jschuck12001
Senior Squad
So I have been messing with this and have used the J league with J league tournament (It looks as though you need to have a league tournament but still not sure on this) data I have to successfully make it through 4 seasons without crash using ID 81 and I even got sacked 1 year and transferred to another J league team with no issue at all. The edits I made to the CM settings are not set in stone and need testing except for the following 3 which definately need to be disabled:
MANAGERMODESEASONOBJECTIVEMANAGER = 0,
SCRIPTMANAGER = 0, and
DYNAMICTABLE = 0.
I was able to make it to the end of my season with only these 3 items on the CM settings table disabled. So one or maybe a combination of following allowed me to go through the offseason and on to the next season with no crash:
SEASONOBJECTIVES = 0
COMMENTATORNOTESMANAGER = 0
COMMENTATORNOTESMANAGERDURINGSIM = 0
SEASONSITUATIONSYSTEM = 0
NEXTPREVMATCH = 0
I have tested these settings through 4 seasons.
I was able to get the league to work by doing the following:
Add my new league data to the transfer, transfers, scout.ini, and cmsettings(budget data section) ini files located in dlc\dlc_FootballCompEng\dlc\FootballCompEng\data folder. Make sure "Time Slice" in the leagues table in the db matches a league in your same region.
Then in the cmsettings (located in the same folder as the ini's above) change to the data listed below.
CM Settings Managers Data:
[CAREERMODE_MANAGERS]
CONCURRENTMATCH = 1
DEBUGSTATS = 1
FITNESS = 1
NEWS = 1
PLAYASPLAYER = 1
PLAYERGROWTH = 1
PLAYERREGEN = 1
PLAYERVALUE = 1
PLAYERWAGE = 1
SUSPENSION = 1
TEAMMOVE = 1
AWARDS = 1
TICKER = 1
DYNAMICTABLE = 0
TRANSFER = 1
BUDGET = 1
PROFILESTATS = 1
CONTRACTTERMINATION = 1
ACHIEVEMENT = 1
PLAYERCONTRACT = 1
BOARD = 1
FRIENDLY = 1
MANAGERHISTORY = 1
SEASONOBJECTIVES = 0
INTERESTINGRESULTS = 1
INTERNATIONALS = 1
JOBOFFER = 1
EMAILMANAGER = 1
TRAININGEVENTSMANAGER = 1
PLAYERFORMEVENTSMANAGER = 1
PLAYERFORM = 1
LOANS = 1
SCRIPTMANAGER = 0
STORYMANAGER = 1
TALKTOPRESSMANAGER = 1
SCOUTMANAGER = 1
PLAYERMORALE = 1
COMMENTATORNOTESMANAGER = 0
RADIOMANAGER = 1
COMMENTATORNOTESMANAGERDURINGSIM = 0 //WE WANT THIS ENABLED FOR DEBUGGING, but disable for release
YOUTHPLAYERMANAGER = 1
MATCHIMPORTANCEMANAGER = 1
ATTRIBUTEMODIFIERMANAGER = 1
SQUADRANKINGMANAGER = 1
PLAYERSTATUS = 1
PAPSEASONOBJECTIVEMANAGER = 1
MANAGERMODESEASONOBJECTIVEMANAGER = 0
PAPMATCHOBJECTIVEMANAGER = 1
FINANCEMANAGER = 1
UNLOCKABLESMANAGER = 1
SEASONSITUATIONSYSTEM = 0
PLAYERMONITORING = 1
STAFFMANAGER = 1
MISSIONMANAGER = 1
NEXTPREVMATCH = 0
CM Settings Budget Data:
The Japan data I added myself.
