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CM10 and other Fifa Master tools - Official Thread

Outsider 87

Starting XI
molokodrinker;2757821 said:
Thanks Rinaldo.

I have one question.
I want to know if there is some id for young players?
Ihave add two league with CM (24 teams) and I know I must create young players for manager mode.
But I don't know how much youngs players I must create. And I don't know, if there is some specific id for young players.
Thanks in advance for answer.
Sorry for my poor english. ;)
Ids to use for young players are the one above 400000. And you should create a young player for each player you create ;)
 

NikQ

Youth Team
Outsider 87;2757843 said:
Ids to use for young players are the one above 400000. And you should create a young player for each player you create ;)

Why? I ask before I've read a similar remark before. In FIFA 09 I had a lot of additional leagues without creating new young players and I had no problems.
 

arcadeshadow

Reserve Team
Outsider 87;2757800 said:
About the ManU armband it is only matter of the armband I chose (see CM screenshot). You can import the armband you want ;)

1) I made this patch also for fifa 08, the first fifa not to have armband file for each kit as it was in fifa 07. For fifa 08 Rinaldo made Armband Master 08 to use the patch well ;) For fifa 09, unfortunately, both Rinaldo and me did not have time for it. Now I told Rinaldo I wanted to make this thing and so I convinced him to put the option in CM10, available when my patch is installed. The armbands I have are all by foka and abypredator made for FIFA 08 armband master.
2) Man, look at the CM screenshot. Do you see the size of ManU armband? 256*64 (Y)

Thank you so much Outsider & Rinaldo!!!!!
Finally we can have REAL captain armbands in the game.
It's a shame that we didn't have that on Fifa09 :(
Anyway, thanks again! Without both of you Fifa10 was just another "soccer" game.
 

Poisonous

Club Supporter
Hey Rinaldo,

I must say, that its a great effort by you.

I just wanted to ask you that can I export the o Models of Kits from CM10?

I am asking this as I am a very reputed EA Games Editor at other forums, and wish to use the Fifa Model in Cricket too.


Hoping a reply soon.
 

Outsider 87

Starting XI
NikQ;2757851 said:
Why? I ask before I've read a similar remark before. In FIFA 09 I had a lot of additional leagues without creating new young players and I had no problems.
The problems can appair very late, in the 7th or 8th season of manager mode. Basically the game has no new young players to replace the retired players and it crashes... To avoid this you should create some young players ;)
Or do you think that the fact that young players are the same number of normal players in original fifa is only a coincidence?
 

Outsider 87

Starting XI
Lancelot34;2757844 said:
I have a problem!!! When I rum my CM10 my computer is reboot!!!
Why???
If you have blue screen with nvdisp.dll problem, it could be caused by a nvidia driver update. I had this problem too. I came back to an older driver version and now I have no problems ;)
 

Stevi G

Senior Squad
Outsider 87;2757800 said:
About the ManU armband it is only matter of the armband I chose (see CM screenshot). You can import the armband you want ;)

1) I made this patch also for fifa 08, the first fifa not to have armband file for each kit as it was in fifa 07. For fifa 08 Rinaldo made Armband Master 08 to use the patch well ;) For fifa 09, unfortunately, both Rinaldo and me did not have time for it. Now I told Rinaldo I wanted to make this thing and so I convinced him to put the option in CM10, available when my patch is installed. The armbands I have are all by foka and abypredator made for FIFA 08 armband master.
2) Man, look at the CM screenshot. Do you see the size of ManU armband? 256*64 (Y)

the problem with fifa 09 was tht the texture for the wristband and the armband was same and used the same file but this year i gues its differnt. Anyways its good to hear that u are doing this armband and nw i guess i can some great armbands :D. Anyways i frgt abt the armbands frm 08 but i will still be making armbands and hope to make even greater armbands. The thing that the size will be 256x64 is great because the armbands will nt be screwd.
thnks for this awesom patch mate and am currntly working on an armband patch that will contain all my 10 (improved 1s of 09) and some new armbands whch i am planning to realse on the same day as this patch ;)
 

NikQ

Youth Team
Outsider 87;2757843 said:
Ids to use for young players are the one above 400000. And you should create a young player for each player you create ;)

NikQ;2757851 said:
Why? I ask before I've read a similar remark before. In FIFA 09 I had a lot of additional leagues without creating new young players and I had no problems.

