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Revolution Mod 16

Vonnyaf

Youth Team
Scouser,

A quick question.

Ive made a Valencia alternate home kit of white shirt and white shorts and applied it to the 2003 classic kit and was wondering what the lua assignment script would be to change the numbers to the Valencia numbers and black numbers on the shorts?

thanks for your great work as always!
 

Ermak

Club Supporter
scouser09;3928080 said:
What exactly have you done? If you are using the removeClassicKitGKGloves statement GK gloves will be removed from some classic kits. I am not aware of a bug for red and yellow cards.

Thanks,I figured it out:) I Have another question:can the reserve players to wear suits at all times of the year. And something in the warm weather spare rattle bones, bugs with shorts
 

pao4ever

Starting XI
I tested them in kick-off mode and they don't work mate. They only appear in player edit mode. Could you have a look?

Sent from my SM-N7505 using tapatalk
 

scouser09

Senior Squad
pao4ever;3928090 said:
I created the rx3 files to have the front numbers in a different colour than the back ones, but when I played against this team for the WC qualifiers, they had no front numbers. So all these rx3 were not used. But in player edit mode I see them normally. I will try them in a kick-off match to see if they work properly and let you know. If they work, then it must be a kitoverlay issue (I guess). I hope I was clear this time...

Sent from my SM-N7505 using tapatalk

Did you add the enableIndividualKitsTeam statement? You need it for individual kits to work correctly.


Vonnyaf;3928210 said:
Scouser,

A quick question.

Ive made a Valencia alternate home kit of white shirt and white shorts and applied it to the 2003 classic kit and was wondering what the lua assignment script would be to change the numbers to the Valencia numbers and black numbers on the shorts?

thanks for your great work as always!

You asked a while ago about changing numbers on classic kits, another user gave you an example which could be adapted. Everything else is in the documentation apart from the Valencia number ID, use Creation Master to find it.


Ermak;3928481 said:
Thanks,I figured it out:) I Have another question:can the reserve players to wear suits at all times of the year. And something in the warm weather spare rattle bones, bugs with shorts

The mod does not support this. I am not sure if this is possible to do this, my closest attempt has the player wearing the tracksuit but has kit parts protruding from it.


gabo_DG;3928685 said:
It is normal to have a decrease in the frames, installing the mod ???

Not something I have noticed but it is possible this could occur.
 

Cesc Fabregas

Senior Squad
@ scouser09

Do you think it is possible by modifying the wipe3d.lua to make use of FIFA 11 wipes? :D Would be great because we could create real animation ones with it.
 

Vonnyaf

Youth Team
I dont know how to use Creation Master

--Atlético de Madrid
assignTeamTournament(240,53) --Spain Primera Division (1)
assignTournamentKitDetails(240,0,1995,31,"e0e4e0",-1,58,1,1,-1,7)

thats what I was given for atletico but I dont understand any of this at all.
 

bulkan

Senior Squad
hey scouser. firstly, thanks for your great revolution mod.

i've noticed that there is only one generic boot model left to replace w/specific one. green-black generic boot is appearing into the game. could you tell me how to replace it to the specific model?

one more thing. i just wanna use this mod to get ride of generic boots. could you tell me how to do.

at some scenes this mod causes fps drops. did you increase the lod of crowd or something else? it's first time i'm having an issue like this. should i do use only rev mod v1.0?
 

pao4ever

Starting XI
scouser09;3928954 said:
Did you add the enableIndividualKitsTeam statement? You need it for individual kits to work correctly.




You asked a while ago about changing numbers on classic kits, another user gave you an example which could be adapted. Everything else is in the documentation apart from the Valencia number ID, use Creation Master to find it.




The mod does not support this. I am not sure if this is possible to do this, my closest attempt has the player wearing the tracksuit but has kit parts protruding from it.




Not something I have noticed but it is possible this could occur.
I just added this line in general.lua, but had no result...

Sent from my SM-N7505 using tapatalk
 

dissectionalone

Senior Squad
bulkan;3929215 said:
hey scouser. firstly, thanks for your great revolution mod.

i've noticed that there is only one generic boot model left to replace w/specific one. green-black generic boot is appearing into the game. could you tell me how to replace it to the specific model?

one more thing. i just wanna use this mod to get ride of generic boots. could you tell me how to do.

at some scenes this mod causes fps drops. did you increase the lod of crowd or something else? it's first time i'm having an issue like this. should i do use only rev mod v1.0?

I suspect that the fps drops some of you are experiencing may have to do with the fact that you might be using the high lod in far viewing angles (for the boots with socks)

Have you guys thought about that?

Scouser,

Do you think it would be possible to change the file type loaded by wipe3d.lua? Like making it generate the "clip" using a custom file type instead of referencing the 3d logo + the wipe clips themselves as default?

Kinda like an overlay idea but using an animation or a premade clip perhaps a vp6 (?) file like the intro videos... Would something like this be doable? Or is this something that's probably hard coded into the game like the display of minikits in the popups for example
 

scouser09

Senior Squad
Cesc Fabregas;3929161 said:
@ scouser09

Do you think it is possible by modifying the wipe3d.lua to make use of FIFA 11 wipes? :D Would be great because we could create real animation ones with it.

It is unlikely but I will have a go. Can you send me the wipe file you want to use?


Vonnyaf;3929172 said:
I dont know how to use Creation Master

--Atlético de Madrid
assignTeamTournament(240,53) --Spain Primera Division (1)
assignTournamentKitDetails(240,0,1995,31,"e0e4e0",-1,58,1,1,-1,7)

thats what I was given for atletico but I dont understand any of this at all.

