Forlan10
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This is a recurring problem I've been having, and I figured I should open this thread to be more certain that I'll get an answer, and also because I didn't get any meaningful results searching for similar threads (I even tried Googling it, to no avail).
Here's the thing: I have been modding my FIFA 16 by adding new leagues to the game with CM16 - well, I actually use FIFA Infinity's FIP patch as a base (which updates the squads to the 2016-17 season and adds the Brazilian and Japanese leagues), with a few of the African leagues from the (sorely outdated except for Egypt, and hastily put together like every patch FIFA Egypt makes) Arabian Eagle Patch added on. Anyway, I added the leagues, created also a couple of NTs (both male and female), and tested them in the game's Kick Off mode, where they proved to work just fine.
However, every time I try to start a tournament, after I choose a team and proceed, the game crashes back to the desktop. I made sure to use existing tournament IDs when making the league structures for the African leagues (I only imported the teams, because CM16 treats league structure separately), and I always regenerate my files with FHL-BH every time I save them to make sure nothing will go wrong, but I still have the same problem.
Is there anything I'm neglecting? Please inform me whether or not this is the case, and provide me a solution.
Thanks in advance.
Here's the thing: I have been modding my FIFA 16 by adding new leagues to the game with CM16 - well, I actually use FIFA Infinity's FIP patch as a base (which updates the squads to the 2016-17 season and adds the Brazilian and Japanese leagues), with a few of the African leagues from the (sorely outdated except for Egypt, and hastily put together like every patch FIFA Egypt makes) Arabian Eagle Patch added on. Anyway, I added the leagues, created also a couple of NTs (both male and female), and tested them in the game's Kick Off mode, where they proved to work just fine.
However, every time I try to start a tournament, after I choose a team and proceed, the game crashes back to the desktop. I made sure to use existing tournament IDs when making the league structures for the African leagues (I only imported the teams, because CM16 treats league structure separately), and I always regenerate my files with FHL-BH every time I save them to make sure nothing will go wrong, but I still have the same problem.
Is there anything I'm neglecting? Please inform me whether or not this is the case, and provide me a solution.
Thanks in advance.