Hi, I'm new in this forum and I was reading the first pages and trying to understand the compdata structure. I'm just trying to learn compdata structure to edit one single League in a ptach that I have downloaded, this patch has everything I need (it has the Copa Libertadores, Sulamericana, Brazilian Serie A, B, C and D), but I just don't like to play League Format, I would like to play Playoffs like the Mexican and MLS championships.
But the problem is, I can't open this patch in Creationh Master, except by removing all the compdata files, and when I do that the Carreer Mode simple doesn't start, the game crash.
So, I have two questions only:
1 - Is it possible that the creator of this mod just "blocked" compdata in someway that it makes impossible to edit in Creation Master 14? Or he just edited every file mannualy?
2 - Is there any tutorial how all the compdata files work? Because everything I know I had collected reading posts in this topic, but there is a lot of information I don't get yet
(like how the schedule works, what is the maximum number of lines for every file, why compobj has all their lines numbered one by one, what happens if I change one line? Do I have to renumber everything?)
Thank you very much, sorry if I made any english mistake.
I don't know if this thread is alive yet but I need a help
I created a league with 20 teams, using the id = 65 (Ireland) in the league
in tournaments mode is worked fine but it crashed in career mode in august transfer window
I edited in CM14, I just save it and run the game.
Is something in compobj or transfer.ini or something I must to do? or regeneration? (I think that is not necessary in CM) I'm newbie with editions
sorry for the bad english
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Is there somewhere a parameter setting i can change to be able to put EURO start in 2020 ?