scouser09
Senior Squad
A litter reminder, the next version is likely to be the last for FIFA 16. Therefore if anyone want to make any suggestions for new features, please do so now. Any additional releases will be for bug fixes only.
You need to install V1.0 first and then only the latest version. The download links are in the first post, V1.0 link is in the text.
I would guess the PC version would work on the PS4 and Xbox One. No one has given me any feedback about modding these consoles though, not sure if it is currently possible.
The statements you mention are the same in both FIFA 15 and 16. You might have automatic numbers for Arsenal or the Premier League, if so these would take precedence over those assigned in a statement. Also, the friendly tournament ID is not used for the new pre-season tournaments.
This is not an RM16 issue. Did you use CG File Explorer to import the textures? If so, other users have reported similar errors.
Just so you know, you can do it with individual overlays as well.
leoson1991;3934864 said:Hi, sorry I am new to this mod. If i want to install this do i just download from the link on the first page? Or do i need to go through the pages to download updated versions as well?
You need to install V1.0 first and then only the latest version. The download links are in the first post, V1.0 link is in the text.
diego_la12;3935031 said:HI!! I see you make a revolution mod to console (ps3/360) .. I have a question, why is not for ps4 ??? Is impossible put any patch (names,logos,or kits) in the ps4 version of fifa16??? or is very hard this edition?
thanks!!! and sorry for my bad english.
I would guess the PC version would work on the PS4 and Xbox One. No one has given me any feedback about modding these consoles though, not sure if it is currently possible.
diegxito;3935050 said:a question, to see if I can help .... I could assign the past year fifa 15 kit and all its details, for different tournaments including numberscolours one type of number that install with CM15 ... so what to for example to put arsenal kits with the numbers of champions in friendly matches (tournament 15) & f.a cup, capital one, community shield... so as to
assignTournamentKitDetails(teamid,kittype,tournamentid,namefont,namecolour,namelayout,numberset,numbercolourshirt,numbercolourshort,fit,collarnumber) ... And also he added in the lua useTournamentGraphicsInFriendly (15) .... but this year, I get to do, I work all except numberset ....
I am doing wrong the lua file ??? or simply can not ae ... hopefully you can help me, or someone can help me
The statements you mention are the same in both FIFA 15 and 16. You might have automatic numbers for Arsenal or the Premier League, if so these would take precedence over those assigned in a statement. Also, the friendly tournament ID is not used for the new pre-season tournaments.
Vonnyaf;3935393 said:Can anybody help me with a problem? Ive made adidas kits for my west ham career and to get the short numbers in the right position i have used Manchester Uniteds kit as a base and changed the crest and kits which worked apart from the Crest itself. Does anybody have a solution?
Here is a Picture:
This is not an RM16 issue. Did you use CG File Explorer to import the textures? If so, other users have reported similar errors.
veggt;3935422 said:Kinda found out how to do it thanks to the moddingway patch. I have to create a single kit for every single front number...
Just so you know, you can do it with individual overlays as well.