The last line is what you need to adapt. The documentation explains the parameters of the statement. Creation Master is quite easy to use, you should be able to figure it out.


bulkan;3929215 said:
hey scouser. firstly, thanks for your great revolution mod.

i've noticed that there is only one generic boot model left to replace w/specific one. green-black generic boot is appearing into the game. could you tell me how to replace it to the specific model?

one more thing. i just wanna use this mod to get ride of generic boots. could you tell me how to do.

at some scenes this mod causes fps drops. did you increase the lod of crowd or something else? it's first time i'm having an issue like this. should i do use only rev mod v1.0?

Is it boot ID 15? There are some specific boots with generic designs, IDs 15-20, I did not include them in the function as some users may want to use those IDs for specific boots. I would suggest replacing them.

I did not change the LOD of the crowd, although this mod allows you to increase or decrease it. I think the only changes I made was to only use the high LOD boot model so the sock parts of some boots are always visible, and for the game to use 2048x2048 shirt textures by default.


pao4ever;3929239 said:
I just added this line in general.lua, but had no result...

Sent from my SM-N7505 using tapatalk

It is for the team file, enableIndividualKitsTeam(1375,0,0).

I added this restriction as it was taking about 10 seconds longer for all matches to load as the game was generating shirt textures for each player when it was not needed in most situations.


dissectionalone;3929265 said:
Scouser,

Do you think it would be possible to change the file type loaded by wipe3d.lua? Like making it generate the "clip" using a custom file type instead of referencing the 3d logo + the wipe clips themselves as default?

Kinda like an overlay idea but using an animation or a premade clip perhaps a vp6 (?) file like the intro videos... Would something like this be doable? Or is this something that's probably hard coded into the game like the display of minikits in the popups for example

I think this is very unlikely with just lua editing. I think the game would not have the code to handle a video if it is expecting a 3D model.
 

dissectionalone

Senior Squad
I think the actual wipe rx3 files only contain coordinates and perhaps some frame information (I'm not sure right now) so if we could locate how the animation is stored (how the clip is composed) there might be a way to create custom animation with the 3d logos
 

Vonnyaf

Youth Team
@Scouser

I did some playing around and thought I had figured it out but Im having an issue where before the game everything is right but once in game the numbers revert back to the default.

Image showing issue here:
http://imgur.com/xtLB3c6
 

bulkan

Senior Squad
scouser09;3929534 said:
Is it boot ID 15? There are some specific boots with generic designs, IDs 15-20, I did not include them in the function as some users may want to use those IDs for specific boots. I would suggest replacing them.

I did not change the LOD of the crowd, although this mod allows you to increase or decrease it. I think the only changes I made was to only use the high LOD boot model so the sock parts of some boots are always visible, and for the game to use 2048x2048 shirt textures by default.

yes boot ID 15. i'd like to include these models (id range 15-20) in the function. if it's possible would you please tell me how to do.
 

kimonos

Reserve Team
hello sir !!thanks for the great tool!!i want to ask something?is it possilbe via this mod to change the possotion of away fans and banners? not invert them change them? beacause i iplay at wembley final cup game the fans are separate in the midle
.when i play with england NT the away fans are in the corner.!!! so iwant to fix the away fans for olympico of rome and san siro like in reality not just invert them!!!
 

scouser09

Senior Squad
Cesc Fabregas;3929545 said:

Thanks, I will take a look at this soon. I am concentrating on some other features right now.


Vonnyaf;3929721 said:
@Scouser

I did some playing around and thought I had figured it out but Im having an issue where before the game everything is right but once in game the numbers revert back to the default.

Image showing issue here:
http://imgur.com/xtLB3c6

Is this the away kit or the classic kit?


bulkan;3929729 said:
yes boot ID 15. i'd like to include these models (id range 15-20) in the function. if it's possible would you please tell me how to do.

Sorry, I do not want to block these IDs by modifying the function to include them, this would prevent other users using them for specific boots if they wanted. The easiest way is to just replace them with some random specific boots, there are only six.


kimonos;3930220 said:
hello sir !!thanks for the great tool!!i want to ask something?is it possilbe via this mod to change the possotion of away fans and banners? not invert them change them? beacause i iplay at wembley final cup game the fans are separate in the midle
.when i play with england NT the away fans are in the corner.!!! so iwant to fix the away fans for olympico of rome and san siro like in reality not just invert them!!!

Not with this mod. You would need to edit the stadium model if you want to change the positions of banners and the crowd placement file to change the fan positions.
 

Vonnyaf

Youth Team
scouser09;3931175 said:
Thanks, I will take a look at this soon. I am concentrating on some other features right now.




Is this the away kit or the classic kit?



.

Its the away kit.
the statement I used for the classic kit worked perfectly but the away kit only works in the mini games and menus then reverts to the yellow and blue numbers In game in career and also just in kick off friendly.

the same porblem occurs for all edited kits ive done for Lazio where the numbers change back to default once in game.

thanks.
 

scouser09

Senior Squad
Vonnyaf;3931249 said:
Its the away kit.
the statement I used for the classic kit worked perfectly but the away kit only works in the mini games and menus then reverts to the yellow and blue numbers In game in career and also just in kick off friendly.

the same porblem occurs for all edited kits ive done for Lazio where the numbers change back to default once in game.

thanks.

That statement will only work for classic kits or regular kits in the specified tournament. Use assignKitDetails instead.
 

Vonnyaf

Youth Team
scouser09;3931524 said:
That statement will only work for classic kits or regular kits in the specified tournament. Use assignKitDetails instead.

ok I will do that.

even though they still weren't working in career mode when it was actually a match in the specified Tournament.
 


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