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Uefa 08

simakperrce

Reserve Team
After playing this game for a while now, I have to say I am amazed (and quite pissed) that EA seemed to have copied the fishy AI goals feature from PES.

I am currently trying myself at the semi-final (Germany vs. Portugal, Pro level) and every goal I concede is of the following type: shot, Lehmann drops the ball, striker puts it in. It's ok if this happens once, but it happens with every other goal in the game when playing against the AI.

Being a long-time PES player I was always super-annoyed by these type of cheapo goals in the game which had obvious scripting written all over them and I am practically floored that this idiotic feature has made it into EAs game as well, which I otherwise like quite a lot.

The other thing that is eerily reminiscient of PES is the fact that clearing headers and deflections in general have the weird tendency to land right on the foot of the opposition while they perform outstanding clearances under the highest pressure which are ending pixel-perfectly on the foot/head of their teammates.

In general the reaction time of the human players is still too slow. When I am trying to do a slide tackle on feggin' Ronaldo it takes my player about half an hour to perform it, and in that time Christiano is already away shooting at Lehmann who then drops it for another cheap tip in.

Bottom line: it's ok to copy features from PES, but please leave those out which turned Konami's game into such a chore over the years and which made me pick up FIFA instead.
 

typehai71

Club Supporter
simakperrce;2520639 said:
After playing this game for a while now, I have to say I am amazed (and quite pissed) that EA seemed to have copied the fishy AI goals feature from PES.

I am currently trying myself at the semi-final (Germany vs. Portugal, Pro level) and every goal I concede is of the following type: shot, Lehmann drops the ball, striker puts it in. It's ok if this happens once, but it happens with every other goal in the game when playing against the AI.

Being a long-time PES player I was always super-annoyed by these type of cheapo goals in the game which had obvious scripting written all over them and I am practically floored that this idiotic feature has made it into EAs game as well, which I otherwise like quite a lot.

The other thing that is eerily reminiscient of PES is the fact that clearing headers and deflections in general have the weird tendency to land right on the foot of the opposition while they perform outstanding clearances under the highest pressure which are ending pixel-perfectly on the foot/head of their teammates.

In general the reaction time of the human players is still too slow. When I am trying to do a slide tackle on feggin' Ronaldo it takes my player about half an hour to perform it, and in that time Christiano is already away shooting at Lehmann who then drops it for another cheap tip in.

Bottom line: it's ok to copy features from PES, but please leave those out which turned Konami's game into such a chore over the years and which made me pick up FIFA instead.[/QUOTE

Agree with you totally.I'm generally disappointed. The slow reactions from the human controlled players have been noted for long time among with other things fifa 08 cpu cheats.The peoples at EA sports just ran out of ideas and couldn't figure out how to make to make the game more challenging so they make your players play like idiots to make more difficult instead of really making the computer play better.I still see the same glitches as in fifa 08 , the players are still stoned to their feet when you pass to them,defenders sometimes are lost inside the penalty box not knowing where the ball is while cpu players have lightning reaction to anything that drops around the six yard box on either end...etc.These problems have been mentioned before time and time over.Why are EA sports developers not listening?To me it's same game over and over only with different looks.Well EA Sports will have to more creative to get my money,'cause I will not play this game until these problems are fixed
 


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