// -----------------------------------------------------------------------------
// League data for transfer budgets
// -----------------------------------------------------------------------------
LEAGUE_BUDGET_MAX_TOP = 25000000
LEAGUE_BUDGET_LEAGUE_BUDGET_MAX_SECOND = 7000000
LEAGUE_BUDGET_MAX_13 = 30000000
LEAGUE_BUDGET_MAX_14 = 8000000
LEAGUE_BUDGET_MAX_60 = 2000000
LEAGUE_BUDGET_MAX_61 = 900000
LEAGUE_BUDGET_MIN_13 = 10000000 // England Premier League 10 10 6
LEAGUE_BUDGET_MIN_53 = 8000000 // Spain Primera 6 6
LEAGUE_BUDGET_MIN_31 = 7000000 // Italy Serie A 5 6
LEAGUE_BUDGET_MIN_19 = 6000000 // Germany Bundesliga 1 7 5
LEAGUE_BUDGET_MIN_16 = 4000000 // France Ligue 1 4 4
LEAGUE_BUDGET_MIN_10 = 3000000 // Netherlands 4 4
LEAGUE_BUDGET_MIN_14 = 1000000 // England Championship 2
LEAGUE_BUDGET_MIN_20 = 1000000 // Germany Bundesliga 2 1 1
LEAGUE_BUDGET_MIN_32 = 1000000 // Italy Serie B 1 800
LEAGUE_BUDGET_MIN_81 = 1000000 // Japan 3 500
LEAGUE_BUDGET_MIN_83 = 1000000 // Korea 3 500
LEAGUE_BUDGET_MIN_308 = 1000000 // Portugal 900 1
LEAGUE_BUDGET_MIN_54 = 1000000 // Spain Segunda A 400 500
LEAGUE_BUDGET_MIN_56 = 1000000 // Sweden 200 500
LEAGUE_BUDGET_MIN_189 = 1000000 // Switzerland 200 500
LEAGUE_BUDGET_MIN_39 = 1000000 // MLS 500 250
LEAGUE_BUDGET_MIN_17 = 750000 // France Ligue 2 100 500
LEAGUE_BUDGET_MIN_341 = 750000 // Mexico 1 250
LEAGUE_BUDGET_MIN_7 = 500000 // Brazil 600 300
LEAGUE_BUDGET_MIN_335 = 400000 // Chile
LEAGUE_BUDGET_MIN_336 = 400000 // Colombia
LEAGUE_BUDGET_MIN_67 = 500000 // Russia 1
LEAGUE_BUDGET_MIN_80 = 400000 // Austria
LEAGUE_BUDGET_MIN_4 = 400000 // Belguim
LEAGUE_BUDGET_MIN_1 = 400000 // Denmark
LEAGUE_BUDGET_MIN_41 = 400000 // Norway
LEAGUE_BUDGET_MIN_60 = 250000 // England League One
LEAGUE_BUDGET_MIN_66 = 250000 // Poland
LEAGUE_BUDGET_MIN_350 = 100000 // Saudi Arabia
LEAGUE_BUDGET_MIN_351 = 100000 // Austrailia
LEAGUE_BUDGET_MIN_353 = 100000 // Argentina
LEAGUE_BUDGET_MIN_61 = 100000 // England League Two
LEAGUE_BUDGET_MIN_50 = 100000 // Scotland
LEAGUE_BUDGET_MIN_65 = 50000 // Ireland
LEAGUE_BUDGET_MIN_DEFAULT = 100000
LEAGUE_BUDGET_CHANGE_RATE = 50
Transfer.ini data - Japan data added
LEAGUERATING_ARGENTINA = 6 // TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_AUSTRALIA = 6 // TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_AUSTRIA = 4 // TeamUtil::LEAGUERATINGRANGE_2POINT5
LEAGUERATING_BELGIUM = 3 // TeamUtil::LEAGUERATINGRANGE_3
LEAGUERATING_BRAZIL = 6 // TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_CHILE = 6 // TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_COLOMBIA = 6 // TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_DENMARK = 4 // TeamUtil::LEAGUERATINGRANGE_2POINT5
LEAGUERATING_ENGLAND = 0 // TeamUtil::LEAGUERATINGRANGE_4POINT5
