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Super cancel, why do we need it anyway

O'neill

Reserve Team
..same with Fifa. Why cant the scripting stop as soon as I hit my directional or other button. I presume its something about the programing limitations, but can anyone help me to understand why?
 

matthewfever

Red Card - Hate Mongering
Life Ban
mate you dont know what ur talking about, without scripts the game wouldnt run like it does. Super-cancel is a great tool and something Konami shud be proud of. go play fifa and do us a favour. Just think about it...
 

Tjodd

Club Supporter
Iif the player movements were all manual no one would play the game because it would be unplayable. It's not about programming limitations, it's about programming a game that works. :)
The auto movements sure needs some tweaking though.
 

nodvad

Youth Team
I'll tell what it's for. It's there to compensate for all the programming errors.
EX: Sending a ball forward to a defender and instead of trying to slow down or turn around to reach the ball before a Defender , you have to super cancel or when you Defense is running AWAY from the ball instead of towards it.

You're right, Super cancel is great only because it would be unplayable without it. :hump:
 

MasterM

Senior Squad
yea but im so quick to use super cancel now. It a lot of situations i still get scripted even though i use supercanel. For example when im clearly going to be faster to the ball using SC, my player all of a sudden doesnt come forward for a brief moment. You see the running animation, but it looks like an invisible wall is holding him back for 1 sec making me just too late to reach the ball.
Good work Konami! :jap:
 

deKerf

Club Supporter
The scripting in the game is what makes the game flow and is definitely necessary but is the sort of thing that needs continual tweaking from version to version.

I'd like to see more super-cancelling by the computer of players you're NOT controlling if that makes any sense. Having AI players react more to balls that are near them and better double teams. Often times the wrong player will come for added pressure. Hopefully WE10 will tighten things up.
 

O'neill

Reserve Team
matthewfever said:
mate you dont know what ur talking about, without scripts the game wouldnt run like it does. Super-cancel is a great tool and something Konami shud be proud of. go play fifa and do us a favour. Just think about it...

Not worthy of any response you. I raised a valid point in a sensible manner, and it was in a question form. Go reply somewhere else plonker.


nodvad said:
I'll tell what it's for. It's there to compensate for all the programming errors.
EX: Sending a ball forward to a defender and instead of trying to slow down or turn around to reach the ball before a Defender , you have to super cancel or when you Defense is running AWAY from the ball instead of towards it.

You're right, Super cancel is great only because it would be unplayable without it. :hump:

Yes, i know that and thats why I said 'programming limitations', which is prolly the wrong way to put it. What I'm saying is, why cant supercancel kick in as soon as I control the player with my directional or pace button rather than having a super cancel button. When I play the controller it means I want control AT THIS POINT/TIME.
 

MightyTic

Senior Squad
mate you dont know what ur talking about, without scripts the game wouldnt run like it does. Super-cancel is a great tool and something Konami shud be proud of. go play fifa and do us a favour. Just think about it...



THAT explanation , is only valid for and when the cpu is controlling your (human team) the other players in your team. What about the times when YOU have the control Icon above your players , closing in on a cpu player going for a loose ball, the cpu takes over the player you have the icon on and either stops him mid run or veers your player away to give the cpu player time to get the loose ball under control ..

(without scripts the game wouldnt run like it does. Super-cancel is a great tool) why when if Super Canel is so needed because of the Scripted play! Why do the cpu players never stop mid run when going for a losse ball or going for a high ball, why is it only the scripted players in the human team? that need Super Cancel ?

Then agian that's not ture , becuase its not only the Scripted Cpu controlled players on the human team that need SC, its also the players on the human side controlled by us that need SC..

if that is the case then its only an Illusion that we control any part of the play in PES .. And there would be no difference in playing FM or CM ...

The cpu teams players are the most Scripted players of all , yet there is no need for SC for any of them. They don't stop gooing for a loose ball or a high ball , there is never an occasion where they stop mid run to allow us to get to the ball first, or stand still when a high ball is coming down , never a need for them to use SC!

So the bottom line, you are saying! The game ,even the players we THINK we control n the game are under the control of the cpu , and each and every game is not down to the human player but what the cpu script decides ...


If they don't get rid of the scripted play in the next gen version , if they don't do away with the need for the SC buttons or the scripted cpu aided passing , then I for one will just give up ...

For what is the point of playing a game ( or think you are playing the game ) when in fact every pass shot tackle is not controlled by you but is already written , and you are only throwing the dice as it were ....
 

Y2K

Senior Squad
Yeah. You're right. And I might get flammed for this but even Fifa 06 feels less scripted when you control them. Whether when running or going for a header. You won't feel a force is making them going somewhere you don't want to. (But ofcourse Fifa 06 have got the bugs that once exploited by players they'd be godlike but that's another story)
 

Tjodd

Club Supporter
How can you take control of a whole team with just one controller, without cpu scripting? The cpu interference makes the game flow a lot better (most of the times), but the control transition between cpu and the player is sometimes a bit clumsy and even non existent.

