The game repeats the same "random" choice whenever you repeat the same game in the career.

I solved partially by adding these lines to fancards.lua

(rev.mod 1.0), a stratagem that you have already used in other contexts

function GetRMFancards(idx,ven)

local ban = ""

*seed = 123456*

seed = (seed + db.fancards[idx].homeTeamID + db.fancards[idx].awayTeamID)%1000000

if (idx == 0) then

local temp = math.random(1,1000000)

math.randomseed(seed + temp)

math.random()

math.random()

math.random()

end

seed = (seed + db.fancards[idx].homeTeamID + db.fancards[idx].awayTeamID)%1000000

if (idx == 0) then

local temp = math.random(1,1000000)

math.randomseed(seed + temp)

math.random()

math.random()

math.random()

end

local team = db.fancards[idx].homeTeamID

local opp = db.fancards[idx].awayTeamID

local var = math.random(0,3)

(...)

The final solution should be

local x = os.time()

math.randomseed(x)

but I do not understand why it does not work!!

Thank you so much again.

your work has changed completely

the approach to editing!