Outsider 87;2757874 said:
The problems can appair very late, in the 7th or 8th season of manager mode. Basically the game has no new young players to replace the retired players and it crashes... To avoid this you should create some young players ;)
Or do you think that the fact that young players are the same number of normal players in original fifa is only a coincidence?


Okay ... I added young real players to the game but not with id 4*****. Hope that works ... or I must change the ids.
 

molokodrinker

Senior Squad
Outsider 87;2757843 said:
Ids to use for young players are the one above 400000. And you should create a young player for each player you create ;)

Thanks a lot for your answer. ;)
And, I don't put this young players in any team of course?
 

Outsider 87

Starting XI
NikQ;2757909 said:
Okay ... I added young real players to the game but not with id 4*****. Hope that works ... or I must change the ids.
No, you have to use id 4***** and you have to let them as free agents!
 

Juan_007

Club Supporter
Juan_007;2757622 said:
Hi Rinaldo, sorry for double posting this, but I'm really looking forward to get an answer on the question I just posted on the CM thread...

Exact text of earlier post:

"Hi Rinaldo, thx for all of your tools. Such a great job!
But I've got a question. I've redone the ECC and EFA Cup tournaments. Edited the entries and names so that it's more like the Champions League and Europa League. But I've given them new id's instead of replacing the old tournaments (because then the manager mode crashes). The tournaments work fine, besides that the league tables in de groupe stage are not shown, but that isn't that much of a problem. My question is about the board expactation. With MM it is possible to edit the board expactations, but is it possible to link my newly made CL and EL with the board expactations instead of the ECC and EFA Cup?
Regards. "

Regards again ;)

Somebody any ideas, please?
 

molokodrinker

Senior Squad
Outsider 87;2757934 said:
No, you have to use id 4***** and you have to let them as free agents!


ok thanks a lot. ;)

And for your armbands patch, how much armbands can we add in the game? There is a limit?
And how it works, the armbands is add in the fsh of the kit?
Do you want we made some armbands for you incorpored in your patch?
 

Stevi G

Senior Squad
molokodrinker;2757994 said:
ok thanks a lot. ;)

And for your armbands patch, how much armbands can we add in the game? There is a limit?
And how it works, the armbands is add in the fsh of the kit?
Do you want we made some armbands for you incorpored in your patch?

1) mate the patch will allow u to allow import 4 armbans per team that is 1 for each kit, home away 3rd and gk
2) the armbands can be imported as either fsh or bmp/png
3) mate if u have a pasion like me for making armbands and are good at it just go ahead and do it, and if they really are good outsider will himself use ur armbands for his patch ;)
 

molokodrinker

Senior Squad
Stevi G;2757997 said:
1) mate the patch will allow u to allow import 4 armbans per team that is 1 for each kit, home away 3rd and gk
2) the armbands can be imported as either fsh or bmp/png
3) mate if u have a pasion like me for making armbands and are good at it just go ahead and do it, and if they really are good outsider will himself use ur armbands for his patch ;)


Thanks for answer man. ;)

1) good news
2) ok, but I want to know if in the zdata there is in the same fsh than the kit or not. Because if I import a lot of armband, maybe I will have some fsh kit in double in zdata. So I want to know if armband are alone in his fsh or if it is with the kit.
3) It is not a passion, but I'll some for french clubs for do the game more realistic. I have started here: http://www.soccergaming.tv/showthread.php?p=2758022#post2758022
 

tws45

Club Supporter
Regarding the trouble I was having with SM10, it may well simply be a result of the demo not having all of the commentary files that are supplied in the full version, and the header files thus being different, rather than being a bug in SM10.

In any case, thanks for the work you put in to the modding community.
 

JozeSlb

Youth Team
hi rinaldo i have a problem with creation master

Consulte o fim desta mensagem para obter detalhes sobre como invocar a depuração
JIT (just-in-time) em vez desta caixa de diálogo.

