Hello friends, how are you? I'm trying to add player faces in FC 25 for PS4, I made all the texture conversions and applied them with FMT in edit mode, the game manages to load the textures and meshes but it has a bug, you can see it in the photos, it looks like some coordinates are loaded wrong, but really my knowledge is very limited and I can't figure out what the problem is or how to solve it. The only thing I could notice in parameters that change when replacing the original mesh with the new one is the following "Computedeformer - Type - Value 2" that changes to 0 when I replace the meshes.
I know that there is not that much knowledge in console mod, but I feel that I am so close that I would really appreciate if someone could contribute ideas on how to solve it. Thank you very much.
I know that there is not that much knowledge in console mod, but I feel that I am so close that I would really appreciate if someone could contribute ideas on how to solve it. Thank you very much.