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Revolution Mod 16

Mat1711

Club Supporter
Revolution Mod 16 V1.3



This version contains some new features including new abilities related to kit clashing. It also includes a beta version of a script to generate colour identification statements from kit files.

IMPORTANT: Revolution Mod 16 V1.0 must be installed before installing this version if have not already done so. You can download this version from here.

You must read the included documentation to understand how to use this mod.

V1.3 Features


-Assign Alternate Kit Parts (To Mix And Match Shorts And Socks)
-Assign Alternate Kit Type.
-Assign Armband Model.
-Assign GK Kits (By Order Of Precedence, Tournament Option).
-Assign Global Alternate Kit Parts
-Assign Sleeve And Undershirt Options (New Conditions).
-Generic GK Shirt With Classic Kits.
-Kit Clash Changes Shown In Kit Selection Menu (Can Be Disabled).
-Remove Stadium Seats.
-Set All Stadium Banners As Home.
-Set Fourth Official Uniform Type.
-Swap A Kit Type For Another (In A Set Which Can Be Activated By Statement).

V1.2 Features

-Assign GK Pants (Training, Winter And Snow Matches).
-Assign Sleeve Length (Randomization).
-Assign Team And Global Undershorts Option.
-Automatic Trophy Presentation Podium, Podium Tournament Logo, Media Pen

V1.1 Features

-Assign GK Kits (By Order Of Precedence).
-Assign Kits With Alternate Shorts And/Or Socks.
-Automatic GK Gloves (Model).
-Automatic Trophy Pedestal.
-Female Kit Variants (For Referees And Mixed Gender Teams).
-Identify Kit Colours.
-Referee Kit Changed If Clash Detected.
-Set Kit Clash Colour Thresholds.
-Swap A Kit Type For Another (Tournament).
-Use Kit Assets Of One Tournament In Another.

V1.0 Features

-Allow Individual Players To Use Generic Boots.
-Automatic Kit Overlays (For Sleeve Patches And Armbands).
-Invert Home And Away Banners (To Correct Shared Stadium Bug).

Beta Version Features

-All Generic Boots Are Replaced By Specific Boots (Can Disable).
-Assign A Specific Kit (GK And Outfield) To Use For A Specific Match.
-Assign Boots.
-Assign Custom Assets To FUT Team.
-Assign Different Textures To Static Adboards.
-Assign GK Kit To Outfield Kit (Includes Randomization).
-Assign Sleeve Length, Jersey Tuck, Jersey Fit, Sock Height, Undershirts, Undershorts And Winter Accessories To Players.
-Assign Winter Accessories To All Referees.
-Automatic Accessories (Includes Team Winter Gloves).
-Automatic Adboards (Includes Adboard Randomization).
-Automatic Arena Kits.
-Automatic Balls (Including Winter And Snow Balls).
-Automatic Boots (Includes Boot Randomization).
-Automatic Classic GK Kits.
-Automatic Corner Flags And Flag Poles.
-Automatic Crowd
-Automatic Crowd Kits.
-Automatic Faces (Includes Bump File And Randomization).
-Automatic Fan Cards (Tifo).
-Automatic Generic (Roof) Adboards.
-Automatic GK Gloves.
-Automatic Goal Nets.
-Automatic Goal Posts And Net Support Posts.
-Automatic Kit Name Fonts.
-Automatic Kit Numbers Sets.
-Automatic Kits (Includes Squad Number, Player, Position In Line-Up)
-Automatic Managers.
-Automatic Match Specific Referee Kits.
-Automatic Pitch Colour, Lines, Mow Patterns And Wear Patterns.
-Automatic Scarves.
-Automatic Scoreboard Clock Numbers.
-Automatic Shorts Model.
-Automatic Skin Tones (For Tattoos).
-Automatic Specific GK Kits (For Teams With Generic GK Kits)
-Automatic Stadium Seats.
-Automatic Stadium Team Logo.
-Automatic Stadiums (Texture And Models).
-Automatic Substitute Bibs And Tracksuits.
-Automatic Team GK Pants.
-Automatic Tournament Kits.
-Automatic Tournament Wipes.
-Automatic Training Kits.
-Change Collar, Number And Name Fonts, Name Layout, Jersey Fit And Colours On Kits.
-GK Kit Uses Same Fonts As Outfield Kit (Can Be Disabled).
-Global Sleeve Type Replacement.
-Identify Player As GK (Allows Bench GK To Wear GK Kit).
-Identify Which Kits Are Replaced With Custom Kits In FUT (Avoid Clashes When Playing Online).
-Play In Tracksuits Instead Of Kits.
-Referee Kits Assigned To League Tournaments Will Show In Friendly Matches.
-Remove Captain’s Armband, Undershirts, Undershorts, Accessories And GK Gloves When Using Classic Kits.
-Set Crowd LOD (Increase And Decrease).
-Set Crowd Size For Tournaments, Teams And Matches.
-Set Tracksuit Type Of Teams And Leagues.
-Set Which Weather Conditions Winter Clothes Are Used.
-Set Wipe Logos (Trophies Or 3D Tournament Logo).
-Swap A Kit Type For Another.
-Swap Player Accessories.
-Tournament Final Kits, Ball And Adboards.
-Use Graphics Assigned To Tournaments In Friendly Matches And All Matches.
-Use Name And Number Assets Of One Tournament In Another.