LEAGUERATING_ENGLAND2 = 3 // TeamUtil::LEAGUERATINGRANGE_3
LEAGUERATING_ENGLAND3 = 6 // TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_ENGLAND4 = 6 // TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_FRANCE = 2 // TeamUtil::LEAGUERATINGRANGE_3POINT5
LEAGUERATING_FRANCE2 = 6 // TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_GERMANY = 1 // TeamUtil::LEAGUERATINGRANGE_4
LEAGUERATING_GERMANY2 = 6 // TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_ITALY = 0 // TeamUtil::LEAGUERATINGRANGE_4POINT5
LEAGUERATING_ITALY2 = 5 // TeamUtil::LEAGUERATINGRANGE_2
LEAGUERATING_KOREAREPUBLIC = 5 // TeamUtil::LEAGUERATINGRANGE_2
LEAGUERATING_JAPAN = 5 // TeamUtil::LEAGUERATINGRANGE_2
LEAGUERATING_MEXICO = 5 // TeamUtil::LEAGUERATINGRANGE_2
LEAGUERATING_NETHERLANDS = 2 // TeamUtil::LEAGUERATINGRANGE_3POINT5
LEAGUERATING_NORWAY = 4 // TeamUtil::LEAGUERATINGRANGE_2POINT5
LEAGUERATING_POLAND = 5 // TeamUtil::LEAGUERATINGRANGE_2
LEAGUERATING_PORTUGAL = 3 // TeamUtil::LEAGUERATINGRANGE_3
LEAGUERATING_REPUBLICIRELAND = 6 // TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_RUSSIA = 3 // TeamUtil::LEAGUERATINGRANGE_3
LEAGUERATING_SAUDIARABIA = 4 // TeamUtil::LEAGUERATINGRANGE_2POINT5
LEAGUERATING_SCOTLAND = 3 // TeamUtil::LEAGUERATINGRANGE_3
LEAGUERATING_SPAIN = 0 // TeamUtil::LEAGUERATINGRANGE_4POINT5
LEAGUERATING_SPAIN2 = 5 // TeamUtil::LEAGUERATINGRANGE_2
LEAGUERATING_SWEDEN = 4 // TeamUtil::LEAGUERATINGRANGE_2POINT5
LEAGUERATING_SWITZERLAND = 4 // TeamUtil::LEAGUERATINGRANGE_2POINT5
LEAGUERATING_USA = 5 // TeamUtil::LEAGUERATINGRANGE_2
LEAGUERATING_RESTOFWORLD = 3
Transfers.ini Data - This is my Japan Data
BUCKET_MED_LEAGUE_81_0=-1
BUCKET_MED_LEAGUE_81_1=-1
BUCKET_MED_LEAGUE_81_2=-1
BUCKET_MED_LEAGUE_81_3=-1
BUCKET_MED_LEAGUE_81_4=-1
BUCKET_MED_LEAGUE_81_5=-1
BUCKET_MED_LEAGUE_81_6=-1
BUCKET_MED_LEAGUE_81_7=-1
BUCKET_MED_LEAGUE_81_8=-1
BUCKET_MED_LEAGUE_81_9=-1
BUCKET_TOP_LEAGUE_81_0=81
BUCKET_TOP_LEAGUE_81_1=13
BUCKET_TOP_LEAGUE_81_2=16
BUCKET_TOP_LEAGUE_81_3=31
BUCKET_TOP_LEAGUE_81_4=19
BUCKET_TOP_LEAGUE_81_5=53
BUCKET_TOP_LEAGUE_81_6=-1
BUCKET_TOP_LEAGUE_81_7=-1
BUCKET_TOP_LEAGUE_81_8=-1
BUCKET_TOP_LEAGUE_81_9=-1
Japan already had scout info in the Scout.ini so add that if its missing.
Scout.ini
RISK_FACTOR_NATIONS_10 = 60 // Uruguay
RISK_FACTOR_NATIONS_11 = 36 // Norway
RISK_FACTOR_NATIONS_12 = 22 // Greece
RISK_FACTOR_NATIONS_13 = 163 // Japan
RISK_FACTOR_NATIONS_14 = 55 // Chile
RISK_FACTOR_NATIONS_15 = 117 // Ghana
RISK_FACTOR_NATIONS_16 = 7 // Belgium
RISK_FACTOR_NATIONS_17 = 44 // Slovenia
RISK_FACTOR_NATIONS_18 = 40 // Russia
RISK_FACTOR_NATIONS_19 = 195 // Australia
RISK_FACTOR_NATIONS_20 = 108 // Ivory Coast
MANAGERMODESEASONOBJECTIVEMANAGER = 0,
SCRIPTMANAGER = 0, and
DYNAMICTABLE = 0.
