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FIFA 16 Women Patch

I still have this Problem. After I made some changes on VfL Bochum Women I only have 5 substitution players available. I also did the repair-thing in the WFP-Selector and recopied the dlc-folder - nothing changed. Can anyone help me? :(

substitute.png
 
I still have this Problem. After I made some changes on VfL Bochum Women I only have 5 substitution players available. I also did the repair-thing in the WFP-Selector and recopied the dlc-folder - nothing changed. Can anyone help me? :(

View attachment 136974
You would have to edit the bank value from 5 to 7 players through CM or in the compdata settings notepad. This increases the value in the reserve bank for that competition.
 
I managed to buy it haha
As far as I played, game went smoothly and I'm really happy for being able to play with my favorite teams

I have experience in modding so if you guys need help with anything just hit me up
are you just buy the ea account or fifa keys?
 
You would have to edit the bank value from 5 to 7 players through CM or in the compdata settings notepad. This increases the value in the reserve bank for that competition.
I tried that and it didn't work. I also recopied the wfp and dlc-folder - nothing changes. It only happens to the edited team, any other team starts normal. This is so annoying :((((
 
Hey. So, I've noticed that despite most players having very fair attributes, most of them adapted from the newer FIFAs, some of them have very weirdly high ones. I was editing Barcelona yesterday and noticed that younger players like Claudia Pina, Bruna Villamala and Jana Fernandez had some "99" attributes even, which seemed very odd, they're very good young players but I don't know what happened there.

Btw, I wonder if we could bring some of the generic faces from newer FIFAs into 16, since 16 seems to have some repeated generic faces like 8000, 8001, 8002, 8501, 8502, 10001 and 10002.

I think we could also use some of them as bases to create new faces, right?
 
I noticed that some faces converted from F23 (C Kelly, L Hemp, O Batlle, etc) have fine hair animation, however when I try to use the faces Nono converted from the World Cup update, I have to set the hairtypecode to 115 which makes the hair completely static.
Why that is? Are those F23 hairs just F16 hairs adapted? I just have no clue and it's giving me a headache, because if I absolutely must to, I'm okay with having the static hair, but I see that some of the converted faces have fine hair and I wanna understand how.
 
I noticed that some faces converted from F23 (C Kelly, L Hemp, O Batlle, etc) have fine hair animation, however when I try to use the faces Nono converted from the World Cup update, I have to set the hairtypecode to 115 which makes the hair completely static.
Why that is? Are those F23 hairs just F16 hairs adapted? I just have no clue and it's giving me a headache, because if I absolutely must to, I'm okay with having the static hair, but I see that some of the converted faces have fine hair and I wanna understand how.
It's only for players that had faces already in FIFA16. All the other female hairs for players that had generic faces in FIFA16 or have been added after the game's release have to have the static hair. Wierdly enough, this problem doesn't exist for male players, only in some instances with very large hair (Marcelo, Ampadu). I wonder if this is something to do with the simplecloth file used for all converted FIFA faces? If it was based off a male player (afaik Messi's file), then maybe a possible fix is to use a female player who has a pony tail &/or long hair?
 
It's only for players that had faces already in FIFA16. All the other female hairs for players that had generic faces in FIFA16 or have been added after the game's release have to have the static hair. Wierdly enough, this problem doesn't exist for male players, only in some instances with very large hair (Marcelo, Ampadu). I wonder if this is something to do with the simplecloth file used for all converted FIFA faces? If it was based off a male player (afaik Messi's file), then maybe a possible fix is to use a female player who has a pony tail &/or long hair?
The players I mentioned (Chloe Kelly, Lauren Hemp, Ona Batlle, etc) didn't have faces until F23, so it's pretty obvious that they were converted, however the hair moves fine.

I would love to know who converted these specific faces from F23 and how did they make the hair animation work.

I'm starting to think that they perhaps reconstructed the F23 hair models using similar ones from F16 and just changing stuff like length and fitting it to the head using Blender, which would make sense, but sounds like crazy work.
 
I noticed that some faces converted from F23 (C Kelly, L Hemp, O Batlle, etc) have fine hair animation, however when I try to use the faces Nono converted from the World Cup update, I have to set the hairtypecode to 115 which makes the hair completely static.
Why that is? Are those F23 hairs just F16 hairs adapted? I just have no clue and it's giving me a headache, because if I absolutely must to, I'm okay with having the static hair, but I see that some of the converted faces have fine hair and I wanna understand how.
I converted all of them. I used F16 hairfiles instead of the F23 ones and tried to make them as accurate as possible...
 
I converted all of them. I used F16 hairfiles instead of the F23 ones and tried to make them as accurate as possible...
Ohhh so you used the F16 hairfiles, yeah that's what I was thinking. Do you generally use generic ones or the ones from real faces?
Either way it must be crazy work, but in the case of real faces, I believe some sort of table or sheet showing what each hairfile looks like would be of great help, do you have anything like that? If not, I could try to work on something like that.
 
What do you guys think of this for a minikit?

Third kits were not used on the women's teams for some reason on FC24, even though the actual teams use them, so I had to try and create a minikit for United's 3rd kit. This is what I came up with, basically just using the Liquify Tool from Photoshop.

It's obviously not super good, but I think it's pretty acceptable.
 

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What do you guys think of this for a minikit?

Third kits were not used on the women's teams for some reason on FC24, even though the actual teams use them, so I had to try and create a minikit for United's 3rd kit. This is what I came up with, basically just using the Liquify Tool from Photoshop.

It's obviously not super good, but I think it's pretty acceptable.
FIFA kit creator has the women's kit model, it is very easy to make minikits from there

 
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