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Export From Blender With FIFA-15-3D-IE- v0.66.2 Release
I have made a facemodel with facegen and imported on blender with FIFA-15-3D-IE-v0.66.2release for editing and get a better texture, and then I exported the eyes and face with the same plugin.
On fifa 15 it works just fine, but on fifa 16 it looks like this
Do I need to wait for a fifa16 plugin from 3dgamedevblog?
yes, that's why I imported the Facegen file in blender, and then exported as a rx3.
I think that the problem was naming the rx3 file with a random player's id and a real face( http://sofifa.com/player/222931 )and then regenerate the db with i68
There's nothing wrong in regenerating for a specific face.
Simply importing a facegen model and exporting as rx3 won't work. You need to design a compatible modelset which has similar properties to fifa's rx3 files
but why did it work in fifa 15 with the creation master ?
EDIT: Ok I understand, so i need to modify a face from scratch (head.rx3) to get it working ? So basically I can't use the fifa15 faces I made even if I add the new maps (the blue and yellow and the bumpy one?)