectoryOrientationUpdateThreshold=0.2

[]
ActNodeMark=1
ActNodeSlideTackle=1
ActNodeStandTackle=1
ActNodePlayerCollision=1

[]
AiPlayerCommonSense=0
EffortBehavior=1
InterceptBehavior=1
PlayerCollisionBehavior=1
PositioningBehavior=1
AvoidanceBehavior=1
ShieldingBehavior=1
ReflexBehavior=1
ReactionBehavior=1
PostureBehavior=1
AttitudeBehavior=1
LookAtBehavior=1
LogicBitsManager=1
PositioningBehavior=1
PlayerCollisionBehavior=1
InterceptBehavior=1
EffortBehavior=1

[]
//CruiseRunSpeed=0.1
AllowStrafing=1
//RightStickMagnitude=0.1
//RightStickDirection=
//LeftStickMagnitude=0.2
//LeftStickDirection
SanityCheckMarker=1
//MaxTurnSpeedIncrease=0.01
//TurningAroundSpeedFast=0.02
//TurningAroundSpeedSlow=0.01
//TurningAroundAngleFast=1
//TurnStyleMinTurnAngleHighTurningVelocity=15
//TurnStyleMinTurnAngle=0
//StepTargetFactory=1
//StepDatabase=1
//ShouldHoldPose=0
//TrackCurvatureThresholdForDrasticTurn=0.5
//MinAngleVsTargetDistance=0
//IsTouchValid=1
//EnableStepBlending=1
EnableHeadStabilization=1
EnableFootProximity=1
MinFootProximity=2.0 
MaxFootProximity=4.0
EnableFootPlants=1
//AnimSpeed=0.05
//OneOffDatabase=1
//OneOffDatabaseRunContextBase=1
//OneOffDatabaseRunTrend=1
//OneOffDatabaseMetadata=1
LocoBalance=0.1
//Accel=0.05
//AngVelocity=0.2
//CruiseSpeedPercent=2
//StartSpeedPercent=0.5
//CruiseSpeed=0.05
//LocoWarp_Avoid_Target_Kinetic_Energy=50

[]
//MaxNegativeScale=-2.0
//MaxPositiveScale=2.0
//MaxNegativeRotation=-1.4
//MaxPositiveRotation=1.4
//MaxNegativeWarp=0.8
//MaxPositiveWarp=0.8
//NormalizedT=0
//UseTouchTag=1
//WarpAfterTouch=1

//[]
//Gravity=15.27
//GravityU=15.27
//GravityV=15.27

[Action]
BallTouchContextForTrap=100.0

[Near]
Ontrajectory=0.5
InairChase=0.5
InairOfftraj=0.5

[InairNear]
Ontraj=0.5

[]
RunToTargetFaceTarget=0.7
StopAtTargetFaceBall=0.6
FaceBallToTarget=0.5

[]
USE_PRECISION_TACKLING=0
//USE_PRECISION_DRIBBLING=0
//USE_PRECISION_JOSTLE=0
USE_PRECISION_REF=1
USE_FIFA14_RUN_CURVES=0
//ENABLE_TRAPPING_POSTURE_TYPE=1

[Avoidance]
MovementPrediction=0
enum_loco_warponeoff=1

[]
EXTRA_MATH_ASSERTS=1
//AI_RANDOMSEED = 1046523
//CONTINUOUS_GAMEPLAY_INTRO=1


// FIFA 15 ADVANCED GAMEPLAY EVOLUTION
// REAL SOCCER SIMULATION SERIES
// BY DOCTOR+ PRODUCTIONS

// Warning: Unauthorized reproduction or distribution of this program
// or any portion of it, may result in severe civil and criminal penalties.
// Total or partial reproduction of this program and/or its files strictly 
// prohibited unless permission by the author.
// Copyright © 2006 - 2015
// FIFA 15 MODS BY DOCTOR+ PRODUCTIONS - ALL RIGHTS RESERVED
// ------------------------------------------------------------

Someone test this and tell me if you get same effects. Remember to regenerate using i68.
Thanks! I'll give it a test.
 

Power-MUFC

Club Supporter
Is there any way of enabling the hidden boots in FIFA WITHOUT causing corruption? After I install the GP EVO 4.0 and CM 1.0, I try to use Creation Master 15 to enable the hidden boots.

I save the database and go into the game, but whenever I try to 'create a player' to see if the boots are there, the game crashes.

How can I enable the hidden boots in FIFA while using your mods?

Thanks!
 

TheAwesomeGem

Youth Team
klear;3828754 said:
Hello guys, I've been tweaking a few things and believe I have fixed some issues present in 4.0 version.

Just played a game on 20 minutes, World Class difficulty and noticed huge differences.

- More long balls
- Greater long shots
- More crosses
- Minimal fancy flicks

Code:
// FIFA 15 ADVANCED GAMEPLAY EVOLUTION - 4.0 BETA 1
// REAL SOCCER SIMULATION SERIES
// BY DOCTOR+ PRODUCTIONS
// FIFA 15 ADVANCED GAMEPLAY EVOLUTION MOD
// by Fidel - Doctor+ Productions is licensed under a
// Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
// Please read Creative Commons License Terms
// Warning: Unauthorized reproduction or distribution of this program
// or any portion of it, may result in severe civil and criminal penalties.
// Total or partial reproduction of this program and/or its files strictly 
// prohibited unless permission by the author.
// Copyright © 2006 - 2015
// FIFA 15 MODS BY DOCTOR+ PRODUCTIONS - ALL RIGHTS RESERVED
// ------------------------------------------------------------

// ------------------------------------------------------------
[]
FREE_ROAM_BALL_ID=100
ENABLE_FULL_PRACTICE_ARENA=1

[]
STATE_TITLE_SCREEN_WITH_STARTBUTTON=0
TITLE_SCREEN_TIME_BEFORE_PRESS_START=0
STATE_LEGAL_SCREEN=0
LEGAL_SCREEN_DISPLAY_TIME=0

[]
BUCKET_RELEVANCE_MASK=100 // Effects career transfer buckets?

