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Old 02-11-2014, 10:02:PM   #14
Daemor
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Reply to ryanbelhsen:

no teaching fifa10 gameplay cannot be used in fifa08. The animations can be imported from fifa10 to fifa08 but they do not work as the fifa08.exe (the executable file) does not know about the fifa10 animation list. The exe file is impossible to edit.



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What verion are you using? I thing the problem is not the program but you have something missing in the computer. Try it on a different computer.
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Old 02-11-2014, 11:03:PM   #15
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I think it's 3.0 or i dont know...
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Old 02-11-2014, 11:14:PM   #16
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but sometimes i play the fifa 10 animation gameplay on my fifa 08 but after one match more the game crushes :/
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Old 03-11-2014, 08:59:AM   #17
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Explain to me what you do? how you use fifa10 animations on fifa08, so that I can test and see what is happening.

animations are stored in the file: animlist.bin
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Old 03-11-2014, 11:44:AM   #18
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I import animlist.bin to motion.big plus script.bin + ai.ebo to zdata
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Old 03-11-2014, 02:21:PM   #19
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Hey Daemor can you please upload your zdata 35 cuz I made something wrong :/
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Old 03-11-2014, 09:21:PM   #20
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Here it is:

https://www.dropbox.com/s/lskzu0we6f...ta_35.rar?dl=0
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Old 04-11-2014, 09:05:AM   #21
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Quote:
Originally Posted by ryanbelhsen View Post
I import animlist.bin to motion.big plus script.bin + ai.ebo to zdata

emmm... Script.bin has nothing to do with player animations, it just a list/index of cinematics. In script.bin from fifa10 there are many cinematics which are not present in fifa08, so you will have white-outs. Also the format of script.bin from fifa10 is not the same structure as fifa08, so it does not worl by just importing it.

In my script i am working on (the 1st post in this thread), all the cinematics from fifa10 which were not present in fifa08 are there!

white-outs = blank white screens and cienmatic is not available.


ai.ebo I have to check about it, but i thing that it has nothing to do with cinematics but only computer AI.

wil also check fifa10 animlist, and come back to you.
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Old 04-11-2014, 09:52:AM   #22
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okaaay brother, I hope you came with a good result (y)
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Old 05-11-2014, 04:34:PM   #23
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I tested by putting animlist.bin to motion.big and ai.ebo to zdata35.

First of all I noticed no difference in animations, maybe some different falls. But still I'm nore sure, maybe same as fifa08.

Now it crashes because fifa08 has 4611 reference in animlist.bin, while fifa10 has more 4893. Now these extra are there for nothing as fifa.exe is programmed to just see the original 4611 references.

Apart from that for example ref100 in fifa08 is different from fifa10; they are sorted differently. And this might be the cause for crashing.

So there is not much we can do about this.
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Old 05-11-2014, 08:31:PM   #24
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no solution ??
I think there are some different moves and playing style as I saw :/
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Old 06-11-2014, 08:46:AM   #25
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Quote:
Originally Posted by ryanbelhsen View Post
no solution ??
I think there are some different moves and playing style as I saw :/
The only thing I noticed differently was falling after a foul. But not sure 100% if different from fifa08.

Regarding moves I have somewhere a file to replace, that with it you can make fifa08 moves random (example the Ronaldinho move easier).
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Old 06-11-2014, 11:36:AM   #26
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yeesss .. and the most thing that I noticed in fifa 10 is that you can pass through defenders so easily with a good skilled player !
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