Our site is generously sponsored by:

The best landscaping service Austin and lawn service company in Austin Texas and Cedar Park is Lawn Service Cedar Park.

Lawn Care Service of Cedar Park
100 E Whitestone Blvd
Ste 148, #166
Cedar Park, TX 78613
(512) 595-0884

The best landscaping service leander and lawn service provider in Leander TX is Leander Landscaping Pros.

Leander Lawn and Landscaping Pros
1800 Montana Ct
Leander, TX 78641
USA
(512) 468-2670
Please give them a visit!
  • This is a reminder of 3 IMPORTANT RULES:

    1- This is an English forum. Please post only in English.

    2- This is NOT a commercial or advertising forum. All content must be shared for FREE.

    3- No invites or links to Discord, Telegram, WhatsApp, or similar platforms.

    Please take a moment to review our forum rules and guidelines here: SoccerGaming Rules and Guidelines.

    Thank you!

  • This is a quick notice about an upcoming SITE UPDATE:

    Our new main website will be launching soon. During this transition, there may be brief periods of downtime.

    The SoccerGaming forums will remain accessible directly at:

    https://soccergaming.com/forums

    We appreciate your patience and support as we work on improving the platform for everyone.

    Thank you!

FIFA Infinity Patch 14 v9 (Official HBZ 25/26 Edition)

Please master can you teach me how to add more call names?

I found a lot of call names for players in creation master but I don't know how to import it with dB master.

Also,I've gotten the files activating the UCL intro music from Ariel's mode .

Please can I share?
If you can find more name matches in CM15, you can assign them using that. You do not need DB Master. Not all call names will be available in your language, even if it is listed. Also, remember that the game is 11 years+ old now a lot of call names are simply unavailable.
Yes, you can share, but the files are already in the mod.
 
This very much sounds like you have commentary audio turned off. You need to turn it on in settings.
Under settings, the commentary line is 'undefined' while commentary team is default. I can't change both as they're greyed out so I can't click them. Never had this issue with previous versions though
 
View attachment 183523
FIP 14 v8.12 - OUT NOW (02/05/25)

Full details are in the READ ME.txt file contained in the download files.
v8.12
-------
Fixed nationality issue for swapped nation players
Fixed issue with the following teams crashing due to corrupted crests:
  • Club Blooming
  • Côte d'Ivoire
  • Saudi Arabia
  • IR Iran
  • FC Polissya Zhytomyr
  • Egypt
  • Minnesota United FC
  • CF Montréal
  • Portland Timbers
  • Seattle Sounders FC
  • FK Cukaricki
  • FK Novi Pazar
  • 1. FC Heidenheim 1846
  • FC Ingolstadt 04
  • Red Star FC
  • USL Dunkerque
  • Nea Salamis Famagusta FC
  • Enosis Neon Paralimni FC
  • AEL Limassol FC
  • Pafos FC
  • Aris Limassol FC
  • Omonia Aradippou
  • PAS Lamia 1964 FC
  • CD Huachipato
  • CD Palestino
  • Club Aurora
  • Qatar
  • Rodez Aveyron Football
DOWNLOAD LINKS:
FIP14 v8.12
Hi Harry, has the celebrations been added back into them game as some celebration inputs are not available, and aren’t registering?
 
@Harry BullZak (and others who may know): if I want to move a league from the UEFA patch (one from those with ID swapping) into the main database in order to get rid of the career mode limitations (objectives, request funds, national team management), I wonder whether we could gather a list of steps which would be involved in this?

Unfortunately I am entirely ignorant regarding pretty much anything beyond the database. So as far as the database is concerned I'd think of the following steps:
  1. Prepare: revert nationality IDs back to their original values in the FIP14v8 UEFA DB.
  2. Export league, teams, players, artwork from the FIP14v8 UEFA DB (need to explore whether CM14's patch mechanism will do here).
  3. Choose a league to replace in the regular FIP14v8 DB and remove it (league, also the teams and players I don't want to keep, except of course for those referenced elsewhere, like in national teams).
  4. Import league, teams and players into the FIP14v8 DB. The league to import should have the same ID as the league I replace, correct?
But now come the open points:
  • What about all the other data related to the league, such as banners, news etc.? I don't know how this works internally.
  • Will the above approach work at all? What is still missing?
  • When exporting all this, the DB alone is not enough of course. Somehow one will need to keep track of everything added so that it can be distributed.
If I can get this to work and make it simple and idiot-proof enough I hope it could probably even become a starting point to some kind of a community effort allowing to extend Harry's excellent work for leagues he may not have the capacity to maintain in the future:
  • We maintain teams, players and league in the database.
  • This can be applied on top of a patch keeping the "mainstream" leagues up to date.
  • The database plus additional files can be shared with others who want that same league for themselves.
What are your thoughts on this?
 
