Hello guys, I've been tweaking a few things and believe I have fixed some issues present in 4.0 version.
Just played a game on 20 minutes, World Class difficulty and noticed huge differences.
- More long balls
- Greater long shots
- More crosses
- Minimal fancy flicks
Someone test this and tell me if you get same effects. Remember to regenerate using i68.
Just played a game on 20 minutes, World Class difficulty and noticed huge differences.
- More long balls
- Greater long shots
- More crosses
- Minimal fancy flicks
Code:
// FIFA 15 ADVANCED GAMEPLAY EVOLUTION - 4.0 BETA 1
// REAL SOCCER SIMULATION SERIES
// BY DOCTOR+ PRODUCTIONS
// FIFA 15 ADVANCED GAMEPLAY EVOLUTION MOD
// by Fidel - Doctor+ Productions is licensed under a
// Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
// Please read Creative Commons License Terms
// Warning: Unauthorized reproduction or distribution of this program
// or any portion of it, may result in severe civil and criminal penalties.
// Total or partial reproduction of this program and/or its files strictly
// prohibited unless permission by the author.
// Copyright © 2006 - 2015
// FIFA 15 MODS BY DOCTOR+ PRODUCTIONS - ALL RIGHTS RESERVED
// ------------------------------------------------------------
// ------------------------------------------------------------
[]
FREE_ROAM_BALL_ID=100
ENABLE_FULL_PRACTICE_ARENA=1
[]
STATE_TITLE_SCREEN_WITH_STARTBUTTON=0
TITLE_SCREEN_TIME_BEFORE_PRESS_START=0
STATE_LEGAL_SCREEN=0
LEGAL_SCREEN_DISPLAY_TIME=0
[]
BUCKET_RELEVANCE_MASK=100 // Effects career transfer buckets?
[]
//UCC_MULTICHARACTER=1
UNLOCK_ALL_UCC=1
// ------------------------------------------------------------
[]
// Gameplay tuning
// ------------------------------------------------------------
GAME_SPEED=0
FIFAGMSPEED=0
GameSpeed=0
SPEED=0
AI_SETTING_ENABLE_HANDBALL=1
//SMOOTH_LOCOMOTION=1
//AI_SETTING_NO_FOUL=0
AI_NO_SLIDE_TACKLE=0
//NEVER_STUMBLE=0
ALWAYS_FALL=1
ALWAYS_STUMBLE=1
OVERRIDE_GRAPH_SHAPE=0
OVERRIDE_GRAPH_SHAPE_LOW=0
OVERRIDE_GRAPH_SHAPE_HIGH=1
BALL_SPEED_LESS_THAN=0.1
USE_LOCO_RUNRUNRUN=0
RULESCOLLISION_ENABLE_INTENDED_BALLTOUCH=0
RULES_UPDATE_FOULTYPE_FOR_CHEATFOUL=0
RULESCOLLISION_DISABLE_NON_USER_CONTROLLED_PLAYER_LOGIC=0
DRIBBLE_ENABLE_JOG45_FOR_BACKUP_COVERAGE=1
DRIBBLE_ENABLE_NEW_TURN_DATABASE=1
DRIBBLE_ENABLE_CONTEXTUAL_TURNS_KC=1
DRIBBLE_ENABLE_SPRINT_TURN_ALL_ANGLES=0
ENABLE_RUN_TOUCH_DRIBBLE=1
DEFENDING_USE_NEW_FACE_BALL=1
PHYSICS_CAN_INVALIDATE_HAND_TOUCHES=0
ENABLE_PHYSICAL_PLAY_PUSH_PULL=1
ENABLE_UPPER_HIPS_ROTATION_REACTIONS=0
PREFER_CLOTH_PULLS=1
BARYCENTER_AGENT_USE_ORG_FOOT_PLANT=0
BARYCENTER_AGENT_USE_NEW_FOOT_PLANT=1
