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singhb;3435550 said:cmsettings.ini. joboffer.ini
From where do i find these from?
Grafsky;3436039 said:MichaelCorleone, hey dude, do you know how to subscribe "one-team player"?
I know this way. I'm interested in other options, without having to edit the database.goldfinger;3436131 said:You have to add it to trait 2 column in database:
One club player is 512
[YOUTH_SCOUT_PRIMARY_ATTRIB_TYPE_SKILLED]
NUM_PRIMARY_ATTRIB_SKILLED=7
PRIMARY_ATTRIB_TYPE_SKILLED_[B][I][SIZE="4"]0[/SIZE][/I][/B]=11
PRIMARY_ATTRIB_TYPE_SKILLED_[I][B][SIZE="4"]1[/SIZE][/B][/I]=12
PRIMARY_ATTRIB_TYPE_SKILLED_[I][B][SIZE="4"]2[/SIZE][/B][/I]=14
PRIMARY_ATTRIB_TYPE_SKILLED_[I][B][SIZE="4"]3[/SIZE][/B][/I]=26
PRIMARY_ATTRIB_TYPE_SKILLED_[I][B]4[SIZE="4"][/SIZE][/B][/I]=22
PRIMARY_ATTRIB_TYPE_SKILLED_[I][B][SIZE="4"]5[/SIZE][/B][/I]=16
PRIMARY_ATTRIB_TYPE_SKILLED_[I][B][SIZE="4"]6[/SIZE][/B][/I]=19
PRIMARY_ATTRIB_TYPE_SKILLED_0=11
POS_0_ATT_WORKRATE_LOW_CHANCE = 100 //This value is for the GK position LOW WORK RATE.
POS_0_ATT_WORKRATE_MED_CHANCE = 0 //This value is for the GK position MEDIUM WORK RATE.
POS_0_ATT_WORKRATE_HIGH_CHANCE = 0 //This value is for the GK position HIGH WORK RATE.
POS_1_ATT_WORKRATE_LOW_CHANCE = 100 //This value is for the LB, RB, LWB and RWB position LOW WORK RATE.
POS_1_ATT_WORKRATE_MED_CHANCE = 0 //This value is for the LB, RB, LWB and RWB position MEDIUM WORK RATE.
POS_1_ATT_WORKRATE_HIGH_CHANCE = 0 //This value is for the LB, RB, LWB and RWB position HIGH WORK RATE.
POS_2_ATT_WORKRATE_LOW_CHANCE = 100 //This value is for the CB position LOW WORK RATE.
POS_2_ATT_WORKRATE_MED_CHANCE = 0 //This value is for the CB position MEDIUM WORK RATE.
POS_2_ATT_WORKRATE_HIGH_CHANCE = 0 //This value is for the CB position HIGH WORK RATE.
POS_3_ATT_WORKRATE_LOW_CHANCE = 100 //This value is for the LM and RM position LOW WORK RATE.
POS_3_ATT_WORKRATE_MED_CHANCE = 0 //This value is for the LM and RM position MEDIUM WORK RATE.
POS_3_ATT_WORKRATE_HIGH_CHANCE = 0 //This value is for the LM and RM position HIGH WORK RATE.
POS_4_ATT_WORKRATE_LOW_CHANCE = 100 //This value is for the CDM position LOW WORK RATE.
POS_4_ATT_WORKRATE_MED_CHANCE = 0 //This value is for the CDM position MEDIUM WORK RATE.
POS_4_ATT_WORKRATE_HIGH_CHANCE = 0 //This value is for the CDM position HIGH WORK RATE.
POS_5_ATT_WORKRATE_LOW_CHANCE = 100 //This value is for the CM position LOW WORK RATE.
POS_5_ATT_WORKRATE_MED_CHANCE = 0 //This value is for the CM position MEDIUM WORK RATE.
POS_5_ATT_WORKRATE_HIGH_CHANCE = 0 //This value is for the CM position HIGH WORK RATE.
POS_6_ATT_WORKRATE_LOW_CHANCE = 100 //This value is for the CAM position LOW WORK RATE.
POS_6_ATT_WORKRATE_MED_CHANCE = 0 //This value is for the CAM position MEDIUM WORK RATE.
POS_6_ATT_WORKRATE_HIGH_CHANCE = 0 //This value is for the CAM position HIGH WORK RATE.
POS_7_ATT_WORKRATE_LOW_CHANCE = 100 //This value is for the LW and RW position LOW WORK RATE.
POS_7_ATT_WORKRATE_MED_CHANCE = 0 //This value is for the LW and RW position MEDIUM WORK RATE.
POS_7_ATT_WORKRATE_HIGH_CHANCE = 0 //This value is for the LW and RW position MEDIUM WORK RATE.
POS_8_ATT_WORKRATE_LOW_CHANCE = 100 //This value is for the ST and CF position LOW WORK RATE.
POS_8_ATT_WORKRATE_MED_CHANCE = 0 //This value is for the ST and CF position MEDIUM WORK RATE.
POS_8_ATT_WORKRATE_HIGH_CHANCE = 0 //This value is for the ST and CF position HIGH WORK RATE.
POS_0_DEF_WORKRATE_LOW_CHANCE = 0 //This value is for the GK position LOW WORK RATE.
POS_0_DEF_WORKRATE_MED_CHANCE = 0 //This value is for the GK position MEDIUM WORK RATE.
POS_0_DEF_WORKRATE_HIGH_CHANCE = 100 //This value is for the GK position HIGH WORK RATE.
POS_1_DEF_WORKRATE_LOW_CHANCE = 0 //This value is for the LB, RB, LWB and RWB position LOW WORK RATE.
POS_1_DEF_WORKRATE_MED_CHANCE = 0 //This value is for the LB, RB, LWB and RWB position MEDIUM WORK RATE.