[]
//UCC_MULTICHARACTER=1
UNLOCK_ALL_UCC=1

// ------------------------------------------------------------
[]
// Gameplay tuning
// ------------------------------------------------------------
GAME_SPEED=0
FIFAGMSPEED=0
GameSpeed=0
SPEED=0
AI_SETTING_ENABLE_HANDBALL=1
//SMOOTH_LOCOMOTION=1
//AI_SETTING_NO_FOUL=0
AI_NO_SLIDE_TACKLE=0
//NEVER_STUMBLE=0
ALWAYS_FALL=1
ALWAYS_STUMBLE=1
OVERRIDE_GRAPH_SHAPE=0
OVERRIDE_GRAPH_SHAPE_LOW=0
OVERRIDE_GRAPH_SHAPE_HIGH=1
BALL_SPEED_LESS_THAN=0.1
USE_LOCO_RUNRUNRUN=0
RULESCOLLISION_ENABLE_INTENDED_BALLTOUCH=0
RULES_UPDATE_FOULTYPE_FOR_CHEATFOUL=0
RULESCOLLISION_DISABLE_NON_USER_CONTROLLED_PLAYER_LOGIC=0
DRIBBLE_ENABLE_JOG45_FOR_BACKUP_COVERAGE=1
DRIBBLE_ENABLE_NEW_TURN_DATABASE=1
DRIBBLE_ENABLE_CONTEXTUAL_TURNS_KC=1
DRIBBLE_ENABLE_SPRINT_TURN_ALL_ANGLES=0
ENABLE_RUN_TOUCH_DRIBBLE=1
DEFENDING_USE_NEW_FACE_BALL=1
PHYSICS_CAN_INVALIDATE_HAND_TOUCHES=0
ENABLE_PHYSICAL_PLAY_PUSH_PULL=1
ENABLE_UPPER_HIPS_ROTATION_REACTIONS=0
PREFER_CLOTH_PULLS=1
BARYCENTER_AGENT_USE_ORG_FOOT_PLANT=0
BARYCENTER_AGENT_USE_NEW_FOOT_PLANT=1
USE_BARYCENTRE_AGENT=1
//BARYCENTRE_AGENT_GUI=1
JOSTLE_FAR_DISTANCE_AT_TOP_SPEED=0
//AI_EQUAL_ATTACKERS_AND_DEFENDERS=1
//MIN_DIST_AVOID_PLAYER_START_CHECK=0.5
ENABLE_TIME_INTERVAL_FOR_REACTIONS=0
REACT_FOR_CONTENTIOUS_GOAL=1
ADDITIONAL_ROLL_SPIN_MULTIPLIER=0.4
SPLIT_LOBS_AND_CROSSES=0

//[]
//OVERWRITE_ATTRIBUTES=1

//[]
//ALTITUDE=-249.54

[]
ENABLE_EMOTIONAL_ENGINE=1
ENABLE_EMOTIONENGINE2=1
EMOTION_HEAD_TRACKING_ENABLED=1

[]
ENABLE_PCC_TRAP=1
ENABLE_PCC_DRIBBLE=1
ENABLE_PCC_PASSSHOT=1
//ENABLE_PCC_TACKLE=1

[]
//MAX_REASON_FOR_SLIDE_TACKLE=800
MAX_REASON_FOR_STAND_TACKLE=800

[]
//DB_TEAM_CHEMISTRY = 1
//DB_RANDOMIZE_SKILLMOVES = 1
//DB_RANDOMIZE_TRAIT = 0
//DB_RANDOMIZE_FATIGUE = 0
//DB_RANDOMIZE_STYLE = 1
//DB_RANDOMIZE_MENTAL_STYLE = 1
DB_TRICKS_IRON_MAN=0
DB_TRICKS_NEVER_FATIGUE=0
DB_TRICKS_BOOKING_SHIELD=0

[ADAPTIVE_DIFFICULTY]
ENABLED=1

[ADAPTIVE_DIFFICULTY_INCREASE_DIFFICULTY]
RULE1_PARAM1=1
RULE1_OUTPUT=1
//RULE2_PARAM1=0
//RULE2_OUTPUT=0
//RULE3_PARAM1=1
//RULE3_OUTPUT=1
//RULE4_PARAM1=0
//RULE4_PARAM2=1
//RULE4_OUTPUT=1

[]
CPUAI_DEFENSE_DIFFICULTY=4
CPUAI_OFFENSE_DIFFICULTY=2

[]
CPUAI_USE_TRAITS=1
CPUAI_USE_ATTRIBUTES=1
CPUAI_USE_DIFFICULTY=0
CPUAI_PROCESS_ALL_DECISIONS=1

[]
//SKILLS_SLIDING_TACKLE=-1
//SKILLS_STANDING_TACKLE=-1
MENTAL_AGGRESSION=100
//MENTAL_INTERCEPTIONS=75
MENTAL_POSITIONING=100
//MENTAL_VISION=8
MENTAL_INFLEXIBILITY=100
//SKILLS_FLAIR=5 
//SKILLS_JUGGLER=100
//TYPE_PLAY_MAKER=100
//TYPE_WING_PLAYER=80 
//PHYSICAL_AGILITY=1
PHYSICAL_DIVER=100
PHYSICAL_STAMINA=0.1
//PHYSICAL_REACTIONS=1
//AVOIDS_USING_WEAKER_FOOT=500
//PHYSICAL_AVOIDS_USING_WEAKER_FOOT=800
PHYSICAL_SECOND_WIND=15
SKILLS_BALL_CONTROL=0.1
SKILLS_SHOT_POWER=0.1
//PHYSICAL_SPRINT_SPEED=0.5
//PHYSICAL_ACCELERATION=0.5
PHYSICAL_BALANCE=1

[]
LONG_SHOT_TAKER=100
DIVER=100
SELFISH=100
DIVES_INTO_TACKLES=50
SLIDING_TACKLE=0.1
STANDING_TACKLE=0.1
AGGRESSION=100
INFLEXIBILITY=100
BALANCE=1

[]
USE_TRAP_ERROR_SYSTEM=1
USE_KICK_ERROR_SYSTEM=1
USE_DRIBBLE_ERROR_SYSTEM=1

[]
NEW_GAMEPLAY_ENABLED=1
GAMEPLAY_MAXVARIANCE=1000.0
NEW_GAMEPLAY_MAXVARIANCE=1000.0
GAMEPLAY_VARIANCE_PERC_%d=100

[]
REFEREE_FOUL_STRICTNESS_OVERRIDE=1.0
REFEREE_CARD_STRICTNESS_OVERRIDE=1.0

[]
CROSS_SCOOP=0.01
CROSS_GROUND_EARLY=0.1
CROSS_LOW_EARLY=0.1
CROSS_EARLY=20
CROSS=10
CROSS_LOW=1
CROSS_GROUND=0.2
BACKHEEL=0
PASS_FACT=1
SHOT_FACT=0

[]
TOUCHTYPE_NONE=50
TOUCHTYPE_UNEXPECTED=100
TOUCHTYPE_STOPBALL=100
//TOUCHTYPE_INTERCEPT=1
TOUCHTYPE_GKDROP=0.5
TOUCHTYPE_GKTHROW=0.1
TOUCHTYPE_GKKICK=0.1
TOUCHTYPE_THROW=1
TOUCHTYPE_HOLD_RIGHTHAND=100
TOUCHTYPE_HOLD_LEFTHAND=100
TOUCHTYPE_CATCH=100
TOUCHTYPE_GKDEFLECT=1
TOUCHTYPE_SLIDETACKLE=100
TOUCHTYPE_TACKLE=100
TOUCHTYPE_SHOT=100
TOUCHTYPE_CROSS=92
TOUCHTYPE_PASS=100
TOUCHTYPE_TRAP=100
//TOUCHTYPE_SKILLMOVE=85
TOUCHTYPE_DRIBBLE_KNOCK_ON=50
//TOUCHTYPE_DRIBBLE=1

