PES vs Real Life
PES vs Real Life
Ball physics.
Pes:
If you aim for the posts the ball will most likely 90% of the time go past the post.
Real Life:
The ball wiould go past the post, hit the post or inside the post.
Shooting
Pes:
CPU often decides ball power, even if you just tap it, the power bar would charge to its maximum.
Real Life:
I control the ball power, the ball would either go at the power i kick it or less, not more unless Konami have discovered some new physics.
Heading:
Pes
No control on when you jump, power of header or even direction. Is is almost impossible to defend a diving header as you yourself have no control on doing a diving header to defend against it.
Real Life:
I control when i jump and how hard i move my head towards the ball. The direction is determined by when i hit the ball, the angle my head is to the ball, and how hard i moved my head towards the ball example kick off, sensible soccer.
Penalties.
Pes:
No control on power, can only select from 6 directions. No control on goalie , can only dive.
Real Life:
I control power, angle and curl like sensible soccer. Goalie can move anyhwere they want ,it is up to the ref to decide if the goalie should go back.
Rebounds:
Pes:
Players especially CPU players have magnets in there shoes as the ball will 90% of the time go directly to there feet, not there head, or knee but just there feet without the cpu player even moving. 8Most of the goals the cpu scores against me are because of rebounds.
Real Life:
The ball will go anywhere, it is determined by angle, power, height and spin.
A.I
Pes:
Players will run away from the ball or just stand there , even if the ball is 1 yard away.
Real Life:
Players will run towards the ball if it is very close or wait to see if another team mate who is closer gets the ball sensible soccer, kick off.
Movemnt:
PES:
180 degrees on freekicks,corners, throwins and 9 directions on shooting, heading, through balls on stick
Real Life
360 degrees on everything
It seems that Konami has copied fifa, they have concentrated on graphics rather than A.I. Any A.I improvememts have been on the CPU players A.I rather than yours. There seems to be zero delay in the cpu response to things on the pitch, where your players sometimes don't even respond.
When PES comes out on XBOX 360, PS3, PC they should not have any excuses on using small Master Leagues, graphics or even A.I. Unfortunately for PES5 it has been programmed for the PS2 and was never going to be that different to PES4, even though they could have added extras to the PC version such as longer replays, bigger masterleague, more free slots etc.