This is a question for a gameplay editor, if any available which I doubt. All are focus on Fifa 16. In modern football, due to better pitch/field, players ground crosses the ball much more often than lob it. In fifa CPU controlled team abuses of lob/scoop passes when they control de ball. So my question is: can I (via cl.ini or rna.ini or db) modify this issue to see cpu/ai controlled team crosses the ball ground for a ground finishing with more frequency than a lob cross for a header?