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pao4ever;3202836 said:can you please explain what does the update fix? I mean, is there any good reason downloading it?
ManUtdFan20;3202228 said:Whats the IDs for all the leagues and tournaments ?
aresMX;3202242 said:can you give an example for referee kit assign? i dont know for champions league
sam_red devil;3202317 said:guys where to type this
assignPlayerFace(id),in players.lua
second question will the change appear in existing career mode??
zlatan87;3202325 said:Wipes relink seems to not work...Scouser if you want i will send you my personal edited wipe and you will test it!
zlatan87;3202330 said:Sorry Scouser, i've tested also Stadium textures but not work, its correct this line??
assignTournamentStadTex(247,210,223) --Stadiums Coppa Italia
and put in stadium folder these files:
stadium_247_1_container_223.rx3
stadium_247_3_container_223.rx3
sam_red devil;3202656 said:i tried the method as it was mentioned...here are the steps that i followed
cm12->player john mensah->unticked the generic face->imported the 3d head model,hair model+load,hair textures and tex and eye.->saved the cm12 and exit.
Now step2
opened the players.lua from game folder
added the code
addspecificface(player id) --john mensah face
save and exit.
Mensah is in the game but not in career mode.plz tell where im wrong
Cesc Fabregas;3202785 said:What about goalkeeper pants, does it just mean that you can add the generic black shorts
to any player or we can add different real goalkeeper shorts to the players? Wanted to add
real 1860 munich pants to Kiraly but it didn't work, so I assume that it was just a missunderstanding
and it just mean you can add a generic pant to a player. Right or have I just did something wrong?
scouser09;3202859 said:I investigated and found a bug, your setup is correct.
Replace this line (aprox line 115):
local stadiumAsset = "data/sceneassets/stadium/${db.stadium[?].prefix}_${db.stadium[?].stadiumID}_${db.stadium[?].lightType}_container_0.rx3;data/sceneassets/stadium/${db.stadium[?].prefix}_666_1_container_${db.stadium[?].stadTexID}.rx3"
With this line:
local stadiumAsset = "data/sceneassets/stadium/${db.stadium[?].prefix}_${db.stadium[?].stadiumID}_${db.stadium[?].lightType}_container_${db.stadium[?].stadTexID}.rx3;data/sceneassets/stadium/${db.stadium[?].prefix}_666_1_container_0.rx3"
Otherwise, you can re-download the mod.
Would be greatscouser09;3202859 said:That assignment just assigns the generic black pants. It is posible to add and assign new GK pants to players, this feature could be added to a future version of this mod if it is wanted.
V.K;3202868 said:Can't make it work so far
Added this line to player.lua
AssignPlayerBoot(20801,250)
Where 20801 is the ID of C. Ronaldo
Created three files (texture,bumps,model) for the boot 250
But nothing happens
pao4ever;3202889 said:I've found a strange thing, not quite sure if it's a bug or what... I assigned 4 referee kits for the Serie A named kit_6004_5_31.rx3, kit_6005_5_31.rx3, kit_6006_5_31.rx3 and kit_6007_5_31.rx3, but it seems that only the last one (kit_6007_5_31.rx3) appears. same goes for UEFA Champions League. any clue?
pao4ever;3202889 said:I've found a strange thing, not quite sure if it's a bug or what... I assigned 4 referee kits for the Serie A named kit_6004_5_31.rx3, kit_6005_5_31.rx3, kit_6006_5_31.rx3 and kit_6007_5_31.rx3, but it seems that only the last one (kit_6007_5_31.rx3) appears. same goes for UEFA Champions League. any clue?
LuksReis;3202879 said:Help me!
What lines do I edit to put face?
just this by now...
Danilo Pinheiro;3202915 said:mano, no inicio é complicado, mas quando pegar o jeito é de certa forma é simples, eu agradeço ao meu mano Regularcat, foi ele quem me ensinou, enfim, vamos la.
primeiro vc faz o processo normal pra importar face, caso não saiba, veja esse tutorial, feito esse processo, a unica coisa que vc se lembrar é o ID do jogador que vc acabou de colocar a face, essa imagem mostra certo aonde fica o ID.
Agora vc precisa abrir o manual em PDF do revolution mode, essa outra imagem mostra qual é o código para colocar faces, copie ele.
o terceiro e ultimo passo, vc abre o arquivo "player" do revolution mode, cola o código como mostra essa terceira imagem e entre parenteses vc coloca o ID do jogador a qual vc colocou a face, basta salvar e pronto.
Eu fiz esse processo quase agora, justamente pra fazer esse mini tutorial, funcionou perfeitamente, tanto nos modos amistosos, quando no modo carreira.
ps. caso a face ainda não apareça, volte no menu dentro do jogo, vá em "personalizar fifa 12" >> "editar equipas" >> "alterar plantéis" >> "repor todos os plantéis"
__________________________________________________________
bro, is complicated in the beginning, but when you get the hang of it is somewhat simple, i thank my bro Regularcat was he who taught me, finally, lets go.
first you do the normal process to import face, if you are unsure, see this tutorial, this process done, the only thing you remember is the ID of the player that you just put the face, this image shows is sure where the ID .
Now you need to open the PDF manual of revolution mode, another image that shows what the code is to put faces, copy it.
the third and last step, you open the file "player" of the revolution mode, paste the code as shown in the third image, and in parentheses you put the ID of the player which you put the face, just save and go.
I did this process just now, just to make this mini tutorial, worked perfectly, both in friendly ways, when in career mode.
ps. If the face does not appear, go back into the game menu, go to "customize fifa 12" >> "edit teams" >> "change squads" >> "reset all squads"
Danilo Pinheiro;3202924 said:sem problemas cara, com as adboards é praticamente o mesmo, vc as importa em um lote vazio e salva.
abre o stadium.lua copia o codigo das adboards e cola nesse arquivo, a unica diferença é que vc precisa do ID da adboard e o ID da equipe para qual vc quer colocar a adboard
no problem bro, with adboards is practically the same, you import them into an empty lot and save.
open the stadium.lua, copy the code adboards and paste in this file, the only difference is that you need the ID adboard, and the ID team for which you want to put adboard