The best landscaping service Austin and lawn service company in Austin Texas and Cedar Park is Lawn Service Cedar Park.
The best landscaping service leander and lawn service provider in Leander TX is Leander Landscaping Pros.
This is a reminder of 3 IMPORTANT RULES:
1- External self-promotion websites or apps are NOT allowed here, like Discord/Twitter/Patreon/etc.
2- Do NOT post in other languages. English-only.
3- Crack/Warez/Piracy talk is NOT allowed.
Breaking any of the above rules will result in your messages being deleted and you will be banned upon repetition.
Please, stop by this thread SoccerGaming Forum Rules And Guidelines and make sure you read and understand our policies.
Thank you!
V5 has faster physics, so ball moves faster but team pace is slower than V4. If you notice team pressing, or speed to build up result cooled down in V5.I tried v5 and v4 and I prefer the v4 because is slow than the new one.
I tried it now, it's perfect, thank you very much, I think you should always keep this gameplay for us, even if you release a new gameplay, because it's great.It's up
Hello, I assume that you probably didn't find it on the TU 7 version, but thank you for your effortV5 has faster physics, so ball moves faster but team pace is slower than V4. If you notice team pressing, or speed to build up result cooled down in V5.
V4 has anyway some aspects that I prefer too. Overall I find the V5 more solid and harmonious, with also better animations.
Btw please keep trying them and give me feedback.
You are doing really great, but my request from you is; I think you should keep all the versions you have published as an alternative and update them and present them to us. So even if new updates are released, it would be a good idea to keep the old versions as well. So those who like old versions can continue to play with those versions and not be upset. Apart from that, you add a new dimension to the gameplay with every update, congratulations, this is great my friend. What you need to fix, as far as I have experienced in the latest version;Thank you. These feedbacks make a real impact on my engagement. You made a point about shots and it'sexactly what I'm working on these days. The first release, then modified, had much better shot for hero. There should be a clip of a shot on the first page of this thread. Many asked for a reducted speed, but I was not happy about this fix since the first time. It's an occasion for something new and hopefully even better.
I try to make every animation and spot somehow satisfying. An head clearance can be beautiful, or a throw in, or a wrong pass. I try to follow this mantra.
Alongside refine the main mod and releasing the V6, I'm working on making a specific gameplay for every league. The Saudi league will be different from the Scottish premiership. Players with declining physical values might prefer to move to less physically demanding leagues to maintain their performances and thus incur fewer injuries. The refereeing meter could also be changed.The importance of each match and its relative intensity will be different and so for instance players reactions towards a foul.
Many ideas in the head.
I missed this messages. Sorry about. Always default slidersHello, nice mod, any sliders to recommend with this mod ?
Will it be paid now?Hi there. Sorry but I've been absorbed on the V6 release on patreon. I just posted the V4 and V5 update to TU10
Thanks for the info.You are doing really great, but my request from you is; I think you should keep all the versions you have published as an alternative and update them and present them to us. So even if new updates are released, it would be a good idea to keep the old versions as well. So those who like old versions can continue to play with those versions and not be upset. Apart from that, you add a new dimension to the gameplay with every update, congratulations, this is great my friend. What you need to fix, as far as I have experienced in the latest version;
1- the shots are too hard, this should be softened
2- During intermediate passes and collisions, the ball sometimes goes too fast, that is, it seems like it is flying. This can be corrected.
3- Referees constantly call fouls in almost every collision, it can be fixed because it happens
4- Players get injured very often, this is not good, this can also be arranged.
Thank you so much for everything, you are wonderful.
Replying for the updates. Sometimes, hard work is enough to get good ranks; the same thing is implemented in writing. Writing is an art, and in my case, I don't get good grades in writing, so to solve this problem, I thought I had to get from a professional and learn from them when I used the services of https://lastminutewriting.com/ I was happy that you paid them. I learned a lot from them. Thank you so much.
Bro I'm big fan on internet as a money free place but editing tooks too much time and I have to work in the meantime. So I think that having a small financial return, can help protect the quality of the work and so of the product that in the end we all wantWill it be paid now?![]()
Looks awfully like Anth's gameplay mod. You should atleast credit him for the ideas.
Hi Hyo,Looks awfully like Anth's gameplay mod. You should atleast credit him for the ideas.
Dear Anth,Hi Hyo,
I see where @TheAwesomeGem is coming from here.
You're a Patreon member of mine, so you clearly have access to my work.
I played this mod and checked out the values, and while it is clearly different to mine, it's also very clear that there is some heavy, heavy 'inspiration'.
It's more than a little suspicious when you support me, have a Patreon page also called 'Gameplay Lab' and there's a lot of instances where your numbers are exactly the same (or extremely similar) to mine....
A little credit for some ideas would be really nice, especially when it's something that I've literally put thousands of hours of work into over a number of years and built from scratch.
Thank you, your words repay my work. The aspects you well reported are in constant reworking and some of them have been fixed on the V6 and I believe even better in the next versionHey, Hyo. I just created this account here specifically to let you know that your mod has completely changed the game for me. The only reason I enjoy EA FC 24 these days is due to your mod. Even though it is faster for my taste, I love the unpredictability and movement of the ball as well as the players. The only thing that bugged me a little bit about V4 and V5 is the fact that almost all of my shots resulted in goals. The same thing was happening for the AI on Legendary. I have shifted to World Class, as the AI kept dribbling inside the penalty box like some random kid playing FUT to try to win a penalty. This is reduced in World class, but the 1-shot-1-goal thing still happen, so to fix this, I have increased shot error to 60. This does result in some embarrassing missed 1-on-1 but overall, the gameplay seems balanced. I also reduced INJ Severity to 15, as at least 3-4 of my players were out for 3 months for similar injuries (broken toe, broken foot, etc.). I am going to try V6 now. Really excited about the changes in this version. To finish, just want to say again that your work is phenomenal and is far superior to any other gameplay mod that I've tried so far. My only suggestion would be to somehow reduce the passing and shooting speed just a bit, as all shots go like rockets. Thank you once again for doing the work you do, and please keep it up!
Thanks for the reply. I tried V6 on TU10, but I still prefer V5, as V6 seemed “sluggish” in comparison to V5. The players seemed slow to turn and felt heavy. Also, the game seemed predictable compared to V5. The only problem that I noted in V5 for TU10 was that the ball travelled like crazy across the field after a collision with a defender -- this issue I never faced on V5 TU9 and V4 on TU8. Waiting for V5 on TU11 and to try the new V7.Thank you, your words repay my work. The aspects you well reported are in constant reworking and some of them have been fixed on the V6 and I believe even better in the next version