[]
POINTER_ASSISTED_DRIBBLER=0
SHOT_FULLY_ASSISTED_TYPE=0
LOB_PASS_ASSISTANCE=0
CROSS_ASSISTANCE=0
THROUGH_PASS_ASSISTANCE=0
//MANUALSWITCHPLAYER=1
//AUTOSWITCHPLAYER=0
//USE_PAD_DEVIATION_FOR_PRESSING = 1
//USE_FIFA_NEW_ALTERNATIVE_CONTROLLER
//USE_FIFA_NEW_CONTROLLER
//USE_DPAD_FOR_PLAYER_MOVE
//PROFILE_SETTING_TACKLE_ASSISTANCE=0
//ANALOG_SPRINT
SAVE_ASSISTANCE=0
SHOT_ASSISTANCE=0
PASS_ASSISTANCE=0

[GAMEPLAY_CUSTOMIZATION]
SPRINT_SPEED_USER=0
SPRINT_SPEED_CPUAI=0
DRIBBLE_ERROR_USER=70
DRIBBLE_ERROR_CPUAI=100
TRAP_ERROR_USER=80
TRAP_ERROR_CPUAI=100

[]
DIVING=1000.0
SLIDE_TACKLE=0.1
STAND_TACKLE=0.1
SLIDETACKLE=500.0
TACKLE=500.0
UNEXPECTED=100.0 
//STUMBLE=0.5
AVOID=0.01
DRIBBLE=0.9
DRIBBLEIDLE=0.8
TOP_SPIN_VOLLEY_SHOT=0.7
POSSESSION_TOUCH=2.0
CONTEXTUAL_TURN=0.5
SUCCESSFUL_PUSHPULL=0
SHIELD_STOP=0.9
PROTECT_JOG=0.9
DRIBBLE_PROGRESS_BEAT_PLAYER=0.1
DRIBBLE_EVAL_BEAT_PLAYER=0.1
STRAFE=100.0
BALANCE_LEFTFOOT=0.1
BALANCE_RIGHTFOOT=0.1
BALANCE_NECK=0.1
BALANCE_FOREHEAD=0.1
WRONG_MOMENTUM=100.0

[]
UNBALANCE_TURN=100
SLIDNG=100
STUMBLING=100

[]
tm_ChanceCreationShooting=100 
mBallTouchOptionGeneratorTackle=100 
AIMarkerActionSlidingTackle=100 
AIMarkerActionStandingTackle=100 
AIMarkerActionPressure=100 
AiPlayerSlideTackle=100 
AiPlayerStandTackle=100 
AIMarkerActionPushPull=100 

[ATTRIB_MODIFIER]
RIVAL_AGGRESSION_MOD=1000
DERBY_AGGRESSION_MOD=1000

//[]
//PROTECT_BALL_BACK_OFF_BALL=0.5
//PROTECT_BALL_SHIELD_JOG=0.9
//PROTECT_BALL_SHIELD_STOP=0.9
//PROTECT_BALL_SLOW_DRIBBLE=2.0
//PROTECT_BALL_SHIELD_DRIBBLE=2.0
//PROTECT_BALL_DRIBBLE_OFF=0.1

[GK_KICK_CHEAT]
SPIN_ROLL_MOD=0.97
SPIN_PITCH_MOD=2.62

[]
SlowSprint=1
SlowJog=1
CalculateContactForce=1

[]
FinesseShot=0.75
PassAndGo=0.10
OverheadClearance=0.20
PowerGroundThrough=0.10
SwervePass=0.22
InaccurateClearance=0.35
OutSideFootShot=0.85
BackPassToCatch=1.00
LongFinesseShot=0.75
ShortPass=0.10
LongChipShot=0.75
ReflexClearance=0.52
Clearance=0.30
LongLaceShot=0.50
LongFinesseShot=0.50
RushGK=1

[]
//mFailUseStyle=1
//mFailUsePart=1
//mAllowToUseStyle=1
//mAllowToUsePart=1
mReadingBallTrajectoryIntensity=0.10
mReadingBallTrajectoryTargetPos=0.10
//mIsReadingBallTrajectory=1
mIsCpuTeam=1
//mMaxTime=1.8
//mMinTime=0.2
//mRelPressureAngle=360
mPressureAngle=180
mPressureDistance=0
mPressure=2.9
mPerception=0.4
//mCadence=100
//mPhase=2
//mBodyAngle=45
//mPosition
//mSpeedAtBallTime=1
//mSpeedAtRun=1
//mBallTimeToReach=1
mComfortableJumpPercent=15
mMaxJumpHeight=5
mMaxHeightWhenStandingUnscaled=3
mDiveAttribute=0.9
mJumpAttribute=0.5
//mPlayerScale=0.5
mRestitution=0.3
mFriction=2.0
mMassVsPlayer=20.0
//mMass=90.0
mMaxAccel=0.05
mAgility=0.05
mBallControl=0.05
mWalkSpeed=0
mJogSpeed=0

[]
mCustomizationShotErrorUserMod=50
mCustomizationShotErrorCpuMod=67
mCustomizationPassErrorUserMod=0
mCustomizationPassErrorCpuMod=70
mCustomizationPassAngleErrorUserMod=0
mCustomizationPassAngleErrorCpuMod=270
mCustomizationShotSpeedUserMod=0
mCustomizationShotSpeedCpuMod=0
mCustomizationTrapErrorUserMod=60
mCustomizationTrapErrorCpuMod=100
mCustomizationDribbleErrorUserMod=100
mCustomizationDribbleErrorCpuMod=100

[]
//ContextEffectTrapAnimation=1.0
ContextEffectTrapBodyBalance=0.5
ContextEffectDribbleBodyBalance=0.9
ContextEffectTrapPlayerPerception=1.0
//ContextEffectTrapBallInAngle=1.0
//ContextEffectTrapPlayerMomentum=1.0
ContextEffectTrapBallHeight=0.95
ContextEffectTrapBallSpin=1.50
ContextEffectTrapBallBounce=2.00
ContextEffectTrapBallYVelocity=0.8 //2.0
//ContextEffectTrapBallLateralVelocity=1.25
//ContextEffectTrapIncomingVelocity=2.0

[]
ContextEffectBallXZSpin=0.4
ContextEffectBallYSpin=0.4
//ContextEffectAnimation=10.0
ContextEffectBodyBalance=0.9
ContextEffectPressure=0.9
ContextEffectPlayerPerception=7.0 //0.7
ContextEffectPlayerMomentum=5.0 //0.5
//ContextEffectKickAngle=45
//ContextEffectBallPosition=0.3
//ContextEffectBallHeight=1.0
//ContextEffectBallLateralVelocity=0.5
//ContextEffectBallIncomingVelocity=1.0
//ContextEffectBallYVelocity=0.5
ContextEffectDribblePressure=0.9

[]
//StumbleForce=1
Balance=0.01
//UsePropPhysActivationJobs=1
//RightLegVelocityCompensation=0.8
//IsRagdollActive=1
//AlwaysEnablePhysics=1
//IsPlayerRolling=1
//IsPlayerInAir=1
FootFrictionAdjust=0.1
//ShouldDisableArmFriction=0
//IsPlayerSliding=1
//CollisionFallType=-1
//StumbleForceThresholdModifier=0.9
//FallLikelihood=10
//StumbleLikelihood=10
//CollisionAngularMomentumMagnitude=0.3
//CollisionAngularMomentumVector=100
//CollisionMoveAngle=90
//StumbleBalanceLeg=-100
//CollisionMoveSpeed=0.5
//BodyMassMultiplier=1.00
//PartForceMultipliers=1
//bool_physics_instantiate_ragdoll=0
//BodyTension=20.12
//PartTension=10.45
//LeftFootTension=8.23
//RightFootTension=8.23
//PlayerBalanceMetric=1
//DefaultBodyTension=10.16
BodyTensionPullBackAccel=100.00

