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Stadium File Help Needed SOS!

Goooner

Club Supporter
Hello people,

I wonder if anyone would kind enough to explain what each of these files actually do?

1. m713.o
2. m714.o
3. eff.txt
4. sle.loc
5. coll.bin
6. s.fsh
7. tag.loc
8. cov-map.fsh
9.lb.fsh

The reason for this post is that im using the stadium of FIFA in FIFAManager, the problem is the creators made the game in such a way that we cant import properly (only replace instead of adding, imagine such a thing) as such the only way to use the stadiums is by placing the files in a stadiums directory under the unique club ID. So far have managed to get the following working like so...

m716.o named stadium.o
m715 named sky.o
t226.fsh named texture.fsh

(so as you can see we gave no floodlights :( )

I hope you follow what im saying, now if either you can describe to me use of file above, or even better if there somewhere that the file may work other than in a zdata, or give ideas to rename this would be a life saver!

thanks for your thoughts in advance.
 

Outsider 87

Starting XI
Goooner;2650147 said:
Hello people,

I wonder if anyone would kind enough to explain what each of these files actually do?

1. m713.o
2. m714.o
3. eff.txt
4. sle.loc
5. coll.bin
6. s.fsh
7. tag.loc
8. cov-map.fsh
9.lb.fsh

The reason for this post is that im using the stadium of FIFA in FIFAManager, the problem is the creators made the game in such a way that we cant import properly (only replace instead of adding, imagine such a thing) as such the only way to use the stadiums is by placing the files in a stadiums directory under the unique club ID. So far have managed to get the following working like so...

m716.o named stadium.o
m715 named sky.o
t226.fsh named texture.fsh

(so as you can see we gave no floodlights :( )

I hope you follow what im saying, now if either you can describe to me use of file above, or even better if there somewhere that the file may work other than in a zdata, or give ideas to rename this would be a life saver!

thanks for your thoughts in advance.
1) optional stadium models
2) optional stadium models
3) lights (sun and floodlights) colour and brightness
4) something about colour of floodlights
5) file for the collision of the ball with adboards and stadium borders
6) What? If you mean files in GUI, these are the menu pictures of the stadium
7) floodlights/sun position
8) the map of the stadium shadow (it seems not to be used in FIFA 09 anymore)
9) if you mean files in GUI, these were the loading screen pictures of the stadium. No longer used in FIFA 09

However I don't think you can immediately relate these files with Fifamanager ones by only renaming them :( ...
 

Goooner

Club Supporter
Where theres a will theres a way, maybe not renaming bit hopefully il find some use... many thanks for your input outsider was very helpful atleast now i know which files i need to try to play with.

One more question though the optional o files what do people generally use these for eg which object would you associate them with

thanks again
 

F4F|Black

Senior Squad
Outsider 87;2650157 said:
1) optional stadium models
2) optional stadium models
3) lights (sun and floodlights) colour and brightness
4) something about colour of floodlights
5) file for the collision of the ball with adboards and stadium borders
6) What? If you mean files in GUI, these are the menu pictures of the stadium
7) floodlights/sun position
8) the map of the stadium shadow (it seems not to be used in FIFA 09 anymore)
9) if you mean files in GUI, these were the loading screen pictures of the stadium. No longer used in FIFA 09

However I don't think you can immediately relate these files with Fifamanager ones by only renaming them :( ...
Sorry Outsider 1) ins´t a optional stadium models this is the pert for a shadow model but the rest is correct mate ;)
 

dkin

Club Supporter
I would like to know if it is possible to alter the underlying 3d player models in any way using a program like 3d Milkshape or oedit. I understand that the .o files are used for faces/stadiums/balls/gloves etc but are there o.files that also contain the complete models of the 3d players from the head down?

I've looked around this post says that for the EA cricket game they are the .dff files but on the EHL and NBA game from EA a lot of these models seem to be contained in .ebo files.

Maybe it would be possible to change the movements of arms etc I'm not really proposing to do this just interested in what is currently possible.
 

Outsider 87

Starting XI
dkin;2650254 said:
I would like to know if it is possible to alter the underlying 3d player models in any way using a program like 3d Milkshape or oedit. I understand that the .o files are used for faces/stadiums/balls/gloves etc but are there o.files that also contain the complete models of the 3d players from the head down?

I've looked around this post says that for the EA cricket game they are the .dff files but on the EHL and NBA game from EA a lot of these models seem to be contained in .ebo files.

Maybe it would be possible to change the movements of arms etc I'm not really proposing to do this just interested in what is currently possible.
The file you look for is called m200__.o and it is situated in the zdata_04.big ;)

For the movements of arms you cannot do nothing with .o files :D
 


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