Our site is generously sponsored by:

The best landscaping service Austin and lawn service company in Austin Texas and Cedar Park is Lawn Service Cedar Park.

Lawn Care Service of Cedar Park
100 E Whitestone Blvd
Ste 148, #166
Cedar Park, TX 78613
(512) 595-0884

The best landscaping service leander and lawn service provider in Leander TX is Leander Landscaping Pros.

Leander Lawn and Landscaping Pros
1800 Montana Ct
Leander, TX 78641
USA
(512) 468-2670
Please give them a visit!
  • This is a reminder of 3 IMPORTANT RULES:

    1- This is an English forum. Please post only in English.

    2- This is NOT a commercial or advertising forum. All content must be shared for FREE.

    3- No invites or links to Discord, Telegram, WhatsApp, or similar platforms.

    Please take a moment to review our forum rules and guidelines here: SoccerGaming Rules and Guidelines.

    Thank you!

  • This is a quick notice about an upcoming SITE UPDATE:

    Our new main website will be launching soon. During this transition, there may be brief periods of downtime.

    The SoccerGaming forums will remain accessible directly at:

    https://soccergaming.com/forums

    We appreciate your patience and support as we work on improving the platform for everyone.

    Thank you!

DOWNLOAD [Release-TU17] FC 25 LagBuster Mod

Emran_Ahm3d

Manager
Staff member
Moderator
Messages
1,093
Reactions
1,853
FC 25-LB.jpg

As FC 25's implementation of the Frostbite engine becomes increasingly resource-intensive with each iteration, performance on legacy or lower-end hardware continues to degrade.
This mod addresses that by modifying several high-overhead graphical components to reduce GPU load and improve frame rates without significantly compromising visual clarity.

Changes Made:
  • Texture Resolution: Downscaled across multiple asset groups to reduce VRAM usage.
  • Shadow Quality: Lowered shadow map resolution and cascade levels to minimize GPU computation.
  • Level of Detail (LoD): Adjusted distance thresholds for high-poly models to reduce geometry load at longer ranges.
  • Crowd Resolution: Reduced the polygons used by 3D crowd assets.
  • Cloth Simulation: Disabled or minimized dynamic cloth physics on kits and flags.
  • Mipmapping: Modified mipmap bias to favor lower-resolution levels at distance.
  • Bloom Effect: Significantly toned down to reduce post-processing overhead.
  • Depth of Field (DoF): Reduced the amount blur computations.
  • Anti-Aliasing: Reduced high-cost TAA with the light-weight FXAA.
  • Dynamic Resolution Scaling: Tuned thresholds for more aggressive downscaling under load.
  • Cloth Wrapping System: Optimized deformation logic for improved CPU/GPU performance.

Note: To apply the optimizations, set your in-game Graphics Preset to Low.


 
Last edited:
Back
Top