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[FIFA 16] CPU vs CPU sliders for high-scoring matches

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I don't know if people still care about this CPU vs CPU genre in FIFA 16, but well, here I am to make a new post in this topic, I guess?

Well, I wanted to play FIFA 16 for a while because of the nicer looking gameplay and also because of the patches, and I like to make some CPU vs CPU tournaments between teams, simulating each game and making my own commentaries like a real game. And I wanted to make it in FIFA 16 too! So I look after some sliders for this specific purpose in this forum and other places in the web, and most of the sets that I found didn't really brought too much difference to the default matches overall.

Most of the scores that I get while testing are oscilating from some boring 0-0 with no shots at all from both sides (just a spam of passes), and some 1-0, 2-1 kind of games, but nothing that gets into really good games to appreciate or something like that.

So, I wanted to know which slider sets would be interesting to engage CPU to create more chances and consequently having more games with some scoring, even if it's and old game at this time, I'm curious to see what I can change in the sliders so I can approach to this well-desired results.
 
You might want to try:
- increasing run frequency, full back and marking. In order to increase movement and deorganise teams shapes.
- decreasing pass error so the CPU tries riskier passes.

That would be my starting point. I tried to play a player career and it turned out to be really boring, because of how little risks teammates took with their passing game.
 
decrease ramp error and decrease pass errors and increase ramp speed.
 
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