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Programs & Files [tokke001]

Probably only this version has been preserved
It’s very sad, in the 2014 version there were a lot of exclusive faces
 
Does anyone still have these files or know where I can download them?
- FIFA Online 3 (Old FIFA 11 engine) - Extracted files : Link
- FIFA Online 3 (New F12/13 impact engine) - Extracted files : Link

I think it s the first link u need?

See also the first post of the thread for an overview of all my files
 
@tokke001 , thank you so much. :-) I have two questions for you:

One is, I’m not sure if it's just an issue on my end, but when using the above Creation Master version, after loading the FIFA 15 database, the kits appear completely without textures in the preview. Only the main colors are visible, which we also define on the side (separate 3 colors for the shirt, shorts, and socks). Do you have any idea what might be causing this? I haven’t encountered this issue with the basic version of Creation Master 15, nor has this anomaly occurred with any other version of Creation Master for me.
There might be such bugs in the tool if i remember correct
My second question is: am I understanding correctly that the addition of generic model IDs is a way to potentially convert generic models and textures from newer games, which we can manually install to the new IDs?

Thanks a lot in advance for your answers! :-)
Yes,
Fifa 15 is different

but my fifa 11 2023-24 patch had from fc24:
ALL generic hair models
All new generic hair colours
All head models
Face texts, new beards, eyebrows, ...

So i could just have the same generic faces from fc24 to 11
 
- FIFA Online 3 (Old FIFA 11 engine) - Extracted files : Link
- FIFA Online 3 (New F12/13 impact engine) - Extracted files : Link

I think it s the first link u need?

See also the first post of the thread for an overview of all my files
In these files the faces are already from fifa 15, without exclusives like Reus, Jovetic, Fabio, Vertonghen, Demba Ba etc. As i remember this faces were in 2013-14 Patch for F11, but not a single link in the thread works anymore
 
How can I convert ARGB to DDS, is there any method?

Captura de pantalla 2025-02-08 113323.png
 
In these files the faces are already from fifa 15, without exclusives like Reus, Jovetic, Fabio, Vertonghen, Demba Ba etc. As i remember this faces were in 2013-14 Patch for F11, but not a single link in the thread works anymore
U can also find them in latest patch then, i never deleted faces :

I think
 

FC Online 4 - Export Tool (v2.1.5)​


Tool for exporting 'dumping' files from .big files of the game FC Online 4 (formerly known as fifa online 4),
23/24 version !

View attachment 170289

Changelog:

[v2.1.5]
Fix: Wrong decompressing of chunklzma files, producing error "cant read past end of stream"
-> new/faster decompress methods

[v2.1.4]
Minor improvements

[v2.1.3]
Fixes/improvements for 2023/24 FCO4

Info:

1. Export Files
based on selfmade script,
wich dumps files wich are compressed by these formats :
10FB, Chunkzip(2), Chunkref(2), Chunklzma,
Chunklzx, Chunklz4, Chunkunc, Chunzstd, Chunoodl, EASF

Files wich arent compressed will get exported wrongly !

2. Decompress files
works with the BMS script,
formats supported :
10FB, Chunkzip(2), Chunkref(2), Chunklzma,
Chunklzx(2), Chunklz4, Chunzstd, Chunoodl

3. Sort/Name Files
will sort files by :
* Rx3 file or other ?
* FileType
* will get file info from the rx3-nametable : if there are ids (some hair/hairlod models) present, they will be visible !

4. Name Files
it will compare the FO4 files with other files, and name it
ex. Compare with FIFA 21 Switch / older FO4 updates

! FO4 .big files dont contain the filenames :
so u ll need use this option or else find out the filenames yourself !

