What changes would you most like to see in FM07?

monkeyhappy

Senior Squad
i think if they could make a HUUUUUGGGEEE database of goals (real goals) from different angles and situations and then when someone scores it would pick one out that is the most similar and use that as the replay.... however something like that would most likely look very crap! :nape:
 

yoyo913

Team Captain
monkeyhappy said:
i think if they could make a HUUUUUGGGEEE database of goals (real goals) from different angles and situations and then when someone scores it would pick one out that is the most similar and use that as the replay.... however something like that would most likely look very crap! :nape:


I don't know if this is what you mean but I would like to see more variations of goals. Different team manuevers and types of goals, because after seeing many many goals in FM06 I can say that alot of them are the same.
 

Aarfy Aardvark

Youth Team
Postponed games.

This happened all the time on the old CM games. I mean your club pays 5m for undersoil heating when you haven't had a postponed match in 10 seasons.

Its crazy. I think if you look in England, there is maybe 2 or 3 games postponed per season in the lower-leagues due to weather.

And speaking of weather. I've been to Moscow in November and December, it does not go to 14 degrees celcius on a night. :kader:

Corruption would be a nice addition. And a return of players hitting refs or spitting at refs would be nice.

On the old CM - Sergei Rebrov once got a 60 day global ban for pushing a ref. :)

I think it would be cool if they added long bans like this, for failed drug tests and the like.

But yeah, the ability to tap up players and take an Allardyce bung would be cool. :D
 

Aarfy Aardvark

Youth Team
Filipower said:
i was about to post that instead of putting a 3D engine, they should improve the 2D in some aspects, when i came across this pearl at the FM Blog:

aaaw man it's this kinds of little details that make it all worthwhile(H)

I wonder if the subs can injure themselves in the warm-up? (H)
 

adj137

Senior Squad
alex13 said:
i would like to see aftermatch 3d hi :ewan: -lights.. and the typical small changes in every version are welcome as always

(Y) I think thats a good idea, certainly i wouldn't want 3D DURING the actual game - mainly because i think it would be far more difficult to observe the entire pitch and see where the faults are in the team (i.e like the defensive line). It would be good though to have it for post games as a bit of entertainment.
 

Fernandez

Team Captain
Dreath said:
That'd be brilliant! Players injured in the the prematch warm up!

Why not add subs getting booked and sent off as well? It'd be brilliant. I remember Ruud getting booked at Fulham while he was a sub.
 

Filipower

Bunburyist
maybe even US getting booked...if like you're there's a refereeing error and you start arguing..but i'm way out of my mind, here, am i not?
 

yoyo913

Team Captain
A thing I noticed in the match engine is that when players are moving forward they rarely pass back, espcially when they are close to goal, they seem to just shoot or pass it to the side, with my current formation I have 2(creative) def mids behind 2 attacking mids so it would be nice if the forwards and attacking mids could pass back more.
 

proxnet

Senior Squad
in the 2d match mode you should be allowed to control players.(on the fly tactics)

eg:in the last few minutes of the match when you have a corner you can just choose any player and send him back so as to protect your lead instead of going in the tactics menu and doing it.
 

Filipower

Bunburyist
yeah what we're discussing here is basically the ultimate:

gameplay comitting "errors"...know what i mean? like referees and stuff actually comitting 'human' errors...badly taken offsides and such..
 

PaPaGeorGeo

Fan Favourite
rpvankasteren said:
No, but it does happen that a ref starts whistling more to your favour. Especially with less experienced refs.


I think its more the crowd that does that 1 person vs 30000+ have a bit more of an influence.
 


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