[]
FrictionOnGround=1.8
Friction=0.9
//Softness=-200.0
//MappedJoints=360
//NumTotalJoints=360
//HipsVolume
//HandVolume
//FootVolume
//ElbowVolume
//KneeVolume
//TotalForce=2.75
StaticFriction=0
DynamicFriction=1
Simulated=1
//ScaleSize=0
//ScaleMass=1
AITrajectoryPositionUpdateThreshold=0.2
AITrajectoryOrientationUpdateThreshold=0.2

[]
ActNodeMark=1
ActNodeSlideTackle=1
ActNodeStandTackle=1
ActNodePlayerCollision=1

[]
AiPlayerCommonSense=0
EffortBehavior=1
InterceptBehavior=1
PlayerCollisionBehavior=1
PositioningBehavior=1
AvoidanceBehavior=1
ShieldingBehavior=1
ReflexBehavior=1
ReactionBehavior=1
PostureBehavior=1
AttitudeBehavior=1
LookAtBehavior=1
LogicBitsManager=1
PositioningBehavior=1
PlayerCollisionBehavior=1
InterceptBehavior=1
EffortBehavior=1

[]
//CruiseRunSpeed=0.1
AllowStrafing=1
//RightStickMagnitude=0.1
//RightStickDirection=
//LeftStickMagnitude=0.2
//LeftStickDirection
SanityCheckMarker=1
//MaxTurnSpeedIncrease=0.01
//TurningAroundSpeedFast=0.02
//TurningAroundSpeedSlow=0.01
//TurningAroundAngleFast=1
//TurnStyleMinTurnAngleHighTurningVelocity=15
//TurnStyleMinTurnAngle=0
//StepTargetFactory=1
//StepDatabase=1
//ShouldHoldPose=0
//TrackCurvatureThresholdForDrasticTurn=0.5
//MinAngleVsTargetDistance=0
//IsTouchValid=1
//EnableStepBlending=1
EnableHeadStabilization=1
EnableFootProximity=1
MinFootProximity=2.0 
MaxFootProximity=4.0
EnableFootPlants=1
//AnimSpeed=0.05
//OneOffDatabase=1
//OneOffDatabaseRunContextBase=1
//OneOffDatabaseRunTrend=1
//OneOffDatabaseMetadata=1
LocoBalance=0.1
//Accel=0.05
//AngVelocity=0.2
//CruiseSpeedPercent=2
//StartSpeedPercent=0.5
//CruiseSpeed=0.05
//LocoWarp_Avoid_Target_Kinetic_Energy=50

[]
//MaxNegativeScale=-2.0
//MaxPositiveScale=2.0
//MaxNegativeRotation=-1.4
//MaxPositiveRotation=1.4
//MaxNegativeWarp=0.8
//MaxPositiveWarp=0.8
//NormalizedT=0
//UseTouchTag=1
//WarpAfterTouch=1

//[]
//Gravity=15.27
//GravityU=15.27
//GravityV=15.27

[Action]
BallTouchContextForTrap=100.0

[Near]
Ontrajectory=0.5
InairChase=0.5
InairOfftraj=0.5

[InairNear]
Ontraj=0.5

[]
RunToTargetFaceTarget=0.7
StopAtTargetFaceBall=0.6
FaceBallToTarget=0.5

[]
USE_PRECISION_TACKLING=0
//USE_PRECISION_DRIBBLING=0
//USE_PRECISION_JOSTLE=0
USE_PRECISION_REF=1
USE_FIFA14_RUN_CURVES=0
//ENABLE_TRAPPING_POSTURE_TYPE=1

[Avoidance]
MovementPrediction=0
enum_loco_warponeoff=1

[]
EXTRA_MATH_ASSERTS=1
//AI_RANDOMSEED = 1046523
//CONTINUOUS_GAMEPLAY_INTRO=1


// FIFA 15 ADVANCED GAMEPLAY EVOLUTION
// REAL SOCCER SIMULATION SERIES
// BY DOCTOR+ PRODUCTIONS

// Warning: Unauthorized reproduction or distribution of this program
// or any portion of it, may result in severe civil and criminal penalties.
// Total or partial reproduction of this program and/or its files strictly 
// prohibited unless permission by the author.
// Copyright © 2006 - 2015
// FIFA 15 MODS BY DOCTOR+ PRODUCTIONS - ALL RIGHTS RESERVED
// ------------------------------------------------------------

Someone test this and tell me if you get same effects. Remember to regenerate using i68.

Fantastic! Does what you mentioned and I am a happy man.
 

bulkan

Senior Squad
Power-MUFC;3829687 said:
Is there any way of enabling the hidden boots in FIFA WITHOUT causing corruption? After I install the GP EVO 4.0 and CM 1.0, I try to use Creation Master 15 to enable the hidden boots.

I save the database and go into the game, but whenever I try to 'create a player' to see if the boots are there, the game crashes.

How can I enable the hidden boots in FIFA while using your mods?

Thanks!
no, there is no way to unlock all hidden boots without corruption, crashes. no matter what method you using. cm15 or db master 15. they all cause corruption into the database, ingame crash. because the database is so sensitive after latest official ea updates, unfortunately.

you have to done it without touching the db & its possible with using revolution mod or moddingway mod.
shortly, my suggestion is do not touch-edit the db. use revolution mod or moddingway mod to assinging boots to the players.
 

TheAwesomeGem

Youth Team
The patch is excellent when it comes to Exhibition and Tournament mode, but when it comes to Career Mode, there are a lot of handicap moments which is pretty infuriating. Usually handicap occurs if you are playing away or in a good win streak. Things that would occur if handicap mode is on.

*CPU stats boosts.
*All CPU dribblers dribbling like Messi which is almost impossible to defend.
*Precise tackling by the CPU. No mistake at all.
*Bad momentum for the User.
*Really unresponsive control for the User with more delay when pressing a button.
*CPU goalkeeper is a superman.
*User doesn't know how to dribble and take poor first touch.
*Shot always end up in the keeper even though I aim top corner.
*When the ball is deflected, it always ends up with them.

Which produce something like this that happened with this patch.




So, does anyone know how to disable the handicap mode?
 

Foxyf76

Senior Squad
TheAwesomeGem;3830498 said:
The patch is excellent when it comes to Exhibition and Tournament mode, but when it comes to Career Mode, there are a lot of handicap moments which is pretty infuriating. Usually handicap occurs if you are playing away or in a good win streak. Things that would occur if handicap mode is on.

*CPU stats boosts.
*All CPU dribblers dribbling like Messi which is almost impossible to defend.
*Precise tackling by the CPU. No mistake at all.
*Bad momentum for the User.
*Really unresponsive control for the User with more delay when pressing a button.
*CPU goalkeeper is a superman.
*User doesn't know how to dribble and take poor first touch.
*Shot always end up in the keeper even though I aim top corner.
*When the ball is deflected, it always ends up with them.

