DJDJ said:
How does the shooting curling work?
i know your suposed to adjust the aim when shooting or someting - what direction do i move the analougue stick in when shooting? do i aim wide and try pulling the ball inwards?
What direction do i move the stick to curl it left, say? Left? or down?
im confused??
This thread might help (thanks to frenkie for posting that beautiful chart for logitech gamepad)
http://www.soccergaming.tv/showthread.php?t=136659
Good Luck and hope this helps....
and this from ea sports :
Ball Spin and Set Plays
One of the striking new features in FIFA 07 is that we've been able to re-write the ball physics to create authentic ball spin. This is the first time we've been able to really simulate and recreate the unpredictability of the game in an authentic fashion using the ball. Before in FIFA the animation drove a lot of the outcome of how the ball would react, in time this made the game feel predictable and unrealistic. Now the outcome is driven by the spin of the ball, its power, the attributes of the player and what is going on around the player. It's this context that makes the game much more realistic and unpredictable, so after 100 hours you still feel like you are playing a soccer simulation and not an arcade game.
We thought it was impossible to accurately simulate top spin and back spin in current gen because we have to simulate forward in time in order to make saves that look realistic, which takes a lot of processor power. But one of our new engineers, Don Hung, figured it out using complex physics simulations.
The free kicks take advantage of the new ball physics. Once you have pressed the shoot button, you can use the L-Stick to add top spin (up) to drop the ball over the wall, back spin (down) to keep the ball in the air longer, with or without curl (left or right) to curl it into the net. You can do a low driven shot with L1, or call in a 2nd player to do lay offs, dummies, etc.
Strategy - The Free Kick
Scoring from a direct free kick
First, pick a free kick taker to suit the type of free kick and curl you want to use. Use the new free kick feature to choose the player best suited for the kind of kick you want. Hold R1 to bring up the change kick taker display, than use the left stick to scroll through the players. Players renowned for power are best when a better goal-scoring opportunity is available through a gap in the wall or for powering the ball under a jumping wall. Here are the basic guidelines for scoring:
If you think the wall is going to stand still:
Do not try and drive the ball through the wall
Curl the ball around the wall by applying a finesse shot. Use medium force to get the ball over the wall and keep it rising into the net from a short distance
Alternatively, use a secondary free kick taker to lay the ball off and hit a first time shot with your primary free kick taker from a different angle (preferably a long shot expert and not necessarily a good free kick taker)
If you think the wall is going to jump:
- Curl the ball around the wall by applying a finesse shot. Add more power and topspin on the ball to get the ball to go up over the wall and back down again (it's easier with more skilful players)
- Drive the ball low and hope to sneak the ball underneath the wall and into the bottom corner of the net
- Get you primary free kick taker to step over the ball and the secondary kick taker to blast the ball over the wall as the jumping players land.
- Get the secondary free kick taker to lay the ball off and hit a first time shot with your primary free kick taker from a different angle (preferably a long shot expert and not necessarily a good free kick taker).
If you think the wall is going to charge:
- If using the secondary free kick taker get him to lay the ball off to the side where the charging player is not covering
- Try using the gap in the wall left by the charger to your advantage and send a shot through the wall. Use the charging player’s starting position as a guide
- Curl the ball around the opposite side of the wall from the charging player
- Do not lay the ball off to the same side as the charging player and shoot or try to drive a shot at anywhere near the charging player
Defending a direct free kick
To defend a direct free kick you have to employ a bit of guess work and keep your fingers crossed for a bit of luck. The best practice is to get the wall to cover the part of the goal where there is the biggest gap between your keeper and the post.
A standing wall
The standing wall’s main advantage is that this will block a direct shot and force the opposing player to try and bend the ball around the wall, reducing his chances of scoring. This is effective against free kicks close to the goal.
Jumping wall
Making your wall jump is good for blocking any shots directed over the top and into the top corners of the goal mouth. To make a wall jump press the triangle button. The disadvantage to this tactic is that the goalkeeper will have a reduced visibility for any balls that make it around the wall. Also, this tactic runs the risk of a kick taker blasting the ball under the jumping feet of the wall. This is best used for free kicks taken at distance from the goal.
Charging player in wall
Charging player wall refers to the action of having the defending players run towards the kick taker before the ball is kicked but after the whistle has blown to restart play. To make a player charge out from the wall press the circle button. This can be a risky manoeuvre as it inevitably leaves a gap in the wall for the shot to pass through as the players break ranks. This is best used when a free kick is laid-off for a first time shot by a supporting player or to block a shot that could potentially curl around the wall.