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Adboard Revolution (teams CAN have unique adboards!)

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scouser09

Senior Squad
Some more features:
-Alternate GK kits (see below)
-GK pants can be assigned and used in matches
-Kit details can be changed (name and number colours and fonts, collar type)
-Skin tones can be assigned to players (for tattoos)

A specific GK kit can be assigned to each player kit (eg away kit can use GK2, 3rd kit can use gk3, 4th kit can use gk2). My recommendation would be to use kit type 12 and onwards for extra gk kit textures. You can use kit details assignment to set the name and number colour and collar type for alternate gks if they are different from kit type 2 (default gk kit).



zlatan87: Thanks, that information is helpful.
 

The Danish

Reserve Team
scouser09;3190845 said:
Some more features:
-Alternate GK kits (see below)
-GK pants can be assigned and used in matches
-Kit details can be changed (name and number colours and fonts, collar type)
-Skin tones can be assigned to players (for tattoos)

A specific GK kit can be assigned to each player kit (eg away kit can use GK2, 3rd kit can use gk3, 4th kit can use gk2). My recommendation would be to use kit type 12 and onwards for extra gk kit textures. You can use kit details assignment to set the name and number colour and collar type for alternate gks if they are different from kit type 2 (default gk kit).

You just keep on making fantastic discoveries!! :D
The only thing I now would like to be possible was to make the choice of keeper-kit depending on the kit colours of the opposing team... but perhaps that is a bit too far fetched(?) ;)
 

PuR0sURPo

Youth Team
scouser09;3190845 said:
Some more features:
-Alternate GK kits (see below)
-GK pants can be assigned and used in matches
-Kit details can be changed (name and number colours and fonts, collar type)
-Skin tones can be assigned to players (for tattoos)

A specific GK kit can be assigned to each player kit (eg away kit can use GK2, 3rd kit can use gk3, 4th kit can use gk2). My recommendation would be to use kit type 12 and onwards for extra gk kit textures. You can use kit details assignment to set the name and number colour and collar type for alternate gks if they are different from kit type 2 (default gk kit).



zlatan87: Thanks, that information is helpful.

great work man!

sorry my question, more and the boots?
 

davidmende

Starting XI
scouser09;3190845 said:
Some more features:
-Alternate GK kits (see below)
-GK pants can be assigned and used in matches
-Kit details can be changed (name and number colours and fonts, collar type)
-Skin tones can be assigned to players (for tattoos)

A specific GK kit can be assigned to each player kit (eg away kit can use GK2, 3rd kit can use gk3, 4th kit can use gk2). My recommendation would be to use kit type 12 and onwards for extra gk kit textures. You can use kit details assignment to set the name and number colour and collar type for alternate gks if they are different from kit type 2 (default gk kit).



zlatan87: Thanks, that information is helpful.

You definitely need to change the name for this new enhanced mod, because it covers more than just adboards, so you better start thinking on something more suitable for this amazing thing. (Y)
 

pao4ever

Starting XI
you just took it from my mouth david! I think it should be renamed like "Super Amazing and Unbelievable Patch that makes FIFA a whole new game"!
 

zlatan87

Youth Team
scouser09;3190845 said:
Some more features:
-Alternate GK kits (see below)
-GK pants can be assigned and used in matches
-Kit details can be changed (name and number colours and fonts, collar type)
-Skin tones can be assigned to players (for tattoos)

A specific GK kit can be assigned to each player kit (eg away kit can use GK2, 3rd kit can use gk3, 4th kit can use gk2). My recommendation would be to use kit type 12 and onwards for extra gk kit textures. You can use kit details assignment to set the name and number colour and collar type for alternate gks if they are different from kit type 2 (default gk kit).



zlatan87: Thanks, that information is helpful.

Thanks to you man, i will revolutionize my Fifa 12!!! ;) Very Very Amazing work...
 

V.K

Starting XI
Please don't try to make all the features work in the first release.
We would be very grateful even to have a simple early beta with face and boots features.

I mean, hope the chase for ideal won't last forever ;)
 

davidmende

Starting XI
V.K;3194063 said:
Please don't try to make all the features work in the first release.
We would be very grateful even to have a simple early beta with face and boots features.

I mean, hope the chase for ideal won't last forever ;)

+1, especially having in mind that Rinaldo won´t be developing the next version of Creation Master 12 due to time restrainings. :md:
 

scouser09

Senior Squad
The Danish;3190864 said:
The only thing I now would like to be possible was to make the choice of keeper-kit depending on the kit colours of the opposing team... but perhaps that is a bit too far fetched(?) ;)

This is something I really wanted to do, but I have not been able to find a way to read shirt colours.


V.K;3194063 said:
Please don't try to make all the features work in the first release.
We would be very grateful even to have a simple early beta with face and boots features.

I mean, hope the chase for ideal won't last forever ;)

Actually, all announced features have been completed, I just want to add a few more before the release.
 

zlatan87

Youth Team
scouser09;3194227 said:
This is something I really wanted to do, but I have not been able to find a way to read shirt colours.




Actually, all announced features have been completed, I just want to add a few more before the release.

You are a monster my friend!!!!! Amazing work, for my superpatch 100% progress i'll waiting your release for integrate kits, referee kits, and more!!!

OUTSTANDING!!!
 

davidmende

Starting XI
Scouser i was just wondering if this mod could be implemented in fifa 11?

ps. Your work will bring new life to the fifa modding community, thanks a lot mate.
 

amandeep

Reserve Team
davidmende;3194393 said:
Scouser i was just wondering if this mod could be implemented in fifa 11?

ps. Your work will bring new life to the fifa modding community, thanks a lot mate.

i will try it later tonight and report findings..
 

scouser09

Senior Squad
davidmende;3194393 said:
Scouser i was just wondering if this mod could be implemented in fifa 11?

I tried to adapt the first version of this mod for the FIFA 11 stadium.lua file, however it was not effective (game showed the default adboards). I did this quite quickly so it is possible that my implementation contained errors. I think stadium.lua is different for the two games so trying to use the FIFA 12 version in FIFA 11 should not work.


The mod is nearly complete, the release will most likely be during next two weeks. The one requested feature which has not been added is GK gloves as I am not sure if it is possible and do not want to delay the release trying to find a solution. Any adboard assignments you currently have can be copied into the new version of stadium.lua.
 
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