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Ameya0909;3112235 said:i really loved d feature in which if a player who is injured remains unattended,d ref himself stops d game and den restarts it!! take a look at it here:
http://www.youtube.com/watch?v=1P-BWKQoXKw
before dis,messi had got injured nd d ref himself stopped play..sry i didnt record dat
Diego_10;3112569 said:LOL at the Impact engine glitches vid!!! The one from Arsenal kick-off is hilarious!
regularcat;3112578 said:the impact engine is cheap copy of nhl 12's for console.
it has its pluses & minuses though, it make for player who dive seem as if they are diving but at the same time a lot of the players flopping are fouls the cpu never calls.
its quite annoying, i hope it all worked out for the final release.
ea has finally made a gem.
muahahahauz;3112499 said:what is your problem????????
for everyone that think that barcelonas AI are impossible, or GK are unbeatable, i'll tell you how to fix it:
lower the difficulty
what is the point to make a world class difficulty if you want it to be easy????
if you were good enough to beat the AI on world class with ease, you would be here complaining that the game is to easy and that EA should make world class level stronger.
put this in your mind: The world class difficulty(or the highest difficulty in any game) are made to be almost impossible, so experienced player can have some fun and challenge playing their games.
info0;3112641 said:Yup regular.
Many people doesn't know that FIFA gameplay engine is just a slightly modified NHL engine .
Player Impact Engine and physics engine was made for NHL. It's not even well implemented in FIFA (anyone seen the ball glitch? When you pass the ball randomly... goes back to you!)
In NHL it makes perfect sense to have it as you can now... Shatter the glass with a player if you push him against it hard enough xD. Or break the stick on player head ^^.
In football game hmm, it looks nice on paper. Finally the fould would have brutallity in them, but... such feature must be tested for hours in and it shouldn't have ANY glitches/bugs.
Btw you would see mooooore glitches/bugs if you play 6/10 minute halves . Some bizarre things happen
+1.regularcat;3112927 said:im actually starting to have different thoughts about this game.
while playing on legendary im starting to realize that i have given this game too much credit.
as said before tactical defending is officially a joke, regardless of what level you play on your defenders do nothing, whether it be tactical or completely stupid they do nothing.
the more & more i play the impact engine is becoming worse & worse, they arent demo issues they are just plain ****ty reactions to what goes on in game.
i guess maybe i was in awe of how the ai played & thought this is a good game, from the cpu ai & defending aspect its a great game, but from the human/ai aspect its complete trash, defenders just let players go by at full speed before they decide they want to start moving from a stand still, making chasing them 100% pointless.
i can go on for days w/ the bs i see in the human/ai tendencies & the way it works, i dont have the desire to edit ai anymore so to me the game needs to be fixed by full release or i have o give up on fifa.
& any other level of difficulty is a joke.
info0;3112959 said:I can say, it may get fixed in a massive patch when game is released.
But atm if the final product doesn't meet your demands/needs you are validated to have a full refound (I have pre-ordered the game thinking it won't be a flop as FIFA 11 was great).
Hmm. Wondering what to do now. Have anyone seen random ball physics bug? (when you string 2, 3 or more passes and then you try to do LONG pass, the ball... can change trajectory mid way, go back few yards and... go to opposition player on the sideline out of the blue). If not I will try to record it. I am 100% certain IT won't be FIXED on full game release :/.
EDIT:
Ok, when selecting 3 min halves the glitches/bugs are less visible due to how fast game goes xD.
But setting it to 10 min halves or better yet 20 minutes makes World of difference :/. The bugfest, glitches galore! I could do a compilation like the one above in only 1 half of the match. O_o
I really hope it's very early demo build... If not... Pray@!
Erevos;3113469 said:Im not glad that i was probably one of the first guys that saw many faults, Tactical Defence is unplayable, but since Legacy is there ok... pass speed terrible slow, players in the same team much too often are bump to each other, not enough support from teammates in attack and so on, but im optimistic since editing is fixing many problems and hopefuly full releace will fix the rest...
still EA should have been more carefull...
Erevos;3113469 said:Im not glad that i was probably one of the first guys that saw many faults, Tactical Defence is unplayable, but since Legacy is there ok... pass speed terrible slow, players in the same team much too often are bump to each other, not enough support from teammates in attack and so on, but im optimistic since editing is fixing many problems and hopefuly full releace will fix the rest...
still EA should have been more carefull...