Trophy edition

jlastur33

Club Supporter
I have started a project with real trophies (CWC and preseason) ...
 

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  • FT004.png
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jlastur33

Club Supporter
several tips that I use:
- all polygons with 3 vertices (triangulate faces)
- use solidify faces
- disable auto smooth normals
- use clean up (delete loose, degenerate dissolve)



- check vertex groups
- check parent (armature deform)
- keep the original names of the meshes



- and finally export: fbx format

1613150862677.png
 


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