I'm still convinced that the game would be unplayable without the "scripting" (as any game), I can't imagine how it can work without the cpu aiding at all. Although the interference from the cpu should be revamped and tweaked, and the cpu "cheating" should be removed.

There is no on or off for game scripting, it's about hiding it so no one can take notice of it.
 

MasterM

Senior Squad
what they should remove too is the cpu cheating/scripting when playing a human. So many people button bash the controller, I noticed that button bashing makes the game so scripted. When theres a loose ball the player who hits X constantly is mostly faster to the ball because it gives a command to pass and that somehow always has priority. I can see people are button bashing when i for example give a trhoughpass and the other guy intercepts the ball he immediately pass it in the middle of nowhere.
 

Y2K

Senior Squad
Tjodd said:
How can you take control of a whole team with just one controller, without cpu scripting? The cpu interference makes the game flow a lot better (most of the times), but the control transition between cpu and the player is sometimes a bit clumsy and even non existent.

I'm still convinced that the game would be unplayable without the "scripting" (as any game), I can't imagine how it can work without the cpu aiding at all. Although the interference from the cpu should be revamped and tweaked, and the cpu "cheating" should be removed.

There is no on or off for game scripting, it's about hiding it so no one can take notice of it.

Ofcourse you still need the cpu scripting. But in WE9/PES5 you no longer feel you're that in control in some situations. In the previous series it wasn't that bad. PES2/WE6 and WE6:FE for example had the cpu scripting not that obstructing to the players. WE6:FE had the the players pulling the shirts when you continue to press X when chasing a player but that's a feature added. It was then removed in the future WE/PES versions.
 

matthewfever

Red Card - Hate Mongering
Life Ban
ive been using super cancel for about a year now, i dint know it existed before that. Its an essential tool, and i dont give a hoot what any of you say. Pro is amazing and supercancel is there so u have complete control. For those of you who complain about invisible walls, players stopping. your not using it correctly. PRESS AND HOLD R1 and R2 and dont let go until u are about to take possession/taken possesion of the ball. Just keep using it and you will work it out and wont have to post about it and bore the hell out of those of us that know how to play the game and what the games about.

Just go back to fifa. does fifa even have a supercancel? :nape:
 

MasterM

Senior Squad
^^ pfff you say it yourself. you use SC for just one year. I use it since it existed on pes. That why i can use it in every situation possible, than you will notice the invisible walls. You probably cant use it that fast thats why it works like a charm for you.
 

kschoice

Youth Team
matthewfever said:
ive been using super cancel for about a year now, i dint know it existed before that. Its an essential tool, and i dont give a hoot what any of you say. Pro is amazing and supercancel is there so u have complete control. For those of you who complain about invisible walls, players stopping. your not using it correctly. PRESS AND HOLD R1 and R2 and dont let go until u are about to take possession/taken possesion of the ball. Just keep using it and you will work it out and wont have to post about it and bore the hell out of those of us that know how to play the game and what the games about.

Just go back to fifa. does fifa even have a supercancel? :nape:

Stop insulting other players. I use supercancel thoroughly too, and still, there are times when the controlled player does what he wants and not what I want, for example on GK long kicks they will sometimes run way too far and there's nothing to do against that.

It's indeed an essential (so much actually that I don't know how you discovered it only a year ago) tool only because of how the rest of the game works, and there's no evidence that a soccer game can't exist without it. Do other sport games, like tennis games or basketball games, need a supercancel ? Fifa is a much lesser soccer game in my opinion than PES, but because of other (way more important) matters than 'not having a supercancel'.

You claim that supercancel gives complete control. However, as R1 and R2 are both pressed then, how do you decide which speed you want when using it ? And what do we have to push those buttons for ? Can't the game tell that if we use the directional controls, then we want the player to move that way ?

Moreover, I think you are way more rude, basically talking to others as though you know everything and others are fools, than those who come here to try and discuss the matter.
 

Bummy_JaB

Senior Squad
Your not suppose to use super cancel all the time. ON long balls your suppose to hold R2 and put your player in a better position. SC is used to CUT to the ball faster. You can use SC for long balls but not the ones that go really high in the air like the Goal kicks. I think some of you are using SC way too much.

Im not the best at this game but im pretty damn good so I think I know what im talking about. Oh well its just my opinion take it as u want.
 

Mustaine

Club Supporter
Supercancel makes this game wonderful.
Helps making diagonals when your player just want to go paralel to the ball
 

JuventusForever

Reserve Team
Super cancel is great... for me especially in defence. one little problem is there is a lag of less then a second when starting super cancel while running and this lag often costs you the ball.
 


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