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CM09 - Beta Test

Rinaldo

Senior Squad
apollox;2591799 said:
Hi Rinaldo
I find 2 mistakes in CM Beta 4.

1. When I create a cmp file and don't write in the filename the .cmp when I create it, then the CM make a cmp file without filetype. In CM08 make the Cm automatically the filetype at the end of the filename

2. The Ingame Preview for the menubanners are not correct. When you need a banner which will display in FIFA perfect but in the Ingame Preview not, then I can send you a banner.


1. I tested and it works (maybeyou typed just the dot ?)

2. I did the preview for a specific video resolution(1024 x 768 if I remember well) other resolutions may differ.
 

Rinaldo

Senior Squad
bohemio;2591819 said:
when import a patch of a team i deselect import the players in red but in game the players that i dont wanna import are imported

Players in red already exists in your FIFA, if you do not check them they are not imported, I mean the player remain the same. But if you load a team referring to a player the reference is preserved.
 

Rinaldo

Senior Squad
HSVBalti;2591836 said:
One last question, Is it possible to export 3rd kits for teams i cmp files this year? and how do i reach id 900?

1. No, 3rd kit are quite dangerous due to their limited number.

2. Go to the ball page and here they are.
 

Rinaldo

Senior Squad
About problems with boots or missing template: I have tried several times but I was not able to see the problems. Btw. I have added some additional checks against the unwanted deletion of template files.
For the testers: make a copy of the templates folder, when you have problems verify if a file has been deleted by the templates folder
 

pitwolvi

Club Supporter
hello, i have a problem when i try to import face with the cm09 beta4.
In the game, the face look good but the hair appeared transparent!
After when i try to modify the hair with cm09, the cm crash and send me an error message.

Sorry for my very bad english :(
 

Rinaldo

Senior Squad
pitwolvi;2592137 said:
hello, i have a problem when i try to import face with the cm09 beta4.
In the game, the face look good but the hair appeared transparent!
After when i try to modify the hair with cm09, the cm crash and send me an error message.

Sorry for my very bad english :(

Post all the head files you are importing.
 

fifa-0009

Club Supporter
Best Answor for this error

hi, Mr Rinaldo And All user

help answer my topic In CM09 Beta 4:swear2::nape::confused::icon_spin:
My windows : XP SP2
VGA:256
RAM:512
Cpu:2.80 GHz
Net Framwork: 3.5
-----------------------------------------------
I can not see 3d Kits + Player + 3D... In CM09 Beta 4
Help Me
------------------------------------------------
ee the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.FileNotFoundException: The specified module could not be found. (Exception from HRESULT: 0x8007007E)
at FifaControls09.Viewer3D.Show3D(String xFileName)
at CreationMaster09.PlayerForm.ShowHead3D()
at CreationMaster09.PlayerForm.checkShow3D_CheckedChanged(Object sender, EventArgs e)
at System.Windows.Forms.CheckBox.OnCheckedChanged(EventArgs e)
at System.Windows.Forms.CheckBox.set_CheckState(CheckState value)
at System.Windows.Forms.CheckBox.OnClick(EventArgs e)
at System.Windows.Forms.CheckBox.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///c:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
CreationMaster09
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Fifa%20Master/Creation%20Master%2009/CreationMaster09.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
FifaControls09
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Fifa%20Master/Creation%20Master%2009/FifaControls09.DLL
----------------------------------------
FifaLibrary09
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Fifa%20Master/Creation%20Master%2009/FifaLibrary09.DLL
----------------------------------------
System.Data
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.2902.0
Win32 Version: 9.05.132.0000
CodeBase: file:///C:/Program%20Files/Fifa%20Master/Creation%20Master%2009/Microsoft.DirectX.Direct3D.DLL
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/Program%20Files/Fifa%20Master/Creation%20Master%2009/Microsoft.DirectX.DLL
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
 

pitwolvi

Club Supporter
So i have imported this head files from the anuke's facepack :
cm_184410 (tga)
cmbhair_184410 (tga)
m228_184410.o (O)
t21_184410_0_0_0_0 (fsh)

And there is the error message:

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at FifaLibrary09.Tga.AddRawData(Int32 index, Byte[] argb, Int32 nBytes)
at FifaLibrary09.Tga.Load(BinaryReader br)
at FifaLibrary09.Tga..ctor(String filename)
at FifaLibrary09.Player.GetHairColorTexture()
at FifaLibrary09.Player.GetHairPart4Texture()
at FifaLibrary09.Player.CreateHead3D(String xFileName)
at CreationMaster09.PlayerForm.ShowHead3D()
at CreationMaster09.PlayerForm.checkShow3D_CheckedChanged(Object sender, EventArgs e)
at System.Windows.Forms.CheckBox.OnCheckedChanged(EventArgs e)
at System.Windows.Forms.CheckBox.set_CheckState(CheckState value)
at System.Windows.Forms.CheckBox.OnClick(EventArgs e)
at System.Windows.Forms.CheckBox.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///h:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
CreationMaster09
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///H:/Program%20Files/Fifa%20Master/Creation%20Master%2009/CreationMaster09.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///H:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///H:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///H:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
FifaControls09
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///H:/Program%20Files/Fifa%20Master/Creation%20Master%2009/FifaControls09.DLL
----------------------------------------
FifaLibrary09
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///H:/Program%20Files/Fifa%20Master/Creation%20Master%2009/FifaLibrary09.DLL
----------------------------------------
System.Data
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///H:/WINDOWS/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///H:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.2902.0
Win32 Version: 9.05.132.0000
CodeBase: file:///H:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///H:/WINDOWS/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
Microsoft.DirectX.Direct3DX
Assembly Version: 1.0.2911.0
Win32 Version: 9.12.589.0000
CodeBase: file:///H:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2911.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
 

gutymann

Youth Team
Faces Wrong

that when I import a face, the hair goes wrong? the face amount of the niño Torrez, a player created by me, and look like this:



 

bruno167

Senior Squad
Sometimes i also get a problem related with the templates:
http://img220.imageshack.us/img220/266/erroob7.png

As you can see in the screen i have installed a font before installing the patch.
When i try to install a new patch the CM tries to find the templates files in the directory where i have the font file that i have installed first.

If i reboot the PC everything works fine.
 

Rinaldo

Senior Squad
fifa-0009;2592235 said:
hi, Mr Rinaldo And All user

help answer my topic In CM09 Beta 4:swear2::nape::confused::icon_spin:
My windows : XP SP2
VGA:256
RAM:512
Cpu:2.80 GHz
Net Framwork: 3.5
-----------------------------------------------
I can not see 3d Kits + Player + 3D... In CM09 Beta 4
Help Me
------------------------------------------------

There is a missed DirectX file. I will check the installation package. You may try to uninstall/install the CM09 again but if he problem is in the installation package you will not solve.
 

Rinaldo

Senior Squad
bruno167;2592270 said:
Sometimes i also get a problem related with the templates:
http://img220.imageshack.us/img220/266/erroob7.png

As you can see in the screen i have installed a font before installing the patch.
When i try to install a new patch the CM tries to find the templates files in the directory where i have the font file that i have installed first.

If i reboot the PC everything works fine.

Good clue. This can explain occasional problems with the templates. They are not deleted, simply CM09 search for them in the wrong folder.
 

Rinaldo

Senior Squad
bruno167;2592270 said:
Sometimes i also get a problem related with the templates:
http://img220.imageshack.us/img220/266/erroob7.png

As you can see in the screen i have installed a font before installing the patch.
When i try to install a new patch the CM tries to find the templates files in the directory where i have the font file that i have installed first.

If i reboot the PC everything works fine.

I tried to do the same but nothing happens so I inspected the code: the folder used is set only one time at the start-up of CM09 and never changed. So my question is: how did you start CM09 ?
 

balgopi

Club Supporter
PLEASE RELEASE THIS AND THE FILE MASTER FOR 64-BIT USERS

I installed the Net mod, but the game crashes on the loading screen right before a match EVERY TIME. I need to generate my FAT or whatvever in order to even be able to play my game
 

bruno167

Senior Squad
I tried to do the same but nothing happens so I inspected the code: the folder used is set only one time at the start-up of CM09 and never changed. So my question is: how did you start CM09 ?

I start the CM normally: File->Open Fifa09.
Them i installed the Roma font in .fsh format and then go to load patch to install a patch.
I will test it in other PC to see if i got the same problem.
 

fifa-0009

Club Supporter
Best Answor for this error

I install CM 09 BETA 4 .
No porplem re erorr for 3d files.can not see 3d file in cm09.
please help me.

Rinaldo;2592273 said:
There is a missed DirectX file. I will check the installation package. You may try to uninstall/install the CM09 again but if he problem is in the installation package you will not solve.
 

lanze07

Reserve Team
@Rinaldo

New Bugs:

-I imported several files (faces,gloves,adboards,flags,stadiums, boots...)
But after importing GERMAN Stadium Patch again (yeah again, first time they worked but suddenly ingame stadium was missing so I reimported) everything I imported disappeared...
-When you do: Patch-Load the this window appears, their it says CM08
Patch loader, correct it to CM09 patch loader.
-Can you pls update this loader so that we can import several cmp Patches at one time (Stadiums,Team Patches or maybe some Stadiums).
So we can give CM09 a list to import and the press import. Would be much more faster and finer to import them like this, otherwise we alway have to search patch-pres import, search patch press import ect.....
Can you pls create a funcion so that we can see the assesoires, and export/import new???
Pls make a function (in tools section) to unlock hidden stuff (players, team?...stadium???)

greetings lanze
 


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