USE_BARYCENTRE_AGENT=1
//BARYCENTRE_AGENT_GUI=1
JOSTLE_FAR_DISTANCE_AT_TOP_SPEED=0
//AI_EQUAL_ATTACKERS_AND_DEFENDERS=1
//MIN_DIST_AVOID_PLAYER_START_CHECK=0.5
ENABLE_TIME_INTERVAL_FOR_REACTIONS=0
REACT_FOR_CONTENTIOUS_GOAL=1
ADDITIONAL_ROLL_SPIN_MULTIPLIER=0.4
SPLIT_LOBS_AND_CROSSES=0
//[]
//OVERWRITE_ATTRIBUTES=1
//[]
//ALTITUDE=-249.54
[]
ENABLE_EMOTIONAL_ENGINE=1
ENABLE_EMOTIONENGINE2=1
EMOTION_HEAD_TRACKING_ENABLED=1
[]
ENABLE_PCC_TRAP=1
ENABLE_PCC_DRIBBLE=1
ENABLE_PCC_PASSSHOT=1
//ENABLE_PCC_TACKLE=1
[]
//MAX_REASON_FOR_SLIDE_TACKLE=800
MAX_REASON_FOR_STAND_TACKLE=800
[]
//DB_TEAM_CHEMISTRY = 1
//DB_RANDOMIZE_SKILLMOVES = 1
//DB_RANDOMIZE_TRAIT = 0
//DB_RANDOMIZE_FATIGUE = 0
//DB_RANDOMIZE_STYLE = 1
//DB_RANDOMIZE_MENTAL_STYLE = 1
DB_TRICKS_IRON_MAN=0
DB_TRICKS_NEVER_FATIGUE=0
DB_TRICKS_BOOKING_SHIELD=0
[ADAPTIVE_DIFFICULTY]
ENABLED=1
[ADAPTIVE_DIFFICULTY_INCREASE_DIFFICULTY]
RULE1_PARAM1=1
RULE1_OUTPUT=1
//RULE2_PARAM1=0
//RULE2_OUTPUT=0
//RULE3_PARAM1=1
//RULE3_OUTPUT=1
//RULE4_PARAM1=0
//RULE4_PARAM2=1
//RULE4_OUTPUT=1
[]
CPUAI_DEFENSE_DIFFICULTY=4
CPUAI_OFFENSE_DIFFICULTY=2
[]
CPUAI_USE_TRAITS=1
CPUAI_USE_ATTRIBUTES=1
CPUAI_USE_DIFFICULTY=0
CPUAI_PROCESS_ALL_DECISIONS=1
[]
//SKILLS_SLIDING_TACKLE=-1
//SKILLS_STANDING_TACKLE=-1
MENTAL_AGGRESSION=100
//MENTAL_INTERCEPTIONS=75
MENTAL_POSITIONING=100
//MENTAL_VISION=8
MENTAL_INFLEXIBILITY=100
//SKILLS_FLAIR=5
//SKILLS_JUGGLER=100
//TYPE_PLAY_MAKER=100
//TYPE_WING_PLAYER=80
//PHYSICAL_AGILITY=1
PHYSICAL_DIVER=100
PHYSICAL_STAMINA=0.1
//PHYSICAL_REACTIONS=1
//AVOIDS_USING_WEAKER_FOOT=500
//PHYSICAL_AVOIDS_USING_WEAKER_FOOT=800
PHYSICAL_SECOND_WIND=15
SKILLS_BALL_CONTROL=0.1
SKILLS_SHOT_POWER=0.1
//PHYSICAL_SPRINT_SPEED=0.5
//PHYSICAL_ACCELERATION=0.5
PHYSICAL_BALANCE=1
[]
LONG_SHOT_TAKER=100
DIVER=100
SELFISH=100
DIVES_INTO_TACKLES=50
SLIDING_TACKLE=0.1
STANDING_TACKLE=0.1
AGGRESSION=100
INFLEXIBILITY=100
BALANCE=1
[]
USE_TRAP_ERROR_SYSTEM=1
USE_KICK_ERROR_SYSTEM=1
USE_DRIBBLE_ERROR_SYSTEM=1
[]
NEW_GAMEPLAY_ENABLED=1
GAMEPLAY_MAXVARIANCE=1000.0
NEW_GAMEPLAY_MAXVARIANCE=1000.0
GAMEPLAY_VARIANCE_PERC_%d=100
[]
REFEREE_FOUL_STRICTNESS_OVERRIDE=1.0
REFEREE_CARD_STRICTNESS_OVERRIDE=1.0
[]
CROSS_SCOOP=0.01
CROSS_GROUND_EARLY=0.1
CROSS_LOW_EARLY=0.1
CROSS_EARLY=20
CROSS=10
CROSS_LOW=1
CROSS_GROUND=0.2
BACKHEEL=0
PASS_FACT=1
SHOT_FACT=0
[]
TOUCHTYPE_NONE=50
TOUCHTYPE_UNEXPECTED=100
TOUCHTYPE_STOPBALL=100
//TOUCHTYPE_INTERCEPT=1
TOUCHTYPE_GKDROP=0.5
TOUCHTYPE_GKTHROW=0.1
TOUCHTYPE_GKKICK=0.1
TOUCHTYPE_THROW=1
TOUCHTYPE_HOLD_RIGHTHAND=100
TOUCHTYPE_HOLD_LEFTHAND=100
TOUCHTYPE_CATCH=100
TOUCHTYPE_GKDEFLECT=1
TOUCHTYPE_SLIDETACKLE=100
TOUCHTYPE_TACKLE=100
