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Old 07-10-2013, 07:55:PM   #27
principino99
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Great Work beta990.Is it compatible whit mod of moddingway? When I want start a new career the game crashes.
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Old 08-10-2013, 12:20:AM   #28
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Great work...
anyway I found one bug, when i asking a price for any player, i have -241000564 euro response ;/

If I update to v3, It's will be working with current carrier or I have to start new one?

Last edited by JaJoPL; 08-10-2013 at 12:31:AM.
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Old 08-10-2013, 08:13:AM   #29
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Quote:
Originally Posted by dalb2k View Post
Thanks a lot for your work. Dont let us start to discuss the ratings. They are messed up in so many cases. I´ve started to edit the db myself to get some ratings right.

I will give the new release a try in the next few days and start a career today night. I will give you feedback asap !

Just one last question. Is it possible to increase the max number of seasons you can play a career? (i think 15years is the maximum?)
I'm looking at this issue. If you played 15 years (or the end of the season), please provide me with a screenshot or text. I'm searching for strings inside files.

Quote:
Originally Posted by principino99 View Post
Great Work beta990.Is it compatible whit mod of moddingway? When I want start a new career the game crashes.
It's an question every year. I don't play with moddingway myself. I recommend to post your question at the moddingway forums.

Quote:
Originally Posted by JaJoPL View Post
Great work...
anyway I found one bug, when i asking a price for any player, i have -241000564 euro response ;/

If I update to v3, It's will be working with current carrier or I have to start new one?
I'm also having this issue, it's properly because I changed the player values and the scout is a little bit confused. You can however continue to play without issues, just wait till the scout completed his report, you can see the correct value.

Playing on a new career should however fix this issue.
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Old 08-10-2013, 09:31:AM   #30
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Quote:
Originally Posted by beta990 View Post

Playing on a new career should however fix this issue.
But If I play on my current career, new versions changes will work for me or I have to start new career to have v3?
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Old 08-10-2013, 10:07:AM   #31
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Quote:
Originally Posted by JaJoPL View Post
But If I play on my current career, new versions changes will work for me or I have to start new career to have v3?
Yes, they (all) work. But weird things as this (weird values) could occur.
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Old 08-10-2013, 02:18:PM   #32
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I'll add these lines about product.ini affecting the career mode.
When you play the career mode you will notice that strong teams are much stronger in career mode than friendly mode, as weak teams are weaker in career mode than friendly.
Now you can edit this behaviour with this code.Is commented by EA so it is easy to understand:
Code:
[CAREER_MODE]

// negative means that the opposition is better than us
// positive means that the opposition is worse than us
OVERALL_RATING_DIFF_0 	= -25
OVERALL_RATING_DIFF_1 	= -20
OVERALL_RATING_DIFF_2 	= -15
OVERALL_RATING_DIFF_3 	= -10
OVERALL_RATING_DIFF_4 	= -7
OVERALL_RATING_DIFF_5 	= -5
OVERALL_RATING_DIFF_6 	= -4
OVERALL_RATING_DIFF_7 	= -3
OVERALL_RATING_DIFF_8 	= -2
OVERALL_RATING_DIFF_9 	= -1
OVERALL_RATING_DIFF_10 	= 0
OVERALL_RATING_DIFF_11 	= 5
OVERALL_RATING_DIFF_12 	= 10
OVERALL_RATING_DIFF_13 	= 15
OVERALL_RATING_DIFF_14 	= 20
OVERALL_RATING_DIFF_15	= 25
OVERALL_RATING_DIFF_16 	= 30
OVERALL_RATING_DIFF_17 	= 35
OVERALL_RATING_DIFF_18 	= 40
OVERALL_RATING_DIFF_19 	= 45
OVERALL_RATING_DIFF_20 	= 50

// 100 represents one full difficulty level
// negative reduces the difficulty
// positive increase the difficulty
DIFFICULTY_MODIFIER_0 	= 100
DIFFICULTY_MODIFIER_1 	= 100
DIFFICULTY_MODIFIER_2 	= 100
DIFFICULTY_MODIFIER_3 	= 75
DIFFICULTY_MODIFIER_4 	= 60
DIFFICULTY_MODIFIER_5 	= 50
DIFFICULTY_MODIFIER_6 	= 40
DIFFICULTY_MODIFIER_7 	= 30
DIFFICULTY_MODIFIER_8 	= 20
DIFFICULTY_MODIFIER_9 	= 10
DIFFICULTY_MODIFIER_10 	= 0
DIFFICULTY_MODIFIER_11	= 0
DIFFICULTY_MODIFIER_12 	= 0
DIFFICULTY_MODIFIER_13 	= -10
DIFFICULTY_MODIFIER_14 	= -20
DIFFICULTY_MODIFIER_15 	= -40
DIFFICULTY_MODIFIER_16 	= -60
DIFFICULTY_MODIFIER_17 	= -80
DIFFICULTY_MODIFIER_18 	= -100
DIFFICULTY_MODIFIER_19 	= -100
DIFFICULTY_MODIFIER_20 	= -100

// we want to simulate that player a team that's better than you
// that is rated in the 80s is harder then if they were in the 50s
// so we scale the user rating between MIN_VAL and MAX_VAL
// and apply the the modifier to the difficulty modifier above
// so if I'm rated 85 and I play someone better than me, I multiply
// the difficulty modifier by 3 - if I was rated 80 it would be 2.3333
OVERALL_RATING_DIFF_MIN_VAL = 70
OVERALL_RATING_DIFF_MAX_VAL = 85
OVERALL_RATING_DIFF_MIN_MOD = 1.0
OVERALL_RATING_DIFF_MAX_MOD = 3.0
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Old 08-10-2013, 03:13:PM   #33
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Quote:
Originally Posted by fifaCCitiu.com View Post
I'll add these lines about product.ini
..
Thanks!

