Hello people,
I wonder if anyone would kind enough to explain what each of these files actually do?
1. m713.o
2. m714.o
3. eff.txt
4. sle.loc
5. coll.bin
6. s.fsh
7. tag.loc
8. cov-map.fsh
9.lb.fsh
The reason for this post is that im using the stadium of FIFA in FIFAManager, the problem is the creators made the game in such a way that we cant import properly (only replace instead of adding, imagine such a thing) as such the only way to use the stadiums is by placing the files in a stadiums directory under the unique club ID. So far have managed to get the following working like so...
m716.o named stadium.o
m715 named sky.o
t226.fsh named texture.fsh
(so as you can see we gave no floodlights )
I hope you follow what im saying, now if either you can describe to me use of file above, or even better if there somewhere that the file may work other than in a zdata, or give ideas to rename this would be a life saver!
thanks for your thoughts in advance.
I wonder if anyone would kind enough to explain what each of these files actually do?
1. m713.o
2. m714.o
3. eff.txt
4. sle.loc
5. coll.bin
6. s.fsh
7. tag.loc
8. cov-map.fsh
9.lb.fsh
The reason for this post is that im using the stadium of FIFA in FIFAManager, the problem is the creators made the game in such a way that we cant import properly (only replace instead of adding, imagine such a thing) as such the only way to use the stadiums is by placing the files in a stadiums directory under the unique club ID. So far have managed to get the following working like so...
m716.o named stadium.o
m715 named sky.o
t226.fsh named texture.fsh
(so as you can see we gave no floodlights )
I hope you follow what im saying, now if either you can describe to me use of file above, or even better if there somewhere that the file may work other than in a zdata, or give ideas to rename this would be a life saver!
thanks for your thoughts in advance.