************** Texto da excepção **************
System.IndexOutOfRangeException: Índice fora dos limites da matriz.
em FifaLibrary10.FifaFile.CheckIfCompressed(BinaryReader r)
em FifaLibrary10.FifaFile.Init(FifaBigFile archive, Int32 startPosition, Int32 size, String name, Boolean isAnArchive)
em FifaLibrary10.FifaBigFile.Load(BinaryReader r)
em FifaLibrary10.FatFile.GetArchivedFile(String fileName)
em FifaLibrary10.FifaEnvironment.GetBmpFromZdata(String fshFileName, Int32 imageIndex)
em FifaLibrary10.JerseyFont.GetJerseyFont(Int32 jerseyFontId)
em CreationMaster.TeamForm.numericJerseyNumberColorId_ValueChanged(Object sender, EventArgs e)
em System.Windows.Forms.NumericUpDown.OnValueChanged(EventArgs e)
em System.Windows.Forms.NumericUpDown.set_Value(Decimal value)
em CreationMaster.TeamForm.LoadKitPage()
em CreationMaster.TeamForm.UpdateCurrentPage()
em CreationMaster.TeamForm.tabEditTeam_SelectedIndexChanged(Object sender, EventArgs e)
em System.Windows.Forms.TabControl.OnSelectedIndexChanged(EventArgs e)
em System.Windows.Forms.TabControl.WmSelChange()
em System.Windows.Forms.TabControl.WndProc(Message& m)
em System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
em System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
em System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Assemblagens carregadas **************
mscorlib
Versão da assemblagem: 2.0.0.0
Versão Win32: 2.0.50727.4200 (NetFxQFE.050727-4200)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
CreationMaster10
Versão da assemblagem: 1.0.0.0
Versão Win32: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Fifa%20Master/Creation%20Master%2010/CreationMaster10.exe
----------------------------------------
System.Windows.Forms
Versão da assemblagem: 2.0.0.0
Versão Win32: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Versão da assemblagem: 2.0.0.0
Versão Win32: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Versão da assemblagem: 2.0.0.0
Versão Win32: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
FifaControls
Versão da assemblagem: 0.0.0.0
Versão Win32: 0.0.0.0
CodeBase: file:///C:/Program%20Files/Fifa%20Master/Creation%20Master%2010/FifaControls.DLL
----------------------------------------
FifaLibrary10
Versão da assemblagem: 1.0.0.0
Versão Win32: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Fifa%20Master/Creation%20Master%2010/FifaLibrary10.DLL
----------------------------------------
Accessibility
Versão da assemblagem: 2.0.0.0
Versão Win32: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Data
Versão da assemblagem: 2.0.0.0
Versão Win32: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Xml
Versão da assemblagem: 2.0.0.0
Versão Win32: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
mscorlib.resources
Versão da assemblagem: 2.0.0.0
Versão Win32: 2.0.50727.4200 (NetFxQFE.050727-4200)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Versão da assemblagem: 1.0.2902.0
Versão Win32: 9.05.132.0000
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX
Versão da assemblagem: 1.0.2902.0
Versão Win32: 5.04.00.2904
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
System.Windows.Forms.resources
Versão da assemblagem: 2.0.0.0
Versão Win32: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_pt_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------

************** Depuração JIT **************
Para activar a depuração just-in-time (JIT), o ficheiro .config para esta
aplicação ou computador (machine.config) tem de ter o
valor jitDebugging definido na secção system.windows.forms.
A aplicação também tem de ser compilada com a depuração
activada.

Por exemplo:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

Quando a depuração JIT está activada, qualquer excepção não processada
será enviada para o depurador JIT registado no computador
em vez de ser processada por esta caixa de diálogo.


can you help me?
 

Outsider 87

Starting XI
molokodrinker;2758026 said:
Thanks for answer man. ;)

1) good news
2) ok, but I want to know if in the zdata there is in the same fsh than the kit or not. Because if I import a lot of armband, maybe I will have some fsh kit in double in zdata. So I want to know if armband are alone in his fsh or if it is with the kit.
3) It is not a passion, but I'll some for french clubs for do the game more realistic. I have started here: http://www.soccergaming.tv/showthread.php?p=2758022#post2758022
1) That's right
2) They will be in the kits fsh ;)
3) Great, if you want I can insert them in the armband package with the patch :)
 

molokodrinker

Senior Squad
Outsider 87;2758099 said:
1) That's right
2) They will be in the kits fsh ;)
3) Great, if you want I can insert them in the armband package with the patch :)

2) Thanks for your answer. ;)
3) Take them if you want. I will post some other later. You could take them too.

Other thing, have you an idea when your armband patch will be release?
 


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