TROD said:
ah, now feck me thats a good point, unless as Ruud says, that isnt totally correct due to complex forumlae
so for the thickheads like me, basically that means that in your opinion FA could possibly be 28 for someone and 20 for someone else even though 20 is shown for both. i.e. one is far better than the other. right?
TROD.
Yep Tom, that's basically what I'm saying, although it's actually even worse than that IMO with a player at times actually having a worse in-game stat for a particular attribute than another whilst actually being better at the given skill. For example, Riquelme has a vastly greater CA x RA for long shots than Andy Jones but an in-game long shot stat 3 points less at 17 than Jones 20. He also has better supporting stats (important matches, consistancy, positioning etc etc.) but I'll get to that in a minute.
Regarding the "complex formula" idea I think that there is still a descrepency regardless. Freddy Guaring is as I mentioned 84 percent better at long shots than Andy Jones based on the CA x RA process alone, so he should have an in-game long shot stat of 37 (relative to Andy's 20) based upon that. 184% of 20=37.
Now, even if other factors such as consistency, important matches etc. are then taken into consideration by the 'complex formulae' that 84 percent (or 17 point in-game stat) gap is not going to be even close to being made up.
In fact, in the example of these two players Freddy Guarin also has better stats than Jones for just about everything else (mental and physical) so hypothetically unless the complex formula ignores ALL player data in it's calculations the gap between the two given players in-game long shot stat should be even greater and not less than the original 84 percent, with Freddy perhaps having an in-game stat of 40 or so for long shots relative to Andy's 20.
I know I'm like a dog with a bone on this issue but I think that the game could really be improved if this problem was ironed out. FM is a good game and the new features for 2006 look great, but there is deffo a problem with the relationship between the calculation and presentation of the game's player data IMO.