the first number after the team ID represents the type of kit that team has (home/away/gk/3rd etc.) Avoid using 5 & 6 because 5 is for the referee kit and 6 is the training kit.
the number after the kit type should be 0 normally, but if you want to set a special kit using the revolution mod, you can switch it to 1 or whatever. I have the 223 kits for the UCL since 223 is the UCL ID number, but you can set the UCL kits to 1, because it doesn't matter!
If that number is made up of 4 numbers (e.g. 1996) that means that the respective kit should be a classic kit. That number is representing the year when the team worn that kit!
I hope this answers your question!
I find where is the problem. Cittadella is 111993. I have kit files under data/assset folder only until 212 or 6007.
I exported them from data3.big. I read here that is the big file contain the kits file.
I cannot find kit_111993_0_0.rx3 and this is the reason for my stupid questions.
So, do you know in which .big file there is the rest of the kit files?
In the post above I've made a mistake. You should avoid the alternate kits with the numbers 6 & 7 not 5 & 6. 6-referee, 7-training.
My guess is that you want to replace the generic kits of the Serie B teams with real ones. In that case, you don't need to extract the kit from the data3.big file. You only need to have a real kit, named after my example above (the Serie B teams only have HOME & AWAY kits, if you want to add a GK/3rd/whatever more kits, you need to clone an existing kit using Creation Master 13). But if you really want to extract that kit of Citadella, open CM 13, go to Kits tab, find Cittadella, and at the left-bottom side of the screen you will find the "export rx3 file" option that will export that kit from the data3.big file.
Ok. Probably Creation master 12 for db 13 is the quickest way to modify cittadella team.
My purpose is to mod Cittadilla kit to make a kit as my city has, with the firm of my friend as sponsor, our colors (similar to cittadella).
Add me and my friends like players and so on...
I am curious, where is kit_111993_0_0.rx3 file?
The mod is not so clear.
I have 5 images in home kit file. First is the team symbol, second I suppose the t-shirt but the other 3?!?!
I have a couple of question again. Why if I extract big files with file master 13 I haven't the kit 111993 rx3 file to edit?
Also with creation studio 13 I haven't got success.
As you suggested with creation master 12 for db13 I can see the cittadella kit, there is home and away files, both with 5 images. What about Short and shirt BUMP?
How to edit that shirt file? I mean is not a 2d t-shirt image is a squared strange image, where are sleeves?