I was able to make it to the end of my season with only these 3 items on the CM settings table disabled. So one or maybe a combination of following allowed me to go through the offseason and on to the next season with no crash:
SEASONOBJECTIVES = 0
COMMENTATORNOTESMANAGER = 0
COMMENTATORNOTESMANAGERDURINGSIM = 0
SEASONSITUATIONSYSTEM = 0
NEXTPREVMATCH = 0
I have tested these settings through 4 seasons.
I was able to get the league to work by doing the following:
Add my new league data to the transfer, transfers, scout.ini, and cmsettings(budget data section) ini files located in dlc\dlc_FootballCompEng\dlc\FootballCompEng\data folder. Make sure "Time Slice" in the leagues table in the db matches a league in your same region.
Then in the cmsettings (located in the same folder as the ini's above) change to the data listed below.
CM Settings Managers Data:
[CAREERMODE_MANAGERS]
CONCURRENTMATCH = 1
DEBUGSTATS = 1
FITNESS = 1
NEWS = 1
PLAYASPLAYER = 1
PLAYERGROWTH = 1
PLAYERREGEN = 1
PLAYERVALUE = 1
PLAYERWAGE = 1
SUSPENSION = 1
TEAMMOVE = 1
AWARDS = 1
TICKER = 1
DYNAMICTABLE = 0
TRANSFER = 1
BUDGET = 1
PROFILESTATS = 1
CONTRACTTERMINATION = 1
ACHIEVEMENT = 1
PLAYERCONTRACT = 1
BOARD = 1
FRIENDLY = 1
MANAGERHISTORY = 1
SEASONOBJECTIVES = 0
INTERESTINGRESULTS = 1
INTERNATIONALS = 1
JOBOFFER = 1
EMAILMANAGER = 1
TRAININGEVENTSMANAGER = 1
PLAYERFORMEVENTSMANAGER = 1
PLAYERFORM = 1
LOANS = 1
SCRIPTMANAGER = 0
STORYMANAGER = 1
TALKTOPRESSMANAGER = 1
SCOUTMANAGER = 1
PLAYERMORALE = 1
COMMENTATORNOTESMANAGER = 0
RADIOMANAGER = 1
COMMENTATORNOTESMANAGERDURINGSIM = 0 //WE WANT THIS ENABLED FOR DEBUGGING, but disable for release
YOUTHPLAYERMANAGER = 1
MATCHIMPORTANCEMANAGER = 1
ATTRIBUTEMODIFIERMANAGER = 1
SQUADRANKINGMANAGER = 1
PLAYERSTATUS = 1
PAPSEASONOBJECTIVEMANAGER = 1
MANAGERMODESEASONOBJECTIVEMANAGER = 0
PAPMATCHOBJECTIVEMANAGER = 1
FINANCEMANAGER = 1
UNLOCKABLESMANAGER = 1
SEASONSITUATIONSYSTEM = 0
PLAYERMONITORING = 1
STAFFMANAGER = 1
MISSIONMANAGER = 1
NEXTPREVMATCH = 0
CM Settings Budget Data:
The Japan data I added myself.
