Yeah, it maximizes the LODs. So no more low poly zombies during gameplay.
Download Link
You gotta use it via Frosty Editor. I tried exporting to mod format for use with Frosty'sModManager but then I can't launch the game. It just gives an error.
Anyway, here's the tutorial to do it by yourself:
Go to
[root]\content\common\configs\lodgroups
Then double click on
player_lodgroup
Now expand
lods> [1]
And then expand
coverage_0,
coverage_1,
coverage_2.
Now at right side, you will see three sets of lodvalues [Each of them represents lod values for each coverage group, highlighted in respective colors].
Set the values to
1000 for
coverage_0
Set the values to
0 for
coverage_1 and
coverage_2
Credits:
Fidel Gameplay
Tajamul Husen
Sami 1999
Thanks to Frosty's tools aswell.
Screenshots:
Also, let me know why exporting it to mod format and trying to launch it via Frosty'sModManager causes error and crash. Maybe I screwed something up? Or maybe it's because of the updates.
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Update: Tutorial for editing LODs with CD File Explorer 18:
Same as Frosty's Editor. But the location is at
"Bundles\win32\fifa\fifagame\fifagame" double click on fifagame.
Then on the bottom section of the tool,
"
fifagame\content\common\configs\lodgroups\player_lodgrp" double click on player_lodgrp.
Then change the values as shown in the screenshot.
You can do the same for all other "member" trees. Just make sure "Coverage 0" is 1000 and "Coverage 1 and 2" are 0 for high and low.
For some reason, the location on File Explorer is different than that of Frosty's editor. But whatever.
Credits:
@regularcat
Special thanks to regularcat for telling me where the files are located on CGFE 18. And thanks to Shawminator for File Explorer 18.