Classic Patch 16 kits update

Hi, mates! :) I need some help, i've added a team to CP16, but kitnumbers are just blue and green squares, i read some time ago that the solution is delete "useoriginalkitnumberidentifier" from general.lua file, after doing this, it works.

But once i do this, some others kitnumbers are just green and blue squares, Argentina 2010 works, but Argentina 2018 doesn't, how can i fix this? I need both working, but i already don't know what to change :(


Youth Team
export a kitnumber model from CP16 with creation master 16 and import textures over them with CG file explorer...TThe program will ask you to resize the numbers to 128-256 pixels....accept and save.