// -----------------------------------------------------------------------------
// League data for transfer budgets
// -----------------------------------------------------------------------------
LEAGUE_BUDGET_MAX_TOP = 25000000
LEAGUE_BUDGET_LEAGUE_BUDGET_MAX_SECOND = 7000000
LEAGUE_BUDGET_MAX_13 = 30000000
LEAGUE_BUDGET_MAX_14 = 8000000
LEAGUE_BUDGET_MAX_60 = 2000000
LEAGUE_BUDGET_MAX_61 = 900000
LEAGUE_BUDGET_MIN_13 = 10000000 // England Premier League 10 10 6
LEAGUE_BUDGET_MIN_53 = 8000000 // Spain Primera 6 6
LEAGUE_BUDGET_MIN_31 = 7000000 // Italy Serie A 5 6
LEAGUE_BUDGET_MIN_19 = 6000000 // Germany Bundesliga 1 7 5
LEAGUE_BUDGET_MIN_16 = 4000000 // France Ligue 1 4 4
LEAGUE_BUDGET_MIN_10 = 3000000 // Netherlands 4 4
LEAGUE_BUDGET_MIN_14 = 1000000 // England Championship 2
LEAGUE_BUDGET_MIN_20 = 1000000 // Germany Bundesliga 2 1 1
LEAGUE_BUDGET_MIN_32 = 1000000 // Italy Serie B 1 800
LEAGUE_BUDGET_MIN_81 = 1000000 // Japan 3 500
LEAGUE_BUDGET_MIN_83 = 1000000 // Korea 3 500
LEAGUE_BUDGET_MIN_308 = 1000000 // Portugal 900 1
LEAGUE_BUDGET_MIN_54 = 1000000 // Spain Segunda A 400 500
LEAGUE_BUDGET_MIN_56 = 1000000 // Sweden 200 500
LEAGUE_BUDGET_MIN_189 = 1000000 // Switzerland 200 500
LEAGUE_BUDGET_MIN_39 = 1000000 // MLS 500 250
LEAGUE_BUDGET_MIN_17 = 750000 // France Ligue 2 100 500
LEAGUE_BUDGET_MIN_341 = 750000 // Mexico 1 250
LEAGUE_BUDGET_MIN_7 = 500000 // Brazil 600 300
LEAGUE_BUDGET_MIN_335 = 400000 // Chile
LEAGUE_BUDGET_MIN_336 = 400000 // Colombia
LEAGUE_BUDGET_MIN_67 = 500000 // Russia 1
LEAGUE_BUDGET_MIN_80 = 400000 // Austria
LEAGUE_BUDGET_MIN_4 = 400000 // Belguim
LEAGUE_BUDGET_MIN_1 = 400000 // Denmark
LEAGUE_BUDGET_MIN_41 = 400000 // Norway
LEAGUE_BUDGET_MIN_60 = 250000 // England League One
LEAGUE_BUDGET_MIN_66 = 250000 // Poland
LEAGUE_BUDGET_MIN_350 = 100000 // Saudi Arabia
LEAGUE_BUDGET_MIN_351 = 100000 // Austrailia
LEAGUE_BUDGET_MIN_353 = 100000 // Argentina
LEAGUE_BUDGET_MIN_61 = 100000 // England League Two
LEAGUE_BUDGET_MIN_50 = 100000 // Scotland
LEAGUE_BUDGET_MIN_65 = 50000 // Ireland
LEAGUE_BUDGET_MIN_DEFAULT = 100000
LEAGUE_BUDGET_CHANGE_RATE = 50
Transfer.ini data - Japan data added
LEAGUERATING_ARGENTINA = 6 // TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_AUSTRALIA = 6 // TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_AUSTRIA = 4 // TeamUtil::LEAGUERATINGRANGE_2POINT5
LEAGUERATING_BELGIUM = 3 // TeamUtil::LEAGUERATINGRANGE_3
LEAGUERATING_BRAZIL = 6 // TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_CHILE = 6 // TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_COLOMBIA = 6 // TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_DENMARK = 4 // TeamUtil::LEAGUERATINGRANGE_2POINT5