Under settings, the commentary line is 'undefined' while commentary team is default. I can't change both as they're greyed out so I can't click them. Never had this issue with previous versions though
I don't think this has anything to do with the mod. This seems like you do not have a language selected. Have you deleted your language files?
Example:
FIFA 14\GDFBinary_en_GB.dll
FIFA 14\Game\eng_us.big
FIFA 14\Game\eng_us_2.big
FIFA 14\Game\english_gb.big

Your language may not be GB

Hi Harry, has the celebrations been added back into them game as some celebration inputs are not available, and aren’t registering?
I haven't done anything different with celebration, so there hasn't been any removal or adding back. I'm not quite sure why you can't do certain celebrations. Is this file present?
FIFA 14\Game\cl.ini

@Harry BullZak (and others who may know): if I want to move a league from the UEFA patch (one from those with ID swapping) into the main database in order to get rid of the career mode limitations (objectives, request funds, national team management), I wonder whether we could gather a list of steps which would be involved in this?
Moving the league makes no difference. These scripts control whether you have objectives or can request funds
script_activate_additional_leagues.bat
script_deactivate_additional_leagues.bat
Note: You cannot have objectives or request funds in any non-default FIFA 14 leagues. More accurately, only the league IDs that are used in the default F14 will have objectives.
If you want objectives for the Ukrainian league, you can swap the league ID with another league. Example:
  • Swap 332 (Ukraine League) with 65 (Ireland League)
  • Swap all assets related to those league IDs, like trophies, wipes, and league logos
  • Team IDs do not need to be changed
  • Changes to the compdata will be required. Most people will fail here.
I choose not to do this, in favour of expanding all playable leagues, but there are features in Version Manager that can allow some of the graphic changes to be done. The changes in the DB have to be done first though. Alternatively...

Unfortunately I am entirely ignorant regarding pretty much anything beyond the database. So as far as the database is concerned I'd think of the following steps:
  1. Prepare: revert nationality IDs back to their original values in the FIP14v8 UEFA DB.
  2. Export league, teams, players, artwork from the FIP14v8 UEFA DB (need to explore whether CM14's patch mechanism will do here).
  3. Choose a league to replace in the regular FIP14v8 DB and remove it (league, also the teams and players I don't want to keep, except of course for those referenced elsewhere, like in national teams).
  4. Import league, teams and players into the FIP14v8 DB. The league to import should have the same ID as the league I replace, correct?
You are kind of right, although I wouldn't suggest you delete the league, but swap the IDs instead.
A tip for this would be to use CM14. This contains a useful feature that will swap the leagues, league logos, league names, and trophies.
You can also do all of this inside the UEFA database. No need to copy files from one DB to another.

I won't comment on the rest, as that's up to the community, but I'll be around to teach people what to do.
 
Thank you for your reply, Harry!

To be precise, I don't really mind objectives or "requesting funds" that much, but I'd really like to be able to manage national teams. If that is something you're going to look into anyway things would turn out far easier of course.

But nevertheless, inevitably, a few more questions 😉

If you want objectives for the Ukrainian league, you can swap the league ID with another league. Example:
  • Swap 332 (Ukraine League) with 65 (Ireland League)
  • Swap all assets related to those league IDs, like trophies, wipes, and league logos
  • Team IDs do not need to be changed
  • Changes to the compdata will be required. Most people will fail here.
This would look like the easier option if there weren't the last point. Naively speaking: how difficult is the part with the compdata?

Alternatively...

You are kind of right, although I wouldn't suggest you delete the league, but swap the IDs instead.
A tip for this would be to use CM14. This contains a useful feature that will swap the leagues, league logos, league names, and trophies.
You can also do all of this inside the UEFA database. No need to copy files from one DB to another.
As this part would be "alternatively", I am a bit confused here, because if following your advice and doing this all inside the UEFA database, would I not have to change the compdata here, too? Or is this something that CM14 would do for me?

I guess I'll just have to try.
 
