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Okay I will thank youAlways use CG File Explorer for image importation
One more tool that's great for such a job is Jenkey's FIFA File explorerOkay I will thank you
I do have it on my website but it's not working on my computer win10One more tool that's great for such a job is Jenkey's FIFA File explorer
It is a problem with Adobe i suppose.I know here is just for FIFA16 questions, but i think this problem happens and all fifa games...
Somebody knows wath happens and how fix it ?
Thnxs, but that it´s not the problem......is for FIFA 14..... the image was open with photoshop.It is a problem with Adobe i suppose.
You can install lastest visual c++, if this doesn't work, than look next.
Try this :
Microsoft visual C++ runtime Library Assertion failed
Hi there, I was using my computer but was then abruptly greeted by the error shown below. I did not recall any programs crashing before and had only used Photoshop and google chrome shortly beforeanswers.microsoft.com
Or this:
Has anybody ever had a random window "Microsoft Visual C++ Runtime Library" pop up stating a vulcanjs.node error? It doesn't stop me using photoshop CC but randomly occurs at least once per day. How do I fix this error?
Has anybody ever had a random window "Microsoft Visual C++ Runtime Library" pop up stating a vulcanjs.node error? It doesn't stop me using photoshop - 7485931community.adobe.com
Hey guys, question... what program can I use to play with the kits number positioning???... I usually use CM16 but it has given me errors lately...
Thanks!
Did you find solution for this?I have a similar problem like JochemLFC2 with 1024px kits and 128px logos (like in conversions from FIFA 21). If I edit kit positions in CM the kit logo disappears next time, it changes its resolution zu 256px and the third block (I don't know the name of the purple kit texture in every rx3-file) changes also.
Is there also a solution file for this case? I don't want to change the logo always to a higher resolution; just change kit positions and that's it.
Yes. This one:Did you find solution for this?
There is a file in the place where you have Creation Master installed, which is responsible for saving the kit texture. In my case it is like this: d: \ Program Files \ Fifa Master \ Creation Master 16 \ Templates \ data \ sceneassets \ kit \ This file is named: kit _ # _% _ @. Rx3 By default, its size is 2.5mb and the texture is badge is 256x256. Copy the rx3 RB Leipzig file to this place and give it the same name. I think the problem will be solved.
Bro it's working now thanks for your help, you're nothing but a genius hahah.
I copied scousser kitnumber I renamed the file the one I want that is not really used, then I imported the png files that I made with RX3 Master. that's it thank you <3
did they fix it?I did it exactly the same way. This world is strange.