Is it possible to extract them now? (e.g. is the encryption problem solved?)
Where did you get the following lines from?

In the FIFA13.exe there are more values that can't be found in other *.ini files.
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Old 08-10-2013, 03:33:PM   #34
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Quote:
Originally Posted by beta990 View Post
Thanks!

Is it possible to extract them now? (e.g. is the encryption problem solved?)
Where did you get the following lines from?

In the FIFA13.exe there are more values that can't be found in other *.ini files.
max_alloc extracted these from demo, i think the full game is the same.
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Old 08-10-2013, 06:16:PM   #35
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i get -2,000,0000,000 when I enquire about a player?
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Old 08-10-2013, 06:22:PM   #36
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Any way to increase the number of manager offers/managing opportunities?
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Old 09-10-2013, 10:18:AM   #37
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Quote:
Originally Posted by fifaCCitiu.com View Post
max_alloc extracted these from demo, i think the full game is the same.
Thanks, will try to get them extracted from the full game, when possible.

Quote:
Originally Posted by huzzuk View Post
i get -2,000,0000,000 when I enquire about a player?
Nevermind: it's a bug.
Trying to fix it.

Quote:
Originally Posted by Zankman View Post
Any way to increase the number of manager offers/managing opportunities?
Yes. I will add this to the todo list.

Last edited by beta990; 09-10-2013 at 07:48:PM.
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Old 12-10-2013, 05:07:AM   #38
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Two questions regarding file use and player stat decrease after 30+

hi beta990,

I appreciate your work making the career more realistic.

I have two questions for you regarding your career tweaks:

1) I'm only interested in the following adjustments to my career mode:
- Less movement of top players
- Better growth of players
- Less retirement

Do I only use the files 'transferteamdecision', 'playergrowth' and 'playerretirement' for this and regenerate after with iard68 tool?

2) I noticed a lot of decrease in stats of players at the age of 30 or higher. For example: I tested with Chelsea, Ashley Cole decreased from 84 to 83 after the first 2 friendly games. Is this issue addressed in your 'playerretirement' file or is this file only extending the age players decide to retire?

It would be great if we can play with 30+ players with decent stats (especially for (potential) world class players).

Thanks in advance for your reply.

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Old 12-10-2013, 03:41:PM   #39
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hey beta990,

i really enjoy your career mode tweaks. Except of that -2.000.000 bug, everything works fine for me.

What im not happy with, is the price cpu is calling for some players. (specially for high potential players).

For example:

Player 1
~76 skill
Only 6 months left on contract
Market Price €9.500.000 / 6.500.000 for vanilla

Cpu request min. €25.000.000,.....sometimes even €28.0000.000
Considering that he has only 6 months left on his contract, this is just ridiculous.

Tried the same with vanilla, and cpu requested €13.500.000 and was even accepting an offer of €9.000.000.


Player 2
~74 skill
3 years left on contract
Market Price €6.500.000 / 3.500.000 for vanilla

Cpu request min. €18.300.000 and most of time dont accept offer under €21.000.000.
On Vanilla cpu is asking at least €13.200.000 and mostly accept offers around €13.500.000.

Even though the market price in vanilla is most of time too low, i think the requested price by cpu is more realistic with vanilla.

Tried to tweak it by myself, but didn´t found the right balance.
Maybe you can find a solution?

Also want you to ask, if you maybe know, what following lines exactly mean. (can be found in managerai.ini):

Quote:
[MAI_PLAYER_POS_SCORE]
PREFERRED_POS_1 = 35 // Score a player receives if a position is his 1st preferred
PREFERRED_POS_2 = 15 // Score a player receives if a position is his 2nd preferred
PREFERRED_POS_3 = 3 // etc
PREFERRED_POS_4 = 1

PREFERRED_POS_LIKENED_1 = 10 // Score a player receives if a position is his 1st if likened rather than exact
PREFERRED_POS_LIKENED_2 = 5
PREFERRED_POS_LIKENED_3 = 1
PREFERRED_POS_LIKENED_4 = 0

NOT_PREFERRED_POS = -50 // How much a player loses in score when he doesn't like the position

[MAI_PLAYER_BENCH_SCORE]
NOT_PREFERRED_POS = -50 // How much a player loses in score when he doesn't like the position
Does it stand for how much a player earn exp or for their ability on preferered/not preferred positions ?

Last edited by dalb2k; 12-10-2013 at 03:46:PM.
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