Which produce something like this that happened with this patch.




So, does anyone know how to disable the handicap mode?
Haha you got EA'd. I don't think so, it's hardcoded into the game as far as I'm aware. I might be wrong on this.. but no one has solved this issue yet which would suggest it can't be solved.
 

Power-MUFC

Club Supporter
Just wanna say this patch is amazing! I found legendary to be difficult in the plain version of FIFA, but legendary now with your mod is incredibly challenging. I'm getting torn to shreds. Albeit being frustrated, I'm finding a new challenge and love for FIFA career mode with this!

Thanks!
 

James CR7

Youth Team
klear;3828754 said:
Hello guys, I've been tweaking a few things and believe I have fixed some issues present in 4.0 version.

Just played a game on 20 minutes, World Class difficulty and noticed huge differences.

- More long balls
- Greater long shots
- More crosses
- Minimal fancy flicks

Code:
// FIFA 15 ADVANCED GAMEPLAY EVOLUTION - 4.0 BETA 1
// REAL SOCCER SIMULATION SERIES
// BY DOCTOR+ PRODUCTIONS
// FIFA 15 ADVANCED GAMEPLAY EVOLUTION MOD
// by Fidel - Doctor+ Productions is licensed under a
// Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
// Please read Creative Commons License Terms
// Warning: Unauthorized reproduction or distribution of this program
// or any portion of it, may result in severe civil and criminal penalties.
// Total or partial reproduction of this program and/or its files strictly 
// prohibited unless permission by the author.
// Copyright © 2006 - 2015
// FIFA 15 MODS BY DOCTOR+ PRODUCTIONS - ALL RIGHTS RESERVED
// ------------------------------------------------------------

// ------------------------------------------------------------
[]
FREE_ROAM_BALL_ID=100
ENABLE_FULL_PRACTICE_ARENA=1

[]
STATE_TITLE_SCREEN_WITH_STARTBUTTON=0
TITLE_SCREEN_TIME_BEFORE_PRESS_START=0
STATE_LEGAL_SCREEN=0
LEGAL_SCREEN_DISPLAY_TIME=0

[]
BUCKET_RELEVANCE_MASK=100 // Effects career transfer buckets?

[]
//UCC_MULTICHARACTER=1
UNLOCK_ALL_UCC=1

// ------------------------------------------------------------
[]
// Gameplay tuning
// ------------------------------------------------------------
GAME_SPEED=0
FIFAGMSPEED=0
GameSpeed=0
SPEED=0
AI_SETTING_ENABLE_HANDBALL=1
//SMOOTH_LOCOMOTION=1
//AI_SETTING_NO_FOUL=0
AI_NO_SLIDE_TACKLE=0
//NEVER_STUMBLE=0
ALWAYS_FALL=1
ALWAYS_STUMBLE=1
OVERRIDE_GRAPH_SHAPE=0
OVERRIDE_GRAPH_SHAPE_LOW=0
OVERRIDE_GRAPH_SHAPE_HIGH=1
BALL_SPEED_LESS_THAN=0.1
USE_LOCO_RUNRUNRUN=0
RULESCOLLISION_ENABLE_INTENDED_BALLTOUCH=0
RULES_UPDATE_FOULTYPE_FOR_CHEATFOUL=0
RULESCOLLISION_DISABLE_NON_USER_CONTROLLED_PLAYER_LOGIC=0
DRIBBLE_ENABLE_JOG45_FOR_BACKUP_COVERAGE=1
DRIBBLE_ENABLE_NEW_TURN_DATABASE=1
DRIBBLE_ENABLE_CONTEXTUAL_TURNS_KC=1
DRIBBLE_ENABLE_SPRINT_TURN_ALL_ANGLES=0
ENABLE_RUN_TOUCH_DRIBBLE=1
DEFENDING_USE_NEW_FACE_BALL=1
PHYSICS_CAN_INVALIDATE_HAND_TOUCHES=0
ENABLE_PHYSICAL_PLAY_PUSH_PULL=1
ENABLE_UPPER_HIPS_ROTATION_REACTIONS=0
PREFER_CLOTH_PULLS=1
BARYCENTER_AGENT_USE_ORG_FOOT_PLANT=0
BARYCENTER_AGENT_USE_NEW_FOOT_PLANT=1
USE_BARYCENTRE_AGENT=1
//BARYCENTRE_AGENT_GUI=1
JOSTLE_FAR_DISTANCE_AT_TOP_SPEED=0
//AI_EQUAL_ATTACKERS_AND_DEFENDERS=1
//MIN_DIST_AVOID_PLAYER_START_CHECK=0.5
ENABLE_TIME_INTERVAL_FOR_REACTIONS=0
REACT_FOR_CONTENTIOUS_GOAL=1
ADDITIONAL_ROLL_SPIN_MULTIPLIER=0.4
SPLIT_LOBS_AND_CROSSES=0

//[]
//OVERWRITE_ATTRIBUTES=1

//[]
//ALTITUDE=-249.54

[]
ENABLE_EMOTIONAL_ENGINE=1
ENABLE_EMOTIONENGINE2=1
EMOTION_HEAD_TRACKING_ENABLED=1

[]
ENABLE_PCC_TRAP=1
ENABLE_PCC_DRIBBLE=1
ENABLE_PCC_PASSSHOT=1
//ENABLE_PCC_TACKLE=1

[]
//MAX_REASON_FOR_SLIDE_TACKLE=800
MAX_REASON_FOR_STAND_TACKLE=800

[]
//DB_TEAM_CHEMISTRY = 1
//DB_RANDOMIZE_SKILLMOVES = 1
//DB_RANDOMIZE_TRAIT = 0
//DB_RANDOMIZE_FATIGUE = 0
//DB_RANDOMIZE_STYLE = 1
//DB_RANDOMIZE_MENTAL_STYLE = 1
DB_TRICKS_IRON_MAN=0
DB_TRICKS_NEVER_FATIGUE=0
DB_TRICKS_BOOKING_SHIELD=0

[ADAPTIVE_DIFFICULTY]
ENABLED=1

[ADAPTIVE_DIFFICULTY_INCREASE_DIFFICULTY]
RULE1_PARAM1=1
RULE1_OUTPUT=1
//RULE2_PARAM1=0
//RULE2_OUTPUT=0
//RULE3_PARAM1=1
//RULE3_OUTPUT=1
//RULE4_PARAM1=0
//RULE4_PARAM2=1
//RULE4_OUTPUT=1

[]
CPUAI_DEFENSE_DIFFICULTY=4
CPUAI_OFFENSE_DIFFICULTY=2

[]
CPUAI_USE_TRAITS=1
CPUAI_USE_ATTRIBUTES=1
CPUAI_USE_DIFFICULTY=0
CPUAI_PROCESS_ALL_DECISIONS=1

[]
//SKILLS_SLIDING_TACKLE=-1
//SKILLS_STANDING_TACKLE=-1
MENTAL_AGGRESSION=100
//MENTAL_INTERCEPTIONS=75
MENTAL_POSITIONING=100
//MENTAL_VISION=8
MENTAL_INFLEXIBILITY=100
//SKILLS_FLAIR=5 
//SKILLS_JUGGLER=100
//TYPE_PLAY_MAKER=100
//TYPE_WING_PLAYER=80 
//PHYSICAL_AGILITY=1
PHYSICAL_DIVER=100
PHYSICAL_STAMINA=0.1
//PHYSICAL_REACTIONS=1
//AVOIDS_USING_WEAKER_FOOT=500
//PHYSICAL_AVOIDS_USING_WEAKER_FOOT=800
PHYSICAL_SECOND_WIND=15
SKILLS_BALL_CONTROL=0.1
SKILLS_SHOT_POWER=0.1
//PHYSICAL_SPRINT_SPEED=0.5
//PHYSICAL_ACCELERATION=0.5
PHYSICAL_BALANCE=1