Code:
  -> How it works?
    * Models: vertices (position or Uv data) will be compared
    * textures: small sizes (mipmaps) will be compared
  -> Notes
    * u need do all files seperatly: hair models/ hair textures/ ... all seperatly
    * Models files works the best, textures less and may vary:
        ex. for faces: recomended to use the head-models as id-list !
    * multiple similar files may be found, and will be added to the filename
        ex. name "File_228_face_5589_0_0_0_0_0_0_0_0_textures_face_5589_0_1_0_0_0_0_0_0_textures.rx3"
    * Filenames are always alphabetic (not numeric) saved in .big,
      making it easier to locate missing filenames


Download:

Hi mate, thank you for sharing this tool for us. I am a facemaker for PES2021, I convert and share faces from fifa/fc series to PES. And I like to collect every face model from FIFA and efootball.

A while ago, I solved the issue of not being able to import rx3 to Blender. Now I want to try exporting rx3 files from .big files myself, but I still can't figure out which player's ID corresponds to each RX3 file.

May I ask if there is any way to obtain the ID of each RX3 file? I saw your description, is this the only way to know ID by comparing it with an old version .big files?

Sorry, I used a translator to write. Please help🙏🙏

1739355625661.png
 
Hi mate, thank you for sharing this tool for us. I am a facemaker for PES2021, I convert and share faces from fifa/fc series to PES. And I like to collect every face model from FIFA and efootball.

A while ago, I solved the issue of not being able to import rx3 to Blender. Now I want to try exporting rx3 files from .big files myself, but I still can't figure out which player's ID corresponds to each RX3 file.

May I ask if there is any way to obtain the ID of each RX3 file? I saw your description, is this the only way to know ID by comparing it with an old version .big files?

Sorry, I used a translator to write. Please help🙏🙏

Noir et Jaune Foncé Gamer Survie YouTube Vignette (5).png
 
Hi mate, thank you for sharing this tool for us. I am a facemaker for PES2021, I convert and share faces from fifa/fc series to PES. And I like to collect every face model from FIFA and efootball.

A while ago, I solved the issue of not being able to import rx3 to Blender. Now I want to try exporting rx3 files from .big files myself, but I still can't figure out which player's ID corresponds to each RX3 file.

May I ask if there is any way to obtain the ID of each RX3 file? I saw your description, is this the only way to know ID by comparing it with an old version .big files?

Sorry, I used a translator to write. Please help🙏🙏

You want export files from fifa online 4 with my fo4 export tool?
Because the filenames are indeed missing

If u want export files from other other games,
U should use tools like filemaster (available on fifa-infinity.com)
 

FIFA 14/16 - Generic Hair color lists


i ll post here the Hex color codes,
used ingame for coloring the 'grey' generic hair textures

* the values are from the player.lua file:

u have there 'hairColourList' wich u can edit if u want more or different generic haircolours ingame

* the order is the value used in the database
00edac57 = haircolourtype 0
000e0e0d = haircolourtype 1
...

* u need to color the grey generic hair textures with these values

see this site for getting the rgba values:


FIFA 14
Code:
00edac57
000e0e0d
00a07741
001f160e
00ffd286
006e4d2b
003b2816
00782c08
00c8c9cf
00525355
00345a34
00263f67
00f62f0a

FIFA 16
Code:
00edac57
000e0e0d
00a07741
001f160e
00ffd286
006e4d2b
003b2816
00782c08
00c8c9cf
00525355
00345a34
00263f67
00f62f0a
 

FIFA 14/16 - Generic Hair color lists


i ll post here the Hex color codes,
used ingame for coloring the 'grey' generic hair textures

* the values are from the player.lua file:

u have there 'hairColourList' wich u can edit if u want more or different generic haircolours ingame

* the order is the value used in the database
00edac57 = haircolourtype 0
000e0e0d = haircolourtype 1
...

* u need to color the grey generic hair textures with these values

see this site for getting the rgba values:


FIFA 14
Code:
00edac57
000e0e0d
00a07741
001f160e
00ffd286
006e4d2b
003b2816
00782c08
00c8c9cf
00525355
00345a34
00263f67
00f62f0a

FIFA 16
Code:
00edac57
000e0e0d
00a07741
001f160e
00ffd286
006e4d2b
003b2816
00782c08
00c8c9cf
00525355
00345a34
00263f67
00f62f0a
The Office Pam GIF
 
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