Manually Importing Tables Into The Database :
As many have already made changes to their database, i supplied a manual version to import the needed individual tables into the database.
These folders and files are located in the subfolder "manuell_tables" in adboard_patch_fifa15 / databases / path.
You will find the individual team folders and 3 tables (text files), the same for all.
Start DB Master15 and load your database in Origin Games / FIFA 15 / data / db /
Click on the table "sponsors" and then click the little folder with a red arrow (import single table) icon to import the table.
Repeat the steps for the other 3 tables, "dynamicimages", "teamsponsorlinks" and "competitionsponsorlinks".
Save the database.
If you decide on a team and do not want the same adboards for all teams, you change it in the table "stadiums" at any time, even in an ongoing career.
The "stadium" table which you use to disable the adboards, changing the adboard type will force the stadium to use only normal digital bands, which
are then easily assigned individually to each team viaRevolutionMod.
As many have already made changes to their database, i supplied a manual version to import the needed individual tables into the database.
These folders and files are located in the subfolder "manuell_tables" in adboard_patch_fifa15 / databases / path.
You will find the individual team folders and 3 tables (text files), the same for all.
Start DB Master15 and load your database in Origin Games / FIFA 15 / data / db /
Click on the table "sponsors" and then click the little folder with a red arrow (import single table) icon to import the table.
Repeat the steps for the other 3 tables, "dynamicimages", "teamsponsorlinks" and "competitionsponsorlinks".
Save the database.
If you decide on a team and do not want the same adboards for all teams, you change it in the table "stadiums" at any time, even in an ongoing career.
The "stadium" table which you use to disable the adboards, changing the adboard type will force the stadium to use only normal digital bands, which
are then easily assigned individually to each team viaRevolutionMod.