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Creation Master 16

pollard7545

Reserves
I am having a problem regenerating and saving...can anyone help?
 

Attachments

  • Regenerate issue.png
    Regenerate issue.png
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  • Save issue.png
    Save issue.png
    261.2 KB · Views: 92

pollard7545

Reserves
Try to do a right click on the exe, properties, then always execute as an administrator.
Yes i've been doing that with no problems and I can access the program that way, however the adboards that I put in for each team and game ball does not show in the stadiums
 

Vndrew

Youth Team
After i load a few faces in 3d i get this error:
Untitled.png
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentException: Parameter is not valid.
at System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
at FifaLibrary.GraphicUtil.EmbossBitmap(Bitmap sourceBitmap, Bitmap embossingBitmap)
at CreationMaster.PlayerForm.ShowHead3D()
at CreationMaster.PlayerForm.UpdateAndShowHead3D()
at CreationMaster.PlayerForm.LoadPlayerFace()
at CreationMaster.PlayerForm.LoadPlayer(Player player)
at CreationMaster.PlayerForm.SelectPlayer(Object sender, Object obj)
at FifaControls.PickUpControl.combo_SelectedIndexChanged(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripComboBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ToolStripComboBox.HandleSelectedIndexChanged(Object sender, EventArgs e)
at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value)
at System.Windows.Forms.ComboBox.set_SelectedItem(Object value)
at System.Windows.Forms.ToolStripComboBox.set_SelectedItem(Object value)
at CreationMaster.MainForm.JumpTo(IdObject idObject)
at CreationMaster.TeamForm.listViewTeamPlayers_DoubleClick(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnDoubleClick(EventArgs e)
at System.Windows.Forms.ListView.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9166.0 built by: NET481REL1LAST_B
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
CreationMaster16
Assembly Version: 0.1.0.0
Win32 Version: 0.1.0.0
CodeBase: file:///C:/Creation%20Master%2016/CreationMaster16.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9075.0 built by: NET481REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9166.0 built by: NET481REL1LAST_B
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
FifaControls
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Creation%20Master%2016/FifaControls.DLL
----------------------------------------
FifaLibrary16
Assembly Version: 14.3.0.0
Win32 Version: 14.3.0.0
CodeBase: file:///C:/Creation%20Master%2016/FifaLibrary16.DLL
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9166.0 built by: NET481REL1LAST_B
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9166.0 built by: NET481REL1LAST_B
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Data.DataSetExtensions
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Data.DataSetExtensions/v4.0_4.0.0.0__b77a5c561934e089/System.Data.DataSetExtensions.dll
----------------------------------------
System.Numerics
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.2902.0
Win32 Version: 9.05.132.0000
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
Microsoft.DirectX.Direct3DX
Assembly Version: 1.0.2911.0
Win32 Version: 9.12.589.0000
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2911.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll
----------------------------------------
Microsoft.mshtml
Assembly Version: 7.0.3300.0
Win32 Version: 7.0.3300.0
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.mshtml/7.0.3300.0__b03f5f7f11d50a3a/Microsoft.mshtml.dll
----------------------------------------
zlib.net
Assembly Version: 1.0.3.0
Win32 Version: 1.0.3.0
CodeBase: file:///C:/Creation%20Master%2016/zlib.net.DLL
----------------------------------------
Microsoft.VisualC
Assembly Version: 10.0.0.0
Win32 Version: 12.00.52519.0 built by: VSWINSERVICING
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualC/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Any fix?
 

nikolapfc89

Youth Team
Guys, I have a strange problem with the CM 16.

When I finish editing (FIP 16) saving is taking too long like a couple of minutes and it's like 5, 6, or 7 minutes (CM goes into Not Responding) and saves after some time.

But when I copy DB files onto the desktop, load FIFA 16 folder, then load DB from the desktop, it saves in a couple of seconds.

Why is this happening? I really hate to manually open a location in CM 16 whenever I need to edit and save something. Any solution (maybe db file size, copying into CM template folder or something)?
 

M8no2001

Senior Squad
Guys, I have a strange problem with the CM 16.

When I finish editing (FIP 16) saving is taking too long like a couple of minutes and it's like 5, 6, or 7 minutes (CM goes into Not Responding) and saves after some time.

But when I copy DB files onto the desktop, load FIFA 16 folder, then load DB from the desktop, it saves in a couple of seconds.

Why is this happening? I really hate to manually open a location in CM 16 whenever I need to edit and save something. Any solution (maybe db file size, copying into CM template folder or something)?
I think @GIGGIRIVA has a similar problem with CM 14
So far it seems there is no solution
 

GIGGIRIVA

Starting XI
Guys, I have a strange problem with the CM 16.

When I finish editing (FIP 16) saving is taking too long like a couple of minutes and it's like 5, 6, or 7 minutes (CM goes into Not Responding) and saves after some time.

But when I copy DB files onto the desktop, load FIFA 16 folder, then load DB from the desktop, it saves in a couple of seconds.

Why is this happening? I really hate to manually open a location in CM 16 whenever I need to edit and save something. Any solution (maybe db file size, copying into CM template folder or something)?
I'm trying to figure it out too. If I make changes and copy them to the version that "saves fast" that version also becomes slow on saves. I think it's something about windows file management. I had this problem out of nowhere. The only mentionable thing was a non-optimal windows update that left temporary files on the PC (usually automatically deleted when restarted) So I had to manually delete all the contents of the temp folder. I don't know if having deleted those files (which I often do anyway) could have had an effect or if that update had an impact on the functioning of the CM. However since then a save is anywhere from 5 to 8 minutes.
 

nikolapfc89

Youth Team
Thanks. It's really annoying because I used to have supper fast saving before, like the same db lol. It was like 2, 3 sec.

Never mind, it is not that bad to copy the db to the desktop, edit, save, and bring it back to the FIFA folder since saving takes a couple of secs.
 

GIGGIRIVA

Starting XI
Thanks. It's really annoying because I used to have supper fast saving before, like the same db lol. It was like 2, 3 sec.

Never mind, it is not that bad to copy the db to the desktop, edit, save, and bring it back to the FIFA folder since saving takes a couple of secs.
Yes it is inconvenient. It's not a problem, but it's boring. Think that I also have to work on 10 databases at the same time. To make a change I lose an hour just in saves.
 

GIGGIRIVA

Starting XI
Thanks. It's really annoying because I used to have supper fast saving before, like the same db lol. It was like 2, 3 sec.

Never mind, it is not that bad to copy the db to the desktop, edit, save, and bring it back to the FIFA folder since saving takes a couple of secs.
I forgot. The same problem is obviously also affecting using the DB master
 
Does anyone have any suggestions on what slowdowns might be when saving the database in any version of Creation Master? The regeneration process takes seconds to complete, deploying normal textures... but when saving it takes me 17 to 20 minutes to complete the save!
 


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