LEAGUERATING_ENGLAND = 0 // TeamUtil::LEAGUERATINGRANGE_4POINT5
LEAGUERATING_ENGLAND2 = 3 // TeamUtil::LEAGUERATINGRANGE_3
LEAGUERATING_ENGLAND3 = 6 // TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_ENGLAND4 = 6 // TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_FRANCE = 2 // TeamUtil::LEAGUERATINGRANGE_3POINT5
LEAGUERATING_FRANCE2 = 6 // TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_GERMANY = 1 // TeamUtil::LEAGUERATINGRANGE_4
LEAGUERATING_GERMANY2 = 6 // TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_ITALY = 0 // TeamUtil::LEAGUERATINGRANGE_4POINT5
LEAGUERATING_ITALY2 = 5 // TeamUtil::LEAGUERATINGRANGE_2
LEAGUERATING_KOREAREPUBLIC = 5 // TeamUtil::LEAGUERATINGRANGE_2
LEAGUERATING_JAPAN = 5 // TeamUtil::LEAGUERATINGRANGE_2
LEAGUERATING_MEXICO = 5 // TeamUtil::LEAGUERATINGRANGE_2
LEAGUERATING_NETHERLANDS = 2 // TeamUtil::LEAGUERATINGRANGE_3POINT5
LEAGUERATING_NORWAY = 4 // TeamUtil::LEAGUERATINGRANGE_2POINT5
LEAGUERATING_POLAND = 5 // TeamUtil::LEAGUERATINGRANGE_2
LEAGUERATING_PORTUGAL = 3 // TeamUtil::LEAGUERATINGRANGE_3
LEAGUERATING_REPUBLICIRELAND = 6 // TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_RUSSIA = 3 // TeamUtil::LEAGUERATINGRANGE_3
LEAGUERATING_SAUDIARABIA = 4 // TeamUtil::LEAGUERATINGRANGE_2POINT5
LEAGUERATING_SCOTLAND = 3 // TeamUtil::LEAGUERATINGRANGE_3
LEAGUERATING_SPAIN = 0 // TeamUtil::LEAGUERATINGRANGE_4POINT5
LEAGUERATING_SPAIN2 = 5 // TeamUtil::LEAGUERATINGRANGE_2
LEAGUERATING_SWEDEN = 4 // TeamUtil::LEAGUERATINGRANGE_2POINT5
LEAGUERATING_SWITZERLAND = 4 // TeamUtil::LEAGUERATINGRANGE_2POINT5
LEAGUERATING_USA = 5 // TeamUtil::LEAGUERATINGRANGE_2
LEAGUERATING_RESTOFWORLD = 3
Transfers.ini Data - This is my Japan Data
BUCKET_MED_LEAGUE_81_0=-1
BUCKET_MED_LEAGUE_81_1=-1
BUCKET_MED_LEAGUE_81_2=-1
BUCKET_MED_LEAGUE_81_3=-1
BUCKET_MED_LEAGUE_81_4=-1
BUCKET_MED_LEAGUE_81_5=-1
BUCKET_MED_LEAGUE_81_6=-1
BUCKET_MED_LEAGUE_81_7=-1
BUCKET_MED_LEAGUE_81_8=-1
BUCKET_MED_LEAGUE_81_9=-1
BUCKET_TOP_LEAGUE_81_0=81
BUCKET_TOP_LEAGUE_81_1=13
BUCKET_TOP_LEAGUE_81_2=16
BUCKET_TOP_LEAGUE_81_3=31
BUCKET_TOP_LEAGUE_81_4=19
BUCKET_TOP_LEAGUE_81_5=53
BUCKET_TOP_LEAGUE_81_6=-1
BUCKET_TOP_LEAGUE_81_7=-1
BUCKET_TOP_LEAGUE_81_8=-1
BUCKET_TOP_LEAGUE_81_9=-1
Japan already had scout info in the Scout.ini so add that if its missing.
Scout.ini
RISK_FACTOR_NATIONS_10 = 60 // Uruguay
RISK_FACTOR_NATIONS_11 = 36 // Norway
RISK_FACTOR_NATIONS_12 = 22 // Greece
RISK_FACTOR_NATIONS_13 = 163 // Japan
RISK_FACTOR_NATIONS_14 = 55 // Chile
RISK_FACTOR_NATIONS_15 = 117 // Ghana
RISK_FACTOR_NATIONS_16 = 7 // Belgium
RISK_FACTOR_NATIONS_17 = 44 // Slovenia
RISK_FACTOR_NATIONS_18 = 40 // Russia
RISK_FACTOR_NATIONS_19 = 195 // Australia
RISK_FACTOR_NATIONS_20 = 108 // Ivory Coast