POS_1_DEF_WORKRATE_HIGH_CHANCE = 100 //This value is for the LB, RB, LWB and RWB position HIGH WORK RATE.
POS_2_DEF_WORKRATE_LOW_CHANCE = 0 //This value is for the CB position LOW WORK RATE.
POS_2_DEF_WORKRATE_MED_CHANCE = 0 //This value is for the CB position MEDIUM WORK RATE.
POS_2_DEF_WORKRATE_HIGH_CHANCE = 100 //This value is for the CB position HIGH WORK RATE.
POS_3_DEF_WORKRATE_LOW_CHANCE = 0 //This value is for the LM and RM position LOW WORK RATE.
POS_3_DEF_WORKRATE_MED_CHANCE = 0 //This value is for the LM and RM position MEDIUM WORK RATE.
POS_3_DEF_WORKRATE_HIGH_CHANCE = 100 //This value is for the LM and RM position HIGH WORK RATE.
POS_4_DEF_WORKRATE_LOW_CHANCE = 0 //This value is for the CDM position LOW WORK RATE.
POS_4_DEF_WORKRATE_MED_CHANCE = 00 //This value is for the CDM position MEDIUM WORK RATE.
POS_4_DEF_WORKRATE_HIGH_CHANCE = 100 //This value is for the CDM position HIGH WORK RATE.
POS_5_DEF_WORKRATE_LOW_CHANCE = 0 //This value is for the CM position LOW WORK RATE.
POS_5_DEF_WORKRATE_MED_CHANCE = 0 //This value is for the CM position MEDIUM WORK RATE.
POS_5_DEF_WORKRATE_HIGH_CHANCE = 100 //This value is for the CM position HIGH WORK RATE.
POS_6_DEF_WORKRATE_LOW_CHANCE = 0 //This value is for the CAM position LOW WORK RATE.
POS_6_DEF_WORKRATE_MED_CHANCE = 0 //This value is for the CAM position MEDIUM WORK RATE.
POS_6_DEF_WORKRATE_HIGH_CHANCE = 100 //This value is for the CAM position HIGH WORK RATE.
POS_7_DEF_WORKRATE_LOW_CHANCE = 0 //This value is for the LW and RW position LOW WORK RATE.
POS_7_DEF_WORKRATE_MED_CHANCE = 0 //This value is for the LW and RW position MEDIUM WORK RATE.
POS_7_DEF_WORKRATE_HIGH_CHANCE = 100 //This value is for the LW and RW position MEDIUM WORK RATE.
POS_8_DEF_WORKRATE_LOW_CHANCE = 0 //This value is for the ST and CF position LOW WORK RATE.
POS_8_DEF_WORKRATE_MED_CHANCE = 0 //This value is for the ST and CF position MEDIUM WORK RATE.
POS_8_DEF_WORKRATE_HIGH_CHANCE = 100 //This value is for the ST and CF position HIGH WORK
Grafsky;3436184 said:I know this way. I'm interested in other options, without having to edit the database.
john_shadow8;3434130 said:is there a way to edit the winter accessories for youth generated players?
they all come with short sleeves summer/winter and if I choose long sleeves in the ingame player edit they have long sleeves in fine weather and short in winter!!
Astristul;3430059 said:MC, do you know how can I have meters and kilograms when choosing to play FIFA in english? I have feets and libras (pounds) instead. I know there is in locale.big the file locale.ini, but the thing is, whenever I try to regenerate, that file won't regenerate.
Grafsky;3436184 said:I know this way. I'm interested in other options, without having to edit the database.
It works! First time it didn't worked out, but I saw a locale.bh and a locale.bin files in the loc folder with the locale.big and locale.ini. I've deleted the .bh and .bin files and now it's working without any crash to desktop. Thank you MC for your help!MichaelCorleone;3437027 said:Where is this locale.big located?.. Let me check.. As of now I don't think it can be done..
Update: It works. Here is what I did. I opened locale.big in FM12. I exported it and edited it. Imported it back. FM12 gave an error. I copied the edited locale.ini and placed it in Fifa main folder, loc folder just to make sure.. When I played the game the weight was in KGs. ( Had changed imperial to metric in locale.ini)...
AndreaPirlo21;3437452 said:Out of curiosity, where did you get the workrate strings? What file was it in?
goldfinger;3437310 said:I am starting a new career. Any tips how to make older players not to loose so much attributes like in default fifa13? With default settings, players like gerrard, terry, vidic etc. rapidly loose too many attributes.
playergrowth.ini
PHYS_P1_X = 16
PHYS_P1_Y = 65
PHYS_P2_X = 22
PHYS_P2_Y = 110
PHYS_P3_X = 27
PHYS_P3_Y = 110
PHYS_P4_X = 39
PHYS_P4_Y = 65 <<<make this 80?
SKILL_P1_X = 16
SKILL_P1_Y = 70
SKILL_P2_X = 25
SKILL_P2_Y = 100
SKILL_P3_X = 29
SKILL_P3_Y = 100
SKILL_P4_X = 40
SKILL_P4_Y = 62 <<<make this 88?
MENTAL_P1_X = 17
MENTAL_P1_Y = 85
MENTAL_P2_X = 31
MENTAL_P2_Y = 100
MENTAL_P3_X = 34
MENTAL_P3_Y = 100
MENTAL_P4_X = 40
MENTAL_P4_Y = 90 <<<make this 95?
Idea is to make it realistic.
goldfinger;3436131 said:Use File Master 12.
MichaelCorleone;3437932 said:Its for the youth players Andre. Its in the scouts.ini file.. This was a copy paste from the file I made for your DB, thats why def work rate is max and att is 0 in al cases...