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Converted Stadiums from PES

Pextara

Youth Team
dule982k;2383611 said:
I got the same error in overcast mode with other stadium,
I think it`s problem with Creation Master latest 2.09 version,
as it started when I installed it, never before (with older versions)...

Just erase overcast version ,or try to go back too 2.07 version

Thanks for the advice dule982k, I already took out Overcast for that stadium and am enjoying it in sunny and night mode. Keep up the great work soccercrazy!:D
 

hibee72

Youth Team
Just a note about the Artemio Franchi in Florence: when you play with the broadcast camera, the camera is usually on the covered stand instead of the "towered" one. Could someone help me to fix this up?
 

bacchus99

Youth Team
SC, thanks for the stadiums absolutely great. Enough to kee pme playing FIFA 07 until we can edit 08. Could you please inform me. I extracted your grass files as bitmap files, saved them on my desktop. Where in CM do I put them into another stadium? do I have to import the same grass in all the squares in the general tab? Sorry I dont understand>>>
 

soccercrazy

Youth Team
bacchus99;2385934 said:
SC, thanks for the stadiums absolutely great. Enough to kee pme playing FIFA 07 until we can edit 08. Could you please inform me. I extracted your grass files as bitmap files, saved them on my desktop. Where in CM do I put them into another stadium? do I have to import the same grass in all the squares in the general tab? Sorry I dont understand>>>
Export one fsh from the original grass to see the structure of the file, save it, then just resize the grass (0000 is 128x128, 0001 is 256x128, 0002 is 128x128, let 0003 and 0004 as they are, 0005 and 0006 is 64x64 and finally 0007 is 256x256), used fshed to change it and save, import the new .fsh with cmp and you are done. Hope this helps.
 

soccercrazy

Youth Team
bacchus99;2385973 said:
Yes I am getting closer, but what and where are 0000, 0001, 0002 etc. Sorry for being thick...

Lol not being thick, 0001, 002, etc are the bmp's inside the .fsh you should export from the original grass, just modify them.
 


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