[]
LONG_SHOT_TAKER=100
DIVER=100
SELFISH=100
DIVES_INTO_TACKLES=50
SLIDING_TACKLE=0.1
STANDING_TACKLE=0.1
AGGRESSION=100
INFLEXIBILITY=100
BALANCE=1

[]
USE_TRAP_ERROR_SYSTEM=1
USE_KICK_ERROR_SYSTEM=1
USE_DRIBBLE_ERROR_SYSTEM=1

[]
NEW_GAMEPLAY_ENABLED=1
GAMEPLAY_MAXVARIANCE=1000.0
NEW_GAMEPLAY_MAXVARIANCE=1000.0
GAMEPLAY_VARIANCE_PERC_%d=100

[]
REFEREE_FOUL_STRICTNESS_OVERRIDE=1.0
REFEREE_CARD_STRICTNESS_OVERRIDE=1.0

[]
CROSS_SCOOP=0.01
CROSS_GROUND_EARLY=0.1
CROSS_LOW_EARLY=0.1
CROSS_EARLY=20
CROSS=10
CROSS_LOW=1
CROSS_GROUND=0.2
BACKHEEL=0
PASS_FACT=1
SHOT_FACT=0

[]
TOUCHTYPE_NONE=50
TOUCHTYPE_UNEXPECTED=100
TOUCHTYPE_STOPBALL=100
//TOUCHTYPE_INTERCEPT=1
TOUCHTYPE_GKDROP=0.5
TOUCHTYPE_GKTHROW=0.1
TOUCHTYPE_GKKICK=0.1
TOUCHTYPE_THROW=1
TOUCHTYPE_HOLD_RIGHTHAND=100
TOUCHTYPE_HOLD_LEFTHAND=100
TOUCHTYPE_CATCH=100
TOUCHTYPE_GKDEFLECT=1
TOUCHTYPE_SLIDETACKLE=100
TOUCHTYPE_TACKLE=100
TOUCHTYPE_SHOT=100
TOUCHTYPE_CROSS=92
TOUCHTYPE_PASS=100
TOUCHTYPE_TRAP=100
//TOUCHTYPE_SKILLMOVE=85
TOUCHTYPE_DRIBBLE_KNOCK_ON=50
//TOUCHTYPE_DRIBBLE=1

[]
POINTER_ASSISTED_DRIBBLER=0
SHOT_FULLY_ASSISTED_TYPE=0
LOB_PASS_ASSISTANCE=0
CROSS_ASSISTANCE=0
THROUGH_PASS_ASSISTANCE=0
//MANUALSWITCHPLAYER=1
//AUTOSWITCHPLAYER=0
//USE_PAD_DEVIATION_FOR_PRESSING = 1
//USE_FIFA_NEW_ALTERNATIVE_CONTROLLER
//USE_FIFA_NEW_CONTROLLER
//USE_DPAD_FOR_PLAYER_MOVE
//PROFILE_SETTING_TACKLE_ASSISTANCE=0
//ANALOG_SPRINT
SAVE_ASSISTANCE=0
SHOT_ASSISTANCE=0
PASS_ASSISTANCE=0

[GAMEPLAY_CUSTOMIZATION]
SPRINT_SPEED_USER=0
SPRINT_SPEED_CPUAI=0
DRIBBLE_ERROR_USER=70
DRIBBLE_ERROR_CPUAI=100
TRAP_ERROR_USER=80
TRAP_ERROR_CPUAI=100

[]
DIVING=1000.0
SLIDE_TACKLE=0.1
STAND_TACKLE=0.1
SLIDETACKLE=500.0
TACKLE=500.0
UNEXPECTED=100.0 
//STUMBLE=0.5
AVOID=0.01
DRIBBLE=0.9
DRIBBLEIDLE=0.8
TOP_SPIN_VOLLEY_SHOT=0.7
POSSESSION_TOUCH=2.0
CONTEXTUAL_TURN=0.5
SUCCESSFUL_PUSHPULL=0
SHIELD_STOP=0.9
PROTECT_JOG=0.9
DRIBBLE_PROGRESS_BEAT_PLAYER=0.1
DRIBBLE_EVAL_BEAT_PLAYER=0.1
STRAFE=100.0
BALANCE_LEFTFOOT=0.1
BALANCE_RIGHTFOOT=0.1
BALANCE_NECK=0.1
BALANCE_FOREHEAD=0.1
WRONG_MOMENTUM=100.0

[]
UNBALANCE_TURN=100
SLIDNG=100
STUMBLING=100

[]
tm_ChanceCreationShooting=100 
mBallTouchOptionGeneratorTackle=100 
AIMarkerActionSlidingTackle=100 
AIMarkerActionStandingTackle=100 
AIMarkerActionPressure=100 
AiPlayerSlideTackle=100 
AiPlayerStandTackle=100 
AIMarkerActionPushPull=100 

[ATTRIB_MODIFIER]
RIVAL_AGGRESSION_MOD=1000
DERBY_AGGRESSION_MOD=1000

//[]
//PROTECT_BALL_BACK_OFF_BALL=0.5
//PROTECT_BALL_SHIELD_JOG=0.9
//PROTECT_BALL_SHIELD_STOP=0.9
//PROTECT_BALL_SLOW_DRIBBLE=2.0
//PROTECT_BALL_SHIELD_DRIBBLE=2.0
//PROTECT_BALL_DRIBBLE_OFF=0.1

[GK_KICK_CHEAT]
SPIN_ROLL_MOD=0.97
SPIN_PITCH_MOD=2.62

[]
SlowSprint=1
SlowJog=1
CalculateContactForce=1

[]
FinesseShot=0.75
PassAndGo=0.10
OverheadClearance=0.20
PowerGroundThrough=0.10
SwervePass=0.22
InaccurateClearance=0.35
OutSideFootShot=0.85
BackPassToCatch=1.00
LongFinesseShot=0.75
ShortPass=0.10
LongChipShot=0.75
ReflexClearance=0.52
Clearance=0.30
LongLaceShot=0.50
LongFinesseShot=0.50
RushGK=1

