I ll post here faces made by ea only,
Mostly because of my lack of time...
But others can try convert (and if the owner of the face allow ofc),
My conversion tools are also avaible for download...
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I ll post here faces made by ea only,
I used the convert tools, they work great for almost every face. but for some reason the hairfile glitches of some files. i converted them en they show correctly in creation master (look the picture) but when i play the game the hair glitches.U did what exactly?
@tokke001 Do you know how to fix this hair glitch?
yes, it is something that s being talked about:Hi, Tokke001!
It's optical illusion or this faces (like Beckham) really have a normal head size?
I download faces from Dimitri's thread for FIFA 14, but most of them have a big heads, this very annoying.
And is it possible to manually scale that faces in Blender?
Sorry for offtop.
i think i have seen it , yes
the headlod is loaded through the player.lua file :Is it possible to load specific head lod (not hair lod) with lua? Because original head lod uses the old UV and texture.
If you're planning to use all faces with same UV, you can just replace original head lod. But if you want to mix faces with different UVs, there will be problems.
I'd be glad for Gervinho, but what about bumps?The idea is to bring the same FIFA online 3-face pack for FIFA 14 :
but something i noticed :
FIFA online 3 had 2 different game-engines with 2 different head-types (mouth/ear placements)
- FO3 before 2014 :
* FIFA 11 engine
* head-types (mouth/ear placements): 'FIFA 14 and later' formats
- FO3 after 2014 :
* Impact engine (FIFA 12/13)
* head-types (mouth/ear placements): older 'FIFA 12' formats
-> for example the same Gervinho exists at both FO3 versions,
but with a different head-type (mouth/ear placements) :
the idea is (similar with my FIFA 11 pack),
to convert as much as possible from the older (before 2014) FO3 version to FIFA 14 :
because those headtypes are more similar to FIFA 14
i need make adjustments to my tool,
for allowing vertexformats similar to FIFA 11
then i ll upload![]()
Nice, can't wait!The idea is to bring the same FIFA online 3-face pack for FIFA 14 :
but something i noticed :
FIFA online 3 had 2 different game-engines with 2 different head-types (mouth/ear placements)
- FO3 before 2014 :
* FIFA 11 engine
* head-types (mouth/ear placements): 'FIFA 14 and later' formats
- FO3 after 2014 :
* Impact engine (FIFA 12/13)
* head-types (mouth/ear placements): older 'FIFA 12' formats
-> for example the same Gervinho exists at both FO3 versions,
but with a different head-type (mouth/ear placements) :
the idea is (similar with my FIFA 11 pack),
to convert as much as possible from the older (before 2014) FO3 version to FIFA 14 :
because those headtypes are more similar to FIFA 14
i need make adjustments to my tool,
for allowing vertexformats similar to FIFA 11
then i ll upload![]()
FIFA Online 3 to 11 (StarHeads) v1.2
I updated the pack with 100 faces from 'FIFA online 3 season 2017 (Impact engine)' :
O. Kahn
Moon Chang Jin (Sangju Sangmu FC)
Jang Hyeon Soo (al hilal)
Kwon Chang Hoon (Freiburg)
Han Chan Hee, Cho Young Wook (FC Seoul)
Lee Seung Woo (Portimonense SC)
Thamsatchanan, C. Songkrasin (HC Sapporo)
Paik Seung Ho (SV Darmstadt 98)
...
-> Link : Here
Note:
* These faces where also included at the 2020-21 patch v1.1
This is just a great idea. Nobody has done this for FIFA 14 yet. I've tried converting FO3 faces with your tool. First I convented head models from FO3 to FIFA 11 and then from FIFA 11 to FIFA 14. And it worked. In any case, the game did not crash for me and the faces didn't look bad in the game. Here is a list of faces that I could recognize by FIFA idThe idea is to bring the same FIFA online 3-face pack for FIFA 14 :
but something i noticed :
FIFA online 3 had 2 different game-engines with 2 different head-types (mouth/ear placements)
- FO3 before 2014 :
* FIFA 11 engine
* head-types (mouth/ear placements): 'FIFA 14 and later' formats
- FO3 after 2014 :
* Impact engine (FIFA 12/13)
* head-types (mouth/ear placements): older 'FIFA 12' formats
-> for example the same Gervinho exists at both FO3 versions,
but with a different head-type (mouth/ear placements) :
the idea is (similar with my FIFA 11 pack),
to convert as much as possible from the older (before 2014) FO3 version to FIFA 14 :
because those headtypes are more similar to FIFA 14
i need make adjustments to my tool,
for allowing vertexformats similar to FIFA 11
then i ll upload![]()
This is just a great idea. Nobody has done this for FIFA 14 yet. I've tried converting FO3 faces with your tool. First I convented head models from FO3 to FIFA 11 and then from FIFA 11 to FIFA 14. And it worked. In any case, the game did not crash for me and the faces didn't look bad in the game. Here is a list of faces that I could recognize by FIFA idView attachment 64160
These faces would be useful for both Classic Patch and National Teams Patch. And another list with faces that I could not recognize not by id, not by their appearance. I think these are Asian classic players. View attachment 64161
Thanks for the info180617 is Hendro Kartiko (Indonesian retired goalkeeper)
Oh my god! If you want, please sent me all!This is just a great idea. Nobody has done this for FIFA 14 yet. I've tried converting FO3 faces with your tool. First I convented head models from FO3 to FIFA 11 and then from FIFA 11 to FIFA 14. And it worked. In any case, the game did not crash for me and the faces didn't look bad in the game. Here is a list of faces that I could recognize by FIFA idView attachment 64160
These faces would be useful for both Classic Patch and National Teams Patch. And another list with faces that I could not recognize not by id, not by their appearance. I think these are Asian classic players. View attachment 64161