Our site is generously sponsored by:

The best landscaping service Austin and lawn service company in Austin Texas and Cedar Park is Lawn Service Cedar Park.

Lawn Care Service of Cedar Park
100 E Whitestone Blvd
Ste 148, #166
Cedar Park, TX 78613
(512) 595-0884

The best landscaping service leander and lawn service provider in Leander TX is Leander Landscaping Pros.

Leander Lawn and Landscaping Pros
1800 Montana Ct
Leander, TX 78641
USA
(512) 468-2670
Please give them a visit!
  • This is a reminder of 3 IMPORTANT RULES:

    1- External self-promotion websites or apps are NOT allowed here, like Discord/Twitter/Patreon/etc.

    2- Do NOT post in other languages. English-only.

    3- Crack/Warez/Piracy talk is NOT allowed.

    Breaking any of the above rules will result in your messages being deleted and you will be banned upon repetition.

    Please, stop by this thread SoccerGaming Forum Rules And Guidelines and make sure you read and understand our policies.

    Thank you!

FIFA Converter (Models & Textures)

@tokke001 isthere any way to get a zoomed in view of a head/face in FIFA model viewer?

1737567200510.png
 
It s like the 3d in creation master by rinaldo:
Left mouse - rotate
Right mouse - zoom
Middle mouse - move
Yes but if I want a closeup, the best I can achieve is this?

1737571361853.png

1737571333064.png


Maybe there is a way to center the camera at the face?
 
It might be something like that. In game, the part around the foot stretches inwards when moving, like it's shrinking where the sock meets the shoe. No error message. I think group 330 and 363 should only be around the ankle, maybe?

The boot should move/stretch a bit with the sock to avoid clashing

But if too much or move wrong is not good

U have screen?
 
View attachment 173985 how solve this? please help
That s from the hair model?
Can u show me the full 3d

Try with this 3d viewer:
 
That s from the hair model?
Can u show me the full 3d

Try with this 3d viewer:
Is from the head model (FIFA 16 to 14) ,and it looks the same in the game . I send the full view later
 
Is from the head model (FIFA 16 to 14) ,and it looks the same in the game . I send the full view later
Also try not import with Creation master, instead just copy the files to the folders

Cm can give errors
 
Tool with multiple options for editing Textures & Models for various games,
quick-convert all your rx3 files !
+ exclusive options (like logo/minis import) for fifa 11 !


View attachment 151280

Latest tool version :

Download Here (date 29/12/2024) New Version !

Features :
- Textures
* All rx3 texture formats (from all games) supported: Convert/import/export textures
* Rx2 texture formats supported: Export/convert textures from FIFA 07/08/euro08/09 (Xbox360)
* Formats supported: A8R8G8B8, GREY8, GREY8ALFA8, DXT1, DXT3, DXT5, ATI1, ATI2, A32B32G32R32F
* Big/little endian textures supported
* Tiled textures (rx2) supported
* Volume/cubic/faced-textures supported (dds export)
* Export/Import in dds/png/tga/hdr/ktx
* Add rx3 templates for any game
* Automatic sizing/Formats options
* various other options: Remove transparant, copy name table, ...

- Models
* Convert from: any rx3 + rx2 (UEFA CL 06–07/FIFA 07/08/euro08/09 - XBOX360)
* Convert to: any rx3
* Convert what: balls (any), shoes (any rx3), faces, body (some)
* Automatic/manually moving/scaling: example head placements on body
* Automatic NeckType Changing
* Recalculate (vertex) Normals
* Create empty rx3 ball template files, for use in blender !
* CFC support: Export/Import vertices to blender (based on jor1980' scripts: credits to him! )

- Kit Numbers
* Color RGB templates (based on teamkits table)
* generate specific kitnumbers (from teamkits table)

- FIFA 11
* Hair texture convert (New fifas to FIFA 11)
* Haircolours: Fix name table
* Generic haircolours: color RGB templates (FIFA 21 colors)
* Shoes: Fix to create new format (1 file with 2 textures)
* Directly convert rx2 to rx3 (FIFA 11), without templates: example stadiums, files with changing number of textures (glares)
* Artassets: Import mini-kits, mini-faces, team-logos, Countryflags from dds (with auto sizing to FIFA 11 formats)
* Stadiums: Fix Collisions & Material-Names

- Other
* Color: Change RGBA channels
* Change player/team ids, based on a change-list, at lists or filenames
* Decompress / Compress Files: Chunkzip, Chunkref, 10FB, ...
* Create a filelist


Tutorials:
* Color Function (OTHER > Color)
* Renaming Function (OTHER > Files)
* Option "Fix coloring"

Info:
* All known Skeletons-sheet : here

Credits:
* tokke001 (program)
* Dmitri, Beedy (research)
* Rinaldo, jor1980
* Skoczek, Lagwagon93
* Re_coded, chesfunk, asr2001totti, DoradoOroOro, valambrosio2, xulang, Sanyasoccer92, Papinho81 (Testing/support)
* support from the forum !
Hi tokke001. Thanks again for this amazing project tool. Id like to ask you what's the name of the skin texture to be converted? As I could see the name must be precise for the tool to be recognized to be converted.
 
Thanks for this tool but i hope fix somthing example i cant convert file wipe to rx3 or file big and when convert hair the colour change but in old tool no
 
when i convert faces for fifa 15 from fifa 14 or 16 the hair colour yellow convert to brown not yellow how i can fix it plz?
 
View attachment 174328 I'm not using CMView attachment 174331 I use this option in your last version program

Does anyone know how to solve this problem? I converted from FIFA 14 to 16, thanks

View attachment 174480
For who s having errors in the hair models, from modded fifa 16 to 14 or 14 to 16
Check if the files are oke first :

 
Back
Top