DOWNLOAD



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Revolution Mod 16 Console V1.1



This version is for the Xbox 360 and PS3 versions of FIFA 16 only, it is not compatible with the PC, Xbox One or PS4.

IMPORTANT: Revolution Mod 16 Console V1.0 must be installed before installing this version if have not already done so. You can download this version from here.

You must read the included documentation to understand how to use this mod.

V1.1 Features


-Assign Sleeve Length, Undershirts, Undershorts And Winter Accessories To Players.
-Automatic Fan Cards (Tifo).
-Automatic Generic (Roof) Adboards.
-Automatic Kit Overlays (For Sleeve Patches And Armbands).
-Automatic Stadium Dressing.
-Automatic Stadiums (Texture).
-Automatic Tournament Wipes.
-Automatic Trophy Presentation Podium, Podium Tournament Logo.

V1.0 Features

-All generic boots are replaced by specific boots.
-Automatic Adboards.
-Automatic Arena Kits.
-Automatic Balls (Including winter and snow balls).
-Automatic Bench Players.
-Automatic Boots.
-Automatic Classic GK Kits.
-Automatic Faces (Includes bump file).
-Automatic GK Gloves.
-Automatic Goal Nets.
-Automatic Kit Name Fonts.
-Automatic Kit Numbers Sets.
-Automatic Managers.
-Automatic Mow Patterns.
-Automatic Pitch Colour.
-Automatic Pitch Lines.
-Automatic Scarves.
-Automatic Skin Tones (Tattoos).
-Automatic Specific GK Kit.
-Automatic Stadium Seats.
-Automatic Team GK Pants.
-Automatic Tournament Kits.
-Automatic Training Kits.
-Automatic Wear Patterns.
-Change collar and name colour on kits.
-Use graphics assigned to tournaments in friendly matches and all matches.

DOWNLOAD

Oh my lord this looks so epic,must try it.
 

MunkasManuel

Club Supporter
I apologize if this was already asked before but I would like to know if it's possible to assign digitalboard's (referee/substitution boards) to a single team only instead of a whole competition ID.
 
