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Creation Centre for PES5?

r1nju

Club Supporter
It was just last year that I discovered the PES-games and realized how much better they are gameplay-wise than the FIFA games. Though, the editing-community around FIFA seems a lot larger than the editing-community around PES.

For example, someone came up with a completely brilliant editing-tool for FIFA 2005 called the Creation Centre, which allowed absolutely anyone to add leagues, remove teams, add teams, add kits, add players, add chants and so on and so forth. No understanding in programming was needed at all really. You could make a kit in photoshop, save it as a bmp and simply import it in the creation centre with a successfull result.

I've downloaded all kinds of tools for PES but none of them has even been close to as helpful and easy to use as the Creation Centre for FIFA. Why is this? Is it because of the different technologies of the 2 games or something? I dont know squat about gamemaking when it comes to this so I wouldn't know. Would it even be possible to do something like the Creation Centre for PES?
 

Rocky

Forza Suarez! (ps brotha can you spare a dime?)
Well, the editing community for pes/we is still growing. I'm sure it's possible, look at tools like kitserver. Just needs dedicated people to dig a little harder in code, that's all.
 

Rocky

Forza Suarez! (ps brotha can you spare a dime?)
He means adding teams not overwriting them. There's a difference.
 

delpinsky

Youth Team
Rocky said:
He means adding teams not overwriting them. There's a difference.
Yeah, the great challenge is being able to add teams and create new leagues.

To erase every limitation about number of files the game use.

other challenges:

- a stadium for each team
- a face for each player
- chants for each team

let's hope in a greater future for PES/WE modding :)
 

nik0s

Club Supporter
Unfortunately the Konami coders are following programming practices of the 80s with fixed slots and static content, where the FIFA series is always based on dynamic databases that can easily be expanded.

In other words, expanding FIFA is a matter of fiddling with the content, while doing the same with the PES series requires hacking the game's code it self. And since the source code is not available someone needs to reverse engineer the game and edit the code on machine code level. That makes it possible for good reverse engineers like juce to change things like the crowd bug all the LOD settings because it's mostly values that can be searched in the games data segment when it's running. But actually changing the games behaviour THAT much with just the assembly code is close to impossible.

The only thing that is doable IMO is to look for the function that loads the files from the afs files and hook it with an external dll that simply redicrects calls based on rules. So that way you could indeed get a stadium for each team, a face/hairstyle for each player, more than 2 kits etc. But adding more leagues/teams is impossible IMHO.
 

kschoice

Youth Team
nik0s said:
Unfortunately the Konami coders are following programming practices of the 80s with fixed slots and static content, where the FIFA series is always based on dynamic databases that can easily be expanded.

In other words, expanding FIFA is a matter of fiddling with the content, while doing the same with the PES series requires hacking the game's code it self. And since the source code is not available someone needs to reverse engineer the game and edit the code on machine code level. That makes it possible for good reverse engineers like juce to change things like the crowd bug all the LOD settings because it's mostly values that can be searched in the games data segment when it's running. But actually changing the games behaviour THAT much with just the assembly code is close to impossible.

The only thing that is doable IMO is to look for the function that loads the files from the afs files and hook it with an external dll that simply redicrects calls based on rules. So that way you could indeed get a stadium for each team, a face/hairstyle for each player, more than 2 kits etc. But adding more leagues/teams is impossible IMHO.

Wise man. Unfortunately you are totally right. Too many people who don't know anything on the matter regard modifying games as though it was magic, and tend to believe anything is possible (I'm not saying that for the creator of this thread). I remember when I first made EditPES3OptionFile, and people kept asking me to try harder and make it so they could modify kits textures on their unmodded PS2 via memory card...

Some things are simply impossible. If there were a way to modify the number of teams and players in PES, and also modify the way the Master League is organized, believe me, I wouldn't have postponed it. Those are more important to me than official kits and such. We have to rely on Konami for that, as well as improving AI. That's why we have to keep pushing them, and not just settle with what they give us and state that "it's just a game".
 


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