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Old 04-11-2008, 04:59:PM   #14
Rinaldo
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This is a first example with the standardization of all Countries and National Teams ids
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File Type: pdf CMS_Countries.pdf (17.8 KB, 404 views)
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Old 04-11-2008, 05:41:PM   #15
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How are about answering my question?
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Old 04-11-2008, 06:08:PM   #16
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Really good idea.
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Old 04-11-2008, 06:21:PM   #17
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How are about answering my question?
Later.
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Old 04-11-2008, 09:51:PM   #18
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Quote:
Originally Posted by Rinaldo View Post
I think we need to preserve the ids of the teams already present in the game. Would you like to take in charge the standardization of teams id ? It is a huge job and maybe you will need help from somobody else. I will give you instructions on how to do by e-mail
sure man, I am ready.

I think you have my mail since FMU projects.

bye now cause Roma is playing one of its best games (2-0)
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Old 04-11-2008, 10:21:PM   #19
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Quote:
Originally Posted by myx View Post
so basicly your idea is to make some small things to FIFA by helping the patchmakers. Then they should link everything to that small things:

Sample:

Im making 4 Lithuanian Leagues. How they should be CMS compatible?
CMS will define the following (numbers are just examples)
For the leagues and tournaments
A Lyga leagueid=420 tournamentid=368
1. Lyga Regular Season leagueid=421 tournamentid=369
1. Lyga Regular Promotion tournamentid=370
1. Lyga Regular Relegation tournamentid=371
Cup tournamentid=372
Supercup tournamentid=373

For Country Lithuania = 30
For National Team id = 1346

For the teams
Ekranas Panevezys =123100
FBK Kaunas =123101
Suduva Marijampole=123102
Vetra Vilnius =123103
Zalgiris Vilnius =123104
Atlantas Klaipeda =123105
FK Siauliai =123106
FK Silute =123107

FK Tauras Taurage =123108
Alytis Alytus =123109
Banga Gargzdai =123110
FC Vilnius =123111
Rodiklis Kaunas =123112
Kauno jegeriai Kaunas =123113
LKKA Teledema Kaunas =123114
Nevezis Kedainiai =123115
Lietava Jonava =123116
Kruoja Pakruojis =123117
Utenis Utena =123118
Glestum Klaipeda =123119
FK Anyksciai =123120


In addition you may use fonts, formations, nets etc.. defined by other parts of the CMS
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Old 04-11-2008, 10:24:PM   #20
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Sorry, Rinaldo, but I still dont quite get it...
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Old 04-11-2008, 11:49:PM   #21
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I think the basic idea is one of standardization. The problem with the patches in the past is that if I say, made a CMP patch for a league that wasn't originally in FIFA, I'd make up the ID's for those teams myself - which might be the same as the ID's someone else used in a different patch for a different league. Then those two patches are incompatible with each other.

So the idea (As I understand it) is that you'll install the CMS standard patch using Creation Master (or will it come as part of the CM download and be installed automatically?) and it will essentially 'prepare' the database by adding ID's for all the leagues, teams, nations, stadiums etc. that are not currently in the game, these ID's will then become the standard for that league/team (etc.). So any patches created with a version of CM with the CMS installed will be compatible for anyone else also using the CMS...

Have I understood correctly Rinaldo?

An awesome idea if you ask me
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Old 05-11-2008, 12:47:AM   #22
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Quote:
Originally Posted by Rinaldo View Post
This is a first example with the standardization of all Countries and National Teams ids
that's exactly what i was going to suggest, starting with national teams and nationalities

maybe someone can start with american or leagues
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Old 05-11-2008, 02:34:AM   #23
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Is there is a way that team and league follow Country ID.

I use CMS_Countries.pdf ID list for this examples. I'm currently creating Malaysia super League Patch. In order to do that, I'll have to create Country and National Team.
Malaysia ID is 1431. How about, the team and player number also start with the same number. Say, for Malaysian National team the number would be 143100. Leagues team will use 143101, 143102, and so on, with the maximum number of 99 teams (143199) because 143200 is for another country, ie. Maldives.
The same goes to the player. Players number will start with 14310101 for player from team 1. It will also mean, if I create player for team 2 (143102), it's player ID will start with 14310201.

Hope all of you understand what I mean. Of course I don't know the whether 8 digit number is acceptable in FIFA09. Just a suggestion.
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Old 05-11-2008, 12:07:PM   #24
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thanks Rinaldo for expanation.

But how people could JUST install the patches ?
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Old 05-11-2008, 03:04:PM   #25
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Brilliant idea Rinaldo and if anyone can pull it off you're the man!
This would make things so much better, having an organised structure in place first will help everyone, patchmakers and players alike.
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Old 05-11-2008, 04:12:PM   #26
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Quote:
Originally Posted by skeptik View Post
Is there is a way that team and league follow Country ID.

I use CMS_Countries.pdf ID list for this examples. I'm currently creating Malaysia super League Patch. In order to do that, I'll have to create Country and National Team.
Malaysia ID is 1431. How about, the team and player number also start with the same number. Say, for Malaysian National team the number would be 143100. Leagues team will use 143101, 143102, and so on, with the maximum number of 99 teams (143199) because 143200 is for another country, ie. Maldives.
The same goes to the player. Players number will start with 14310101 for player from team 1. It will also mean, if I create player for team 2 (143102), it's player ID will start with 14310201.

Hope all of you understand what I mean. Of course I don't know the whether 8 digit number is acceptable in FIFA09. Just a suggestion.
Yeh, but 100 teams per country is not fair for big countries
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