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bromireal

Youth Team
bangus;3865456 said:
http://sofifa.com/players I also identify players by checking their jersey#, team ID and player ID in the teamplayerlinks table.

I suppose you could test shot power by assigning values and then go to the arena to practice shooting. But again, I honestly don't know of any clear, definitive way of testing this.

Thanks.
I tested it.
I applied 199 in longshots to a player that I know the playerid.
That player had 76 for longshots
I save the db (all ok while shot power doesn't allow you to set over 99; it restores immediately the default value).
I set 199 for longshots in the xml file.
I checked and in game that player I changed have 71 as longshots. So nor 76 or 199
 

regularcat

Manager
Moderator
frisgon;3865506 said:
Thanks.
I tested it.
I applied 199 in longshots to a player that I know the playerid.
That player had 76 for longshots
I save the db (all ok while shot power doesn't allow you to set over 99; it restores immediately the default value).
I set 199 for longshots in the xml file.
I checked and in game that player I changed have 71 as longshots. So nor 76 or 199

The maximum value for attributes is hard coded and cannot be changed.
 

kimpa

Club Supporter
bangus;3865461 said:
Glitch in Fidel's mod, needs fixing. If you have editing experience, maybe try removing Fidel's edited default_teamdata table and replacing it with the origin table.

Ok Bangus thanks buti i don't have editing experience. I'll wait Fidel's fix i hope.
 

bangus

Starting XI
kimpa;3865539 said:
Ok Bangus thanks buti i don't have editing experience. I'll wait Fidel's fix i hope.
I tried it and it didn't fix the issue anyway. Have to wait to hear from Fidel.
 

Grimbarian

Youth Team
DeanN;3865559 said:
After the first half in game the players are half dead. How can I fix it to normal enegry level?

Damn I wish my game was like that! I'm assuming he does it with DB edits or something? I'm not ready to restart my career mode just yet so guess I can't apply similar to my game :(
 

bangus

Starting XI
Grimbarian;3865564 said:
Damn I wish my game was like that!
Ha-ha! That's the way I like it as well, players that actually need to be subbed off.

Probably due to edited stamina ratings, meaning ratings have to be changed back. Or might be a cl code Fidel used, you could check that in Notepad, then use the Find feature and type stamina.
 

DeanN

Club Supporter
bangus;3865565 said:
Ha-ha! That's the way I like it as well, players that actually need to be subbed off.

Probably due to edited stamina ratings, meaning ratings have to be changed back. Or might be a cl code Fidel used, you could check that in Notepad, then use the Find feature and type stamina.

I found it:
PHYSICAL_STAMINA=0.1

What should I type instead of 0.1 to bring the defualt stamina?
 

bangus

Starting XI
DeanN;3865566 said:
I found it:
PHYSICAL_STAMINA=0.1

What should I type instead of 0.1 to bring the defualt stamina?
Well 0.1 sounds low so I would try 0.5 maybe? Then try a test game.
 

Grimbarian

Youth Team
DeanN;3865566 said:
I found it:
PHYSICAL_STAMINA=0.1

What should I type instead of 0.1 to bring the defualt stamina?

Nope that does nothing, I've been trying everything from 1,000 to 0.1 and stamina drains exactly the same.
 

Grimbarian

Youth Team
bangus;3865565 said:
Ha-ha! That's the way I like it as well, players that actually need to be subbed off.

Probably due to edited stamina ratings, meaning ratings have to be changed back. Or might be a cl code Fidel used, you could check that in Notepad, then use the Find feature and type stamina.

Yeah my guess as well, I guess when I start my next CM I'll do a global edit to take 20 off every player's stamina.
 

bangus

Starting XI
I will upload Fidel's db with stamina ratings changed back to default, give me a few minutes. (Hope Fidel doesn't mind.)

Okay I checked, it's not stamina ratings because Fidel's stamina ratings are the same as the default db.
 

Grimbarian

Youth Team
bangus;3865585 said:
I will upload Fidel's db with stamina ratings changed back to default, give me a few minutes. (Hope Fidel doesn't mind.)

Okay I checked, it's not stamina ratings because Fidel's stamina ratings are the same as the default db.

Curiouser and curiouser! So how the hell does he do it? :)
 

bromireal

Youth Team
Grimbarian;3865579 said:
Yeah my guess as well, I guess when I start my next CM I'll do a global edit to take 20 off every player's stamina.

I guess DeanN is talking about carrier or tournament matches, not a single friendly match. In Fidel gp combo there is his own cmsetting file and also in first page a tool to manage it.
In cmsetting you can find values for carrier matches and tournaments as well.
It's not actually stamina but more precisely should be called "accumulated fatigue"
For example in default cm there is:

Code:
//TOURNAMENT RECOVERY DATES - same for the length of tournament
TOURNAMENT_BASE_DAY_1 = 60
TOURNAMENT_BASE_DAY_2 = 15
TOURNAMENT_BASE_DAY_3 = 15
TOURNAMENT_BASE_DAY_4 = 15
TOURNAMENT_BASE_DAY_5 = 15
TOURNAMENT_BASE_DAY_6 = 15
TOURNAMENT_BASE_DAY_7 = 15
TOURNAMENT_BASE_DAY_8 = 15
TOURNAMENT_BASE_DAY_9 = 15
TOURNAMENT_BASE_DAY_10 = 15

while in Fidel's is:
Code:
//TOURNAMENT RECOVERY DATES - same for the length of tournament
TOURNAMENT_BASE_DAY_1 = 40  //60
TOURNAMENT_BASE_DAY_2 = 15
TOURNAMENT_BASE_DAY_3 = 15
TOURNAMENT_BASE_DAY_4 = 15
TOURNAMENT_BASE_DAY_5 = 15
TOURNAMENT_BASE_DAY_6 = 15
TOURNAMENT_BASE_DAY_7 = 15
TOURNAMENT_BASE_DAY_8 = 15
TOURNAMENT_BASE_DAY_9 = 15
TOURNAMENT_BASE_DAY_10 = 15
 

DeanN

Club Supporter
I'm talking about the career matches. And yeah, I successfully the stamina by changing it:
PHYSICAL_STAMINA=0.1

To:
PHYSICAL_STAMINA=0.7

It's better stamina for 7 minutes of match, I think. you can try it.
 

bangus

Starting XI
DeanN;3865737 said:
I'm talking about the career matches. And yeah, I successfully the stamina by changing it:
PHYSICAL_STAMINA=0.1

To:
PHYSICAL_STAMINA=0.7

It's better stamina for 7 minutes of match, I think. you can try it.
Good to know, thanks.
 

Santi3

Club Supporter
DeanN;3865737 said:
I'm talking about the career matches. And yeah, I successfully the stamina by changing it:
PHYSICAL_STAMINA=0.1

To:
PHYSICAL_STAMINA=0.7

It's better stamina for 7 minutes of match, I think. you can try it.

what's the difference? does 0.7 decrease stamina compared to 0.1?
 

Grimbarian

Youth Team
DeanN;3865737 said:
I'm talking about the career matches. And yeah, I successfully the stamina by changing it:
PHYSICAL_STAMINA=0.1

To:
PHYSICAL_STAMINA=0.7

It's better stamina for 7 minutes of match, I think. you can try it.

I play 10 minute matches and changed that setting in all ways I could, 1, 0.1, 10, 100, 1,000 every time the exact same amount of stamina was burned during a match (ie not enough) and the players were all green at 70mins.
 


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