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Ball Revolution 2005

MiCk_10

Reserve Team
Originally posted by cacique4ever
I FOUND THE WAY TO INSTALL THE BALLS WITHOUT PROBLEM!!!

before of all, install the ball revolution in any folder of your choice....(no on ea sports)
then install the ball of your choice and the id of your choice........copy the 4 files of the ball (the o.files and fsh.)and then follow this instructions

1-you have to have "EA GRAPHICS" (search on google) liveplanet.....

2-you have to have "FATBH Builder" (socceraccess)

on ea graphics select:

1- import wizard
2-ad files to an external tar archive(next)
3-(on specify a new existing tar) browse zdata_16
4-(on build a list of files to add to the tar) browse the ball files like (there are 4 for one id)
5-next....and finish(you are almost done)

Finally you have to select FATBH Builder.........and youre done

ENJOY

sorry for bad english

do i need 2 open fixbog2005 b4 do tis steps n after tis use genbh n fatgui?
 

Silencer

Superstar
Originally posted by NunoEspadinha
one thing that i know that always sends me to desktop as soon as i press Continue after a game is the referees and CPU substitutions patch/thing... can't understand why

The CPU substitutionspatch is not a great one, I had to reinstall Fifa because of it :kader:
The referees give no problems what so ever, I've imported the refkits that Pete made and they work just fine ingame.
Ballrevo works only for me if I install it in another dir than Fifa and import the balls with BigRaptor.
 

ricardo_fuller

Youth Team
Yeah, the ballrev works fine if you import it manually using big-raptor, and fat-bh-builder.exe. Maybe the makers of ball rev should just gives us the texture for the balls and we can import them manually. It works with kit-raptor, and also works with boots imported manually :-)
 

GWiDON

Youth Team
Originally posted by ricardo_fuller
Yeah, the ballrev works fine if you import it manually using big-raptor, and fat-bh-builder.exe. Maybe the makers of ball rev should just gives us the texture for the balls and we can import them manually. It works with kit-raptor, and also works with boots imported manually :-)

the final version will be working with FIFAfs and i think that then it will be never crash,
sometimes when i use Kit Raptor and FATbh then game work but in halttime it sometimes crash, and with FIFAfs it never crash, never :rockman:
 

rahulm5

Reserve Team
just installed it on a fresh game....tried it worked when hadnt installed kit raptor...it works if 1 team has 2gk and other 1 doesnt...but if both teams have 2gk kits then its crashing....
which zdata do i restore to remove the program till the new version comes out??

and yup when u gonna release the new version?
 

rahulm5

Reserve Team
hey if it's ready y not release it now....really want to get it working...... but if not which zdata file do i restore to get the original balls back
 

Victory

Club Supporter
i hope th final version can change all the balls because i just found that not only in z_data16..but in z_data18 there is balls too...total about 15 balls in both files.....:)
 

NunoEspadinha

Reserve Team
question: how can i know the ID of the championships/balls?

for example i want the roteiro to be my main ball, but when i play between british or spanish teams i wanted the yellow Nike..
is this possible with this beta version?
________
spanish girl Cams
 

GWiDON

Youth Team
Originally posted by proxnet
hey will ball rev have a ball making tutorial??

use Oedit to open the FIFA 2005\BallRev\model\ .o files of the ball then in oedit load a ball texture ( texture.bmp with numbers and replace step by step the hexagon with numbers to your texture ( edit .bmp files ex in Paint :P)
 


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