[]
//mFailUseStyle=1
//mFailUsePart=1
//mAllowToUseStyle=1
//mAllowToUsePart=1
mReadingBallTrajectoryIntensity=0.10
mReadingBallTrajectoryTargetPos=0.10
//mIsReadingBallTrajectory=1
mIsCpuTeam=1
//mMaxTime=1.8
//mMinTime=0.2
//mRelPressureAngle=360
mPressureAngle=180
mPressureDistance=0
mPressure=2.9
mPerception=0.4
//mCadence=100
//mPhase=2
//mBodyAngle=45
//mPosition
//mSpeedAtBallTime=1
//mSpeedAtRun=1
//mBallTimeToReach=1
mComfortableJumpPercent=15
mMaxJumpHeight=5
mMaxHeightWhenStandingUnscaled=3
mDiveAttribute=0.9
mJumpAttribute=0.5
//mPlayerScale=0.5
mRestitution=0.3
mFriction=2.0
mMassVsPlayer=20.0
//mMass=90.0
mMaxAccel=0.05
mAgility=0.05
mBallControl=0.05
mWalkSpeed=0
mJogSpeed=0

[]
mCustomizationShotErrorUserMod=50
mCustomizationShotErrorCpuMod=67
mCustomizationPassErrorUserMod=0
mCustomizationPassErrorCpuMod=70
mCustomizationPassAngleErrorUserMod=0
mCustomizationPassAngleErrorCpuMod=270
mCustomizationShotSpeedUserMod=0
mCustomizationShotSpeedCpuMod=0
mCustomizationTrapErrorUserMod=60
mCustomizationTrapErrorCpuMod=100
mCustomizationDribbleErrorUserMod=100
mCustomizationDribbleErrorCpuMod=100

[]
//ContextEffectTrapAnimation=1.0
ContextEffectTrapBodyBalance=0.5
ContextEffectDribbleBodyBalance=0.9
ContextEffectTrapPlayerPerception=1.0
//ContextEffectTrapBallInAngle=1.0
//ContextEffectTrapPlayerMomentum=1.0
ContextEffectTrapBallHeight=0.95
ContextEffectTrapBallSpin=1.50
ContextEffectTrapBallBounce=2.00
ContextEffectTrapBallYVelocity=0.8 //2.0
//ContextEffectTrapBallLateralVelocity=1.25
//ContextEffectTrapIncomingVelocity=2.0

[]
ContextEffectBallXZSpin=0.4
ContextEffectBallYSpin=0.4
//ContextEffectAnimation=10.0
ContextEffectBodyBalance=0.9
ContextEffectPressure=0.9
ContextEffectPlayerPerception=7.0 //0.7
ContextEffectPlayerMomentum=5.0 //0.5
//ContextEffectKickAngle=45
//ContextEffectBallPosition=0.3
//ContextEffectBallHeight=1.0
//ContextEffectBallLateralVelocity=0.5
//ContextEffectBallIncomingVelocity=1.0
//ContextEffectBallYVelocity=0.5
ContextEffectDribblePressure=0.9

[]
//StumbleForce=1
Balance=0.01
//UsePropPhysActivationJobs=1
//RightLegVelocityCompensation=0.8
//IsRagdollActive=1
//AlwaysEnablePhysics=1
//IsPlayerRolling=1
//IsPlayerInAir=1
FootFrictionAdjust=0.1
//ShouldDisableArmFriction=0
//IsPlayerSliding=1
//CollisionFallType=-1
//StumbleForceThresholdModifier=0.9
//FallLikelihood=10
//StumbleLikelihood=10
//CollisionAngularMomentumMagnitude=0.3
//CollisionAngularMomentumVector=100
//CollisionMoveAngle=90
//StumbleBalanceLeg=-100
//CollisionMoveSpeed=0.5
//BodyMassMultiplier=1.00
//PartForceMultipliers=1
//bool_physics_instantiate_ragdoll=0
//BodyTension=20.12
//PartTension=10.45
//LeftFootTension=8.23
//RightFootTension=8.23
//PlayerBalanceMetric=1
//DefaultBodyTension=10.16
BodyTensionPullBackAccel=100.00

[]
FrictionOnGround=1.8
Friction=0.9
//Softness=-200.0
//MappedJoints=360
//NumTotalJoints=360
//HipsVolume
//HandVolume
//FootVolume
//ElbowVolume
//KneeVolume
//TotalForce=2.75
StaticFriction=0
DynamicFriction=1
Simulated=1
//ScaleSize=0
//ScaleMass=1
AITrajectoryPositionUpdateThreshold=0.2
AITrajectoryOrientationUpdateThreshold=0.2

[]
ActNodeMark=1
ActNodeSlideTackle=1
ActNodeStandTackle=1
ActNodePlayerCollision=1

[]
AiPlayerCommonSense=0
EffortBehavior=1
InterceptBehavior=1
PlayerCollisionBehavior=1
PositioningBehavior=1
AvoidanceBehavior=1
ShieldingBehavior=1
ReflexBehavior=1
ReactionBehavior=1
PostureBehavior=1
AttitudeBehavior=1
LookAtBehavior=1
LogicBitsManager=1
PositioningBehavior=1
PlayerCollisionBehavior=1
InterceptBehavior=1
EffortBehavior=1

[]
//CruiseRunSpeed=0.1
AllowStrafing=1
//RightStickMagnitude=0.1
//RightStickDirection=
//LeftStickMagnitude=0.2
//LeftStickDirection
SanityCheckMarker=1
//MaxTurnSpeedIncrease=0.01
//TurningAroundSpeedFast=0.02
//TurningAroundSpeedSlow=0.01
//TurningAroundAngleFast=1
//TurnStyleMinTurnAngleHighTurningVelocity=15
//TurnStyleMinTurnAngle=0
//StepTargetFactory=1
//StepDatabase=1
//ShouldHoldPose=0
//TrackCurvatureThresholdForDrasticTurn=0.5
//MinAngleVsTargetDistance=0
//IsTouchValid=1
//EnableStepBlending=1
EnableHeadStabilization=1
EnableFootProximity=1
MinFootProximity=2.0 
MaxFootProximity=4.0
EnableFootPlants=1
//AnimSpeed=0.05
//OneOffDatabase=1
//OneOffDatabaseRunContextBase=1
//OneOffDatabaseRunTrend=1
//OneOffDatabaseMetadata=1
LocoBalance=0.1
//Accel=0.05
//AngVelocity=0.2
//CruiseSpeedPercent=2
//StartSpeedPercent=0.5
//CruiseSpeed=0.05
//LocoWarp_Avoid_Target_Kinetic_Energy=50

[]
//MaxNegativeScale=-2.0
//MaxPositiveScale=2.0
//MaxNegativeRotation=-1.4
//MaxPositiveRotation=1.4
//MaxNegativeWarp=0.8
//MaxPositiveWarp=0.8
//NormalizedT=0
//UseTouchTag=1
//WarpAfterTouch=1

//[]
//Gravity=15.27
//GravityU=15.27
//GravityV=15.27

[Action]
BallTouchContextForTrap=100.0

[Near]
Ontrajectory=0.5
InairChase=0.5
InairOfftraj=0.5

[InairNear]
Ontraj=0.5

[]
RunToTargetFaceTarget=0.7
StopAtTargetFaceBall=0.6
FaceBallToTarget=0.5

[]
USE_PRECISION_TACKLING=0
//USE_PRECISION_DRIBBLING=0
//USE_PRECISION_JOSTLE=0
USE_PRECISION_REF=1
USE_FIFA14_RUN_CURVES=0
//ENABLE_TRAPPING_POSTURE_TYPE=1

[Avoidance]
MovementPrediction=0
enum_loco_warponeoff=1

[]
EXTRA_MATH_ASSERTS=1
//AI_RANDOMSEED = 1046523
//CONTINUOUS_GAMEPLAY_INTRO=1


// FIFA 15 ADVANCED GAMEPLAY EVOLUTION
// REAL SOCCER SIMULATION SERIES
// BY DOCTOR+ PRODUCTIONS

// Warning: Unauthorized reproduction or distribution of this program
// or any portion of it, may result in severe civil and criminal penalties.
// Total or partial reproduction of this program and/or its files strictly 
// prohibited unless permission by the author.
// Copyright © 2006 - 2015
// FIFA 15 MODS BY DOCTOR+ PRODUCTIONS - ALL RIGHTS RESERVED
// ------------------------------------------------------------

Someone test this and tell me if you get same effects. Remember to regenerate using i68.
Can you share the game sliders. Cuz when I keep the CPU marking and GK ability to 100. Still I can score easily. So share the sliders n difficulty mode.