TOUCHTYPE_SHOT=100
TOUCHTYPE_CROSS=92
TOUCHTYPE_PASS=100
TOUCHTYPE_TRAP=100
//TOUCHTYPE_SKILLMOVE=85
TOUCHTYPE_DRIBBLE_KNOCK_ON=50
//TOUCHTYPE_DRIBBLE=1
[]
POINTER_ASSISTED_DRIBBLER=0
SHOT_FULLY_ASSISTED_TYPE=0
LOB_PASS_ASSISTANCE=0
CROSS_ASSISTANCE=0
THROUGH_PASS_ASSISTANCE=0
//MANUALSWITCHPLAYER=1
//AUTOSWITCHPLAYER=0
//USE_PAD_DEVIATION_FOR_PRESSING = 1
//USE_FIFA_NEW_ALTERNATIVE_CONTROLLER
//USE_FIFA_NEW_CONTROLLER
//USE_DPAD_FOR_PLAYER_MOVE
//PROFILE_SETTING_TACKLE_ASSISTANCE=0
//ANALOG_SPRINT
SAVE_ASSISTANCE=0
SHOT_ASSISTANCE=0
PASS_ASSISTANCE=0
[GAMEPLAY_CUSTOMIZATION]
SPRINT_SPEED_USER=0
SPRINT_SPEED_CPUAI=0
DRIBBLE_ERROR_USER=70
DRIBBLE_ERROR_CPUAI=100
TRAP_ERROR_USER=80
TRAP_ERROR_CPUAI=100
[]
DIVING=1000.0
SLIDE_TACKLE=0.1
STAND_TACKLE=0.1
SLIDETACKLE=500.0
TACKLE=500.0
UNEXPECTED=100.0
//STUMBLE=0.5
AVOID=0.01
DRIBBLE=0.9
DRIBBLEIDLE=0.8
TOP_SPIN_VOLLEY_SHOT=0.7
POSSESSION_TOUCH=2.0
CONTEXTUAL_TURN=0.5
SUCCESSFUL_PUSHPULL=0
SHIELD_STOP=0.9
PROTECT_JOG=0.9
DRIBBLE_PROGRESS_BEAT_PLAYER=0.1
DRIBBLE_EVAL_BEAT_PLAYER=0.1
STRAFE=100.0
BALANCE_LEFTFOOT=0.1
BALANCE_RIGHTFOOT=0.1
BALANCE_NECK=0.1
BALANCE_FOREHEAD=0.1
WRONG_MOMENTUM=100.0
[]
UNBALANCE_TURN=100
SLIDNG=100
STUMBLING=100
[]
tm_ChanceCreationShooting=100
mBallTouchOptionGeneratorTackle=100
AIMarkerActionSlidingTackle=100
AIMarkerActionStandingTackle=100
AIMarkerActionPressure=100
AiPlayerSlideTackle=100
AiPlayerStandTackle=100
AIMarkerActionPushPull=100
[ATTRIB_MODIFIER]
RIVAL_AGGRESSION_MOD=1000
DERBY_AGGRESSION_MOD=1000
//[]
//PROTECT_BALL_BACK_OFF_BALL=0.5
//PROTECT_BALL_SHIELD_JOG=0.9
//PROTECT_BALL_SHIELD_STOP=0.9
//PROTECT_BALL_SLOW_DRIBBLE=2.0
//PROTECT_BALL_SHIELD_DRIBBLE=2.0
//PROTECT_BALL_DRIBBLE_OFF=0.1
[GK_KICK_CHEAT]
SPIN_ROLL_MOD=0.97
SPIN_PITCH_MOD=2.62
[]
SlowSprint=1
SlowJog=1
CalculateContactForce=1
[]
FinesseShot=0.75
PassAndGo=0.10
OverheadClearance=0.20
PowerGroundThrough=0.10
SwervePass=0.22
InaccurateClearance=0.35
OutSideFootShot=0.85
BackPassToCatch=1.00
LongFinesseShot=0.75
ShortPass=0.10
LongChipShot=0.75
ReflexClearance=0.52
Clearance=0.30
LongLaceShot=0.50
LongFinesseShot=0.50
RushGK=1
[]
//mFailUseStyle=1
//mFailUsePart=1
//mAllowToUseStyle=1
//mAllowToUsePart=1
mReadingBallTrajectoryIntensity=0.10
mReadingBallTrajectoryTargetPos=0.10
//mIsReadingBallTrajectory=1
mIsCpuTeam=1
//mMaxTime=1.8
//mMinTime=0.2
//mRelPressureAngle=360
mPressureAngle=180
mPressureDistance=0
mPressure=2.9
mPerception=0.4
//mCadence=100
//mPhase=2
//mBodyAngle=45
//mPosition
//mSpeedAtBallTime=1
//mSpeedAtRun=1
//mBallTimeToReach=1
mComfortableJumpPercent=15
mMaxJumpHeight=5
mMaxHeightWhenStandingUnscaled=3
