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Old 12-12-2016, 04:30:PM   #66
shawminator
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Originally Posted by patzor View Post
So if I do understand this correctly, we will be able to at least export boots, both model and texture model? Would be great to have those original "high res" templates to work on instead of those who someone uploaded from the ps3 version wich is like 256x256 in size.
Yes. Both models and textures. Textured u save as a dds file and models export to .f2b format. Included will be a new import script for blender by arianos compatible with .f2b files. Once u import u can scale and stuff to match fifa16 and use the existing import/export script to export to fifa16. We have not included materials or textures in the import script. Hope that clears things up for u

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Old 13-12-2016, 05:40:PM   #67
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Originally Posted by shawminator View Post
i have for editing the squad files only, still no way to reimport 5the db back into the game, only squad files available to edit atm
Are you planning on releasing your squad file editor at least? That would be very useful.
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Old 13-12-2016, 07:07:PM   #68
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Shawminator, can you give us a clue about when your tool is going to be released?
Thanks for your work and effort.
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Old 16-12-2016, 12:23:PM   #69
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Hello, everybody!
Shawminator, you gave us hope!
One question: In your tool, we will be able to edit names and faces?

I ask this, because in Brazilian league, all players are generic( names and faces)...

Thanks for your work!
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Old 16-12-2016, 05:32:PM   #70
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Quote:
Originally Posted by Tricolorgaucho View Post
Hello, everybody!
Shawminator, you gave us hope!
One question: In your tool, we will be able to edit names and faces?

I ask this, because in Brazilian league, all players are generic( names and faces)...

Thanks for your work!
No editing is available apart from squad files. If the first and second names are available in the main db then yes u can amend player names. U can't add names as far as I know.

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Old 17-12-2016, 12:06:AM   #71
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Thanks for the information, and your work!
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