Dear Harry, please add next update the following well-known good players as free agents:
- Neymar Junior id 190871 (previously played by Al Hilal, now by Santos BRA);
- Yaroslav Rakitsky id 195861 (formerly of Shakhtar D., now Chornomorets Odessa UKR);
– Paul Pogba id 195864 (formerly of Juventus, now a Free Agent);
- Pablo Cesar Solari Ferreyra id 256509 (formerly of River Plate, now Spartak Moscow RUS)
- Levi Samuel García id 229153 (formerly performed by AEK Athens, now by Spartak Moscow RUS)
- Ionuț Nedelcearu id 242614 (formerly performed by Palermo ITA, now by Akron Togliatti RUS)
– Álvaro Valles id 246657 (formerly performed by Las Palmas SPA, now – Free agent)
- Oscar dos Santos Emboaba Junior ID 188152 (formerly SH Port CHINA, now Sao Paolo BRA)
- Sergio Ramos ID 155862 (formerly Sevilla ESP, now Monterrey MEX).

These important players are not present after the winter weather. Maybe someone will add to the list.
 
Last edited:
@Harry BullZak I've managed to sort out the celebration inputs as all I had to do was copy and paste this code into the cl.ini file:
[]
DISTRIBUTE_ANIM = 1
UNLOCK_ALL_UCC = 1
UCC = 1

Now all the celebration inputs can be registered when I score. Cheers, Harry!
 
I have a question, does making graphic changes in CM15, like change kitnumber colour, will this effect on carreer I'm playing? Thanks.!
 
Just a minor nitpick, but why is West Ham's London Stadium turf green and not claret like in real life? It looks like green TV static.
Screenshot 2025-05-02 174359.png
 
Last edited:
Thank you for your reply, Harry!

To be precise, I don't really mind objectives or "requesting funds" that much, but I'd really like to be able to manage national teams. If that is something you're going to look into anyway things would turn out far easier of course.

But nevertheless, inevitably, a few more questions 😉


This would look like the easier option if there weren't the last point. Naively speaking: how difficult is the part with the compdata?


As this part would be "alternatively", I am a bit confused here, because if following your advice and doing this all inside the UEFA database, would I not have to change the compdata here, too? Or is this something that CM14 would do for me?

I guess I'll just have to try.
Yes, I'm looking at the international management. I'll try to improve this.

The 'alternatively' is me saying you have more than one choice. I think the CM14 route is probably best for you. Editing the compdata is easy, to be honest. I'll just have to explain what to do. If I don't come back in a week, remind me. In the meantime, have a look and try some stuff out. Expect it to break.

@Harry BullZak I've managed to sort out the celebration inputs as all I had to do was copy and paste this code into the cl.ini file:
[]
DISTRIBUTE_ANIM = 1
UNLOCK_ALL_UCC = 1
UCC = 1

Now all the celebration inputs can be registered when I score. Cheers, Harry!
The cl.ini that comes with the mod has these lines already, so I'm not sure why you didn't have it.

I have a question, does making graphic changes in CM15, like change kitnumber colour, will this effect on carreer I'm playing? Thanks.!
If you are swapping the graphics with another, that won't affect an existing career mode. You can also update the team_xxxxxx.lua files.

Just a minor nitpick, but why is West Ham's London Stadium turf green and not claret like in real life? It looks like green TV static. View attachment 183797
I don't know. I'll take a look.

What graphics mod do you have installed? A colorful picture.
I'd like to know too.
 
Yes, I'm looking at the international management. I'll try to improve this.

The 'alternatively' is me saying you have more than one choice. I think the CM14 route is probably best for you. Editing the compdata is easy, to be honest. I'll just have to explain what to do. If I don't come back in a week, remind me. In the meantime, have a look and try some stuff out. Expect it to break.


The cl.ini that comes with the mod has these lines already, so I'm not sure why you didn't have it.


If you are swapping the graphics with another, that won't affect an existing career mode. You can also update the team_xxxxxx.lua files.


I don't know. I'll take a look.


I'd like to know too.
I think it was when I installed v8.10, v.8.11 and v8.12 updates. It must've overwritten the cl.file during the update process.
 
What graphics mod do you have installed? A colorful picture.
It's included in the game folder. Just go to Game/fip/_mods and click on F14 HBZ Graphics Mod and HD Graphics Pack. Really enhances the game if you install both of them. Also, I've installed enhanced weather effects.
 
Back
Top