mDiveAttribute=0.9
mJumpAttribute=0.5
//mPlayerScale=0.5
mRestitution=0.3
mFriction=2.0
mMassVsPlayer=20.0
//mMass=90.0
mMaxAccel=0.05
mAgility=0.05
mBallControl=0.05
mWalkSpeed=0
mJogSpeed=0
[]
mCustomizationShotErrorUserMod=50
mCustomizationShotErrorCpuMod=67
mCustomizationPassErrorUserMod=0
mCustomizationPassErrorCpuMod=70
mCustomizationPassAngleErrorUserMod=0
mCustomizationPassAngleErrorCpuMod=270
mCustomizationShotSpeedUserMod=0
mCustomizationShotSpeedCpuMod=0
mCustomizationTrapErrorUserMod=60
mCustomizationTrapErrorCpuMod=100
mCustomizationDribbleErrorUserMod=100
mCustomizationDribbleErrorCpuMod=100
[]
//ContextEffectTrapAnimation=1.0
ContextEffectTrapBodyBalance=0.5
ContextEffectDribbleBodyBalance=0.9
ContextEffectTrapPlayerPerception=1.0
//ContextEffectTrapBallInAngle=1.0
//ContextEffectTrapPlayerMomentum=1.0
ContextEffectTrapBallHeight=0.95
ContextEffectTrapBallSpin=1.50
ContextEffectTrapBallBounce=2.00
ContextEffectTrapBallYVelocity=0.8 //2.0
//ContextEffectTrapBallLateralVelocity=1.25
//ContextEffectTrapIncomingVelocity=2.0
[]
ContextEffectBallXZSpin=0.4
ContextEffectBallYSpin=0.4
//ContextEffectAnimation=10.0
ContextEffectBodyBalance=0.9
ContextEffectPressure=0.9
ContextEffectPlayerPerception=7.0 //0.7
ContextEffectPlayerMomentum=5.0 //0.5
//ContextEffectKickAngle=45
//ContextEffectBallPosition=0.3
//ContextEffectBallHeight=1.0
//ContextEffectBallLateralVelocity=0.5
//ContextEffectBallIncomingVelocity=1.0
//ContextEffectBallYVelocity=0.5
ContextEffectDribblePressure=0.9
[]
//StumbleForce=1
Balance=0.01
//UsePropPhysActivationJobs=1
//RightLegVelocityCompensation=0.8
//IsRagdollActive=1
//AlwaysEnablePhysics=1
//IsPlayerRolling=1
//IsPlayerInAir=1
FootFrictionAdjust=0.1
//ShouldDisableArmFriction=0
//IsPlayerSliding=1
//CollisionFallType=-1
//StumbleForceThresholdModifier=0.9
//FallLikelihood=10
//StumbleLikelihood=10
//CollisionAngularMomentumMagnitude=0.3
//CollisionAngularMomentumVector=100
//CollisionMoveAngle=90
//StumbleBalanceLeg=-100
//CollisionMoveSpeed=0.5
//BodyMassMultiplier=1.00
//PartForceMultipliers=1
//bool_physics_instantiate_ragdoll=0
//BodyTension=20.12
//PartTension=10.45
//LeftFootTension=8.23
//RightFootTension=8.23
//PlayerBalanceMetric=1
//DefaultBodyTension=10.16
BodyTensionPullBackAccel=100.00
[]
FrictionOnGround=1.8
Friction=0.9
//Softness=-200.0
//MappedJoints=360
//NumTotalJoints=360
//HipsVolume
//HandVolume
//FootVolume
//ElbowVolume
//KneeVolume
//TotalForce=2.75
StaticFriction=0
DynamicFriction=1
Simulated=1
//ScaleSize=0
//ScaleMass=1
AITrajectoryPositionUpdateThreshold=0.2
AITrajectoryOrientationUpdateThreshold=0.2
[]
ActNodeMark=1
ActNodeSlideTackle=1