Sent from my Titanium Octane using Tapatalk
 

Thalesmagno

Club Supporter
Some sliders would be nice. I´m using Matt10 but maybe it´s not the best choice and Fidel´s vanilla i found easy to take defenders in speed. Any suggestions?:munch:
 

Foxyf76

Senior Squad
Thalesmagno;3831578 said:
Some sliders would be nice. I´m using Matt10 but maybe it´s not the best choice and Fidel´s vanilla i found easy to take defenders in speed. Any suggestions?:munch:
Just experiment. I use slower sprint speed to slow the pace of the game, increased pass cpu pass error to stop every pass being pin-point accurate, and you can change the cpu line width and length to make it more difficult when taking on their defense.
 

Thalesmagno

Club Supporter
For best realistic experience use Fidel 4.0 Beta 1 Gameplay + db - Full manuals - Professional. Fifa 15 Vr. 1.3

Below a great career sliders experiment by Fifasoccerblog: (use sprint 40/40 for slow pace. Acc 49/50) Worldclass.

http://fifasoccerblog.com/blog/long-last-fifa-15-slider-set-career-mode/


Some testing sliders mixing Fidel and Matt10

Sprint Speed: 40/41 F M
Acceleration: 48/47 F M
Shot Error: 52/57 F
Pass Error: 50/65
Shot Speed: 45/45 F
Pass Speed: 30/30
Injury Frequency: 63/63 M
Injury Severity: 30/30 M
Goalkeeper Ability: 50/50 F
Marking: 52/52 M
Run Frequency: 5/5 M
Line Height: 55/55 M
Line Length: 45/45 M
Line Width: 45/45 M
Fullback Positioning: 100/100 M
First Touch: 70/70 F
 

Fidel Gameplay

Senior Squad
Hello to everyone, I'm working to another big gp evo update.
I'm working on FIFA 15 ADVANCED GAMEPLAY EVOLUTION 4 SERIES BETA 2
I've uploaded some videos, while I'm trying out the new gp update e some new gp codes and values,
here all new gp evo 4b2 videos:
Video 1: http://sendvid.com/krcdrhsa
Amazing Argentina team during the defense and awesome Messi individual counterattack + amazing score

I upload some other gp videos today or tomorrow to show you new gp features tweaked.
I've fixed the problem with long shots and I've added many new implementations and tweaks.
Unlocked new shoots, new actions, new player's contrasts, new falls, new gameplay situations, etc.
Improved cpu skills, balanced difficulty levels. Improved human defence.
I've re-worked also the whole ball controll and ball physics like latest FIFA 16 Videos.
If the community request I'll upload my actual gp version (4b2 at moment).

Big thanks for all congrats, comments and feedbacks, really apprecciated.
Big thanks to all sg forum users who support my thread and help people with problems or questions.
I am happy that the community like my gp. I read all the comments, thanks again for feedbacks.
I'll contact very soon all sg forum very active users into my 15 mods thread, for the next FIFA 16 upcoming adventure season, gp beta testing and much more.....


Bye bye

Pics just for fun:



 

TheAwesomeGem

Youth Team
Fidel Gameplay;3832815 said:
Hello to everyone, I'm working to another big gp evo update.
I'm working on FIFA 15 ADVANCED GAMEPLAY EVOLUTION 4 SERIES BETA 2
I've uploaded some videos, while I'm trying out the new gp update e some new gp codes and values,
here all new gp evo 4b2 videos:
Video 1: http://sendvid.com/krcdrhsa
Amazing Argentina team during the defense and awesome Messi individual counterattack + amazing score

I upload some other gp videos today or tomorrow to show you new gp features tweaked.
I've fixed the problem with long shots and I've added many new implementations and tweaks.
Unlocked new shoots, new actions, new player's contrasts, new falls, new gameplay situations, etc.
Improved cpu skills, balanced difficulty levels. Improved human defence.
I've re-worked also the whole ball controll and ball physics like latest FIFA 16 Videos.
If the community request I'll upload my actual gp version (4b2 at moment).

Big thanks for all congrats, comments and feedbacks, really apprecciated.
Big thanks to all sg forum users who support my thread and help people with problems or questions.
I am happy that the community like my gp. I read all the comments, thanks again for feedbacks.
I'll contact very soon all sg forum very active users into my 15 mods thread, for the next FIFA 16 upcoming adventure season, gp beta testing and much more.....


Bye bye

Pics just for fun:




Could you please reduce the turn speed of the CPU or make it so that only good dribblers can turn faster? Other than that, it looks pretty awesome.
 

James CR7

Youth Team
TheAwesomeGem;3832826 said:
Could you please reduce the turn speed of the CPU or make it so that only good dribblers can turn faster? Other than that, it looks pretty awesome.
Yeah That's a good point!!
 

*Supernova*

Youth Team
Welcome back Fidel!!!

Lately I've been playing with a hybrid gameplay between your cl and that of Paul 2k4, you and Paul are the best gameplay fifa editer for me !!!:rockman:

I am very curious to try your latest version, I love the steps and play the cpu on your v4.0, missing long shots from a distance that could be obtained by copying 3 lines from gameplay of Paul, but if you've arranged it all will be great show ... :shades:

Bravo Fidel e grazie per la passione che ci metti e condividi con noi,se hai bisogno di una cavia ci sono sempre. :browsmiley:
 

James CR7

Youth Team
*Supernova*;3833030 said:
Welcome back Fidel!!!

Lately I've been playing with a hybrid gameplay between your cl and that of Paul 2k4, you and Paul are the best gameplay fifa editer for me !!!:rockman:

I am very curious to try your latest version, I love the steps and play the cpu on your v4.0, missing long shots from a distance that could be obtained by copying 3 lines from gameplay of Paul, but if you've arranged it all will be great show ... :shades:

Bravo Fidel e grazie per la passione che ci metti e condividi con noi,se hai bisogno di una cavia ci sono sempre. :browsmiley:

Can you share those 3 Lines please !! TIA
 

VinCeK

Club Supporter
Very good news, thanks a lot Fidel.
Your mod is already far the best.
Of course we want you tu upload your last beta version :)
I'm impatient to try it.
 


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