Last edited:

drlatorre

Club Supporter
The head phone is a set of files located in the accessories directory. Maybe if you removed that from the big it would solve that for you
I don't know if someone already answered but yes I did it. Edit general.lua in fifarna and write swapAccessoryGlobal(2,-1)

2 is the accessory ID as old accessory
-1 is the new accessory ID (-1 add nothing so the accessory is removed)

of course with Rev Mod
 

drlatorre

Club Supporter
Hello! Thank you for your work! My question is:put the classic shorts - liked.And of course I added a few more commands,writing in the 1900 clone .Everything works,everything is fine,but only disappeared gloves for goalkeepers and the referee shows the card,but I don't see them,the empty hand:) Maybe someone knows what's the problem?
I am trying to have empty referee hands willingly for classic matches before 1970 but I can-t do it with blender... How have you had this side (referee cards) effect that I am looking for? Also setting a remove all the accessories in general.lua they are still in game.
 

lacinkacinka89

Club Supporter
Hi guys!
Does anyone know how to edit the champion league groupstage? I want to make the real 21/22 cl groupstage in career, but i dont know how, or where can i edit this. Please help! Thank you!
 

JochemLFC2

Senior Squad
When i start a match with Vitesse (1909=ID) in the Eredivisie (10) I still have a full stadium, can anyone tell me why?

this is my team lua file.

setTournamentTeamCrowdSize(10,1909,2,2)
setTournamentTeamCrowdSize(11,1909,1,2)
setTournamentTeamCrowdSize(223,1909,6,2)
setTournamentTeamCrowdSize(224,1909,5,2)
setTournamentTeamCrowdSize(314,1909,3,2)
setGameCrowdSize(1909,245,5,2)
setGameCrowdSize(1909,246,5,2)
setGameCrowdSize(1909,247,5,2)
setGameCrowdSize(1909,1910,4,2)
setGameCrowdSize(1909,1908,4,2)
setGameCrowdSize(1909,1903,3,2)
setGameCrowdSize(1909,100632,3,2)
 

lacinkacinka89

Club Supporter
Can you share it with us ?:)
Here is the file! I make the CL, and EL groups with a little change, In the new season the EL has got 8 group, but in the game got 12 group. The first 8 group is real, and the other 4 is random! I hope you enjoy!

 

drlatorre

Club Supporter
Scouser... Clubfan, a buddy of us and me are wondering if its possible to get the tracksuits all the time. The "short" shorts model has polygon problems with the subs so this would be a good solution.
It is possible... in file player.lua you can select 1 for every weather or season and all the bench player will wear tracksuit. (but in this way all the playes will wear winter clothes and accessories... BUT...longer shorts ( I made them for very old tournaments) and untucked jerseys show color artefacts the tracksuit anyway..

I am trying for the classic patch to remove also in kick mode the substitutes. In tournament mode I can already have only the goalkeeper
 

mikka_s27

Youth Team
hey scouser, is it possible to assign a specific kit to player for a team?!
to give a player different socks like his teammates, for example ronaldo at man untied cause he uses a different ankle tape which goes higher?!
 

Sanyasoccer92

Youth Team
Guys, can you tell me how I can edit the tournament schedule for the 21/22 season, for example, the Premier League, can I do it somehow manually shedule.txt in folder dlc or via CM?
 

Necrotigra

Club Supporter
Hi, I'm trying to assign some stuff to kits, and all is working fine except for the font ID. These are some of my lines:

assignKitDetails(11,1,29,"e3bdab",0,16,10,10,1,-1)
assignKitDetails(11,2,39,"d04351",1,16,18,18,0,-1)

As I said, everything works fine, but not the name font. The fonts are in sceneassets jerseyfonts and are called font_29.ttf and font_39.ttf (exactly like that). There are only .ttf files in the folder.

I suppressed all other kit related lines in the team lua file. Any ideas?
 

gooner25

Youth Team
Hi, I'm trying to assign some stuff to kits, and all is working fine except for the font ID. These are some of my lines:

assignKitDetails(11,1,29,"e3bdab",0,16,10,10,1,-1)
assignKitDetails(11,2,39,"d04351",1,16,18,18,0,-1)

As I said, everything works fine, but not the name font. The fonts are in sceneassets jerseyfonts and are called font_29.ttf and font_39.ttf (exactly like that). There are only .ttf files in the folder.

I suppressed all other kit related lines in the team lua file. Any ideas?
rename the "font_29" to "specificfont_11_0_223_0" , for champios league
 


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