ActNodeStandTackle=1
ActNodePlayerCollision=1
[]
AiPlayerCommonSense=0
EffortBehavior=1
InterceptBehavior=1
PlayerCollisionBehavior=1
PositioningBehavior=1
AvoidanceBehavior=1
ShieldingBehavior=1
ReflexBehavior=1
ReactionBehavior=1
PostureBehavior=1
AttitudeBehavior=1
LookAtBehavior=1
LogicBitsManager=1
PositioningBehavior=1
PlayerCollisionBehavior=1
InterceptBehavior=1
EffortBehavior=1
[]
//CruiseRunSpeed=0.1
AllowStrafing=1
//RightStickMagnitude=0.1
//RightStickDirection=
//LeftStickMagnitude=0.2
//LeftStickDirection
SanityCheckMarker=1
//MaxTurnSpeedIncrease=0.01
//TurningAroundSpeedFast=0.02
//TurningAroundSpeedSlow=0.01
//TurningAroundAngleFast=1
//TurnStyleMinTurnAngleHighTurningVelocity=15
//TurnStyleMinTurnAngle=0
//StepTargetFactory=1
//StepDatabase=1
//ShouldHoldPose=0
//TrackCurvatureThresholdForDrasticTurn=0.5
//MinAngleVsTargetDistance=0
//IsTouchValid=1
//EnableStepBlending=1
EnableHeadStabilization=1
EnableFootProximity=1
MinFootProximity=2.0
MaxFootProximity=4.0
EnableFootPlants=1
//AnimSpeed=0.05
//OneOffDatabase=1
//OneOffDatabaseRunContextBase=1
//OneOffDatabaseRunTrend=1
//OneOffDatabaseMetadata=1
LocoBalance=0.1
//Accel=0.05
//AngVelocity=0.2
//CruiseSpeedPercent=2
//StartSpeedPercent=0.5
//CruiseSpeed=0.05
//LocoWarp_Avoid_Target_Kinetic_Energy=50
[]
//MaxNegativeScale=-2.0
//MaxPositiveScale=2.0
//MaxNegativeRotation=-1.4
//MaxPositiveRotation=1.4
//MaxNegativeWarp=0.8
//MaxPositiveWarp=0.8
//NormalizedT=0
//UseTouchTag=1
//WarpAfterTouch=1
//[]
//Gravity=15.27
//GravityU=15.27
//GravityV=15.27
[Action]
BallTouchContextForTrap=100.0
[Near]
Ontrajectory=0.5
InairChase=0.5
InairOfftraj=0.5
[InairNear]
Ontraj=0.5
[]
RunToTargetFaceTarget=0.7
StopAtTargetFaceBall=0.6
FaceBallToTarget=0.5
[]
USE_PRECISION_TACKLING=0
//USE_PRECISION_DRIBBLING=0
//USE_PRECISION_JOSTLE=0
USE_PRECISION_REF=1
USE_FIFA14_RUN_CURVES=0
//ENABLE_TRAPPING_POSTURE_TYPE=1
[Avoidance]
MovementPrediction=0
enum_loco_warponeoff=1
[]
EXTRA_MATH_ASSERTS=1
//AI_RANDOMSEED = 1046523
//CONTINUOUS_GAMEPLAY_INTRO=1
// FIFA 15 ADVANCED GAMEPLAY EVOLUTION
// REAL SOCCER SIMULATION SERIES
// BY DOCTOR+ PRODUCTIONS
// Warning: Unauthorized reproduction or distribution of this program
// or any portion of it, may result in severe civil and criminal penalties.
// Total or partial reproduction of this program and/or its files strictly
// prohibited unless permission by the author.
// Copyright © 2006 - 2015
// FIFA 15 MODS BY DOCTOR+ PRODUCTIONS - ALL RIGHTS RESERVED
// ------------------------------------------------------------
Someone test this and tell me if you get same effects. Remember to regenerate using i68.