• This is a reminder of 3 IMPORTANT RULES:

    1- External self-promotion websites or apps are NOT allowed here, like Discord/Twitter/Patreon/etc.

    2- Do NOT post in other languages. English-only.

    3- Crack/Warez/Piracy talk is NOT allowed.

    Breaking any of the above rules will result in your messages being deleted and you will be banned upon repetition.

    Please, stop by this thread SoccerGaming Forum Rules And Guidelines and make sure you read and understand our policies.

    Thank you!

Paulv2k4's FIFA 15 GP Mod

controlbase

Club Supporter
Hello to everyone! I'm going to trying Paul gameplay, i would like to know what can i do to have a "fair" gameplay, i'm sick to play divisions online, want to try career mode.
sorry for the stupid question... i hope someone can help me

Thanks :)
 

fifajoy

Youth Team
even Paul try to bring us a "fair" gameplay patch .. fifa has its limits .. try yourself and maybe you can contribute to improvements .. i always play with the latest 'cl.ini'(nightly version) .. don't forget about alterating sliders ..
 

controlbase

Club Supporter
Thank you fifajoy! So it's almost impossible to edit all the things about the gameplay?
I'll try with the latest nightly cl.ini. I was using Paul gameplay last fifa, really good work
 

massimuccio63

Youth Team
Hello Paul.
just for fun and curiosity I wanted to try your gameplay mod 0.51 for FIFA 14 on FIFA 15 (only rna.ini, that I renamed cl.ini).

(I use the 1.3 exe at the professional level, 8 minute half, with the slides default ingame, as you suggest))

I had some pleasant sensations, about the physics of the ball, rebounding, and some movements of the players and their reactions.

However, I also noticed some deficiencies on the part of the CPU, as you can see in the image (shots, tackles), and cross of my player who always are intercepted by the CPU.

This certainly depends on whether the file was designed to FIFA 14, but I am surprised how some strings that are not present in your cl.ini this year can make the game brilliant and closer to reality.
Comparing rna.ini (2014) and cl.ini (2015), many strings are different, others are present in both files, but with different values.

Well, I say this because I'd like you to consider even a re-evaluation of the old rna.ini for FIFA 14, which has a lot of nice things.
I mean if it was possible to import on the current cl.ini some aspects of the old rna.ini.
I repeat, rna.ini 2014 has many things worth noting.
Congratulations for your work.:clap::clap:

 

TheAwesomeGem

Youth Team
Whatever I said about this patch before, I take it back. The march version of this patch is in my opinion the best gameplay patch for FIFA 15. I can finally see player individuality which creates a bit of team identity. I love how smart human A.I is knowing where to be at and I love the back to back passes by the computer A.I. Playing in world class, I occasionally win matches and if not, it has to be with my own stupidity. I love how the opponent A.I takes long shots and I feel the crosses, through passes and header is so much more improved. Also, the whole scripting feel is gone as well. Good job Paul!
 

regularcat

Manager
Moderator
TheAwesomeGem;3797630 said:
Whatever I said about this patch before, I take it back. The march version of this patch is in my opinion the best gameplay patch for FIFA 15. I can finally see player individuality which creates a bit of team identity. I love how smart human A.I is knowing where to be at and I love the back to back passes by the computer A.I. Playing in world class, I occasionally win matches and if not, it has to be with my own stupidity. I love how the opponent A.I takes long shots and I feel the crosses, through passes and header is so much more improved. Also, the whole scripting feel is gone as well. Good job Paul!

sounds promising Paul, good job.

once i finish my file i'll take the time to check this out.
 

js121

Youth Team
regularcat;3797730 said:
sounds promising Paul, good job.

once i finish my file i'll take the time to check this out.


Just tried Paul's 3-24-15 file. It's pretty damn good. You and Paul got this AI thing on lockdown. Good job guys
 

Hetair

Club Supporter
Hello, Paul.
I tried to use your gameplay in career mode as a coach.
Could you tell please, does AI have any bonuses in reaction acceleration and team movement?
I'm asking this question because I've noticed that my players are very passive and slow, especially in key situations.
Thank you.
 

Crisci

Club Supporter
24 march is nice.

but I also notice like the above poster; players seem to have noticeably slow acceleration across the board.
 

Foxyf76

Senior Squad
Just tried 24th March and I really like it.

The only things that bother me are that the pace of the game is too fast, as well as the 100% perfect tackling front the CPU. I played 4 games with different teams wasn't fouled once.
 

RiffHard

Youth Team
Foxyf76;3798200 said:
Just tried 24th March and I really like it.

The only things that bother me are that the pace of the game is too fast, as well as the 100% perfect tackling front the CPU. I played 4 games with different teams wasn't fouled once.
Yeah, fouls have again disappeared, but the gameplay is immensely rewarding and diverse.
 

TheAwesomeGem

Youth Team
RiffHard;3798230 said:
Yeah, fouls have again disappeared, but the gameplay is immensely rewarding and diverse.

Not for me. CPU fouls me a lot depending if the match is derby and the match importance. I have seen a lot of CPU getting red cards and yellow cards. I play March 07 patch I believe which is the best gameplay experience for me.
 

jeffboon97

Reserve Team
Yeah it's actually a lot pacier. But I love how the AI make some weird over the top ball and pass from left to right wing.
 

Pr23m3k

Club Supporter
I don't see any changes. I put cl.ini from "Version 3 24th march" and regenerate and nothing. I still dominate Bayern on legendary (FC Koeln)
 

SamTvHd

Club Supporter
I have been played your mod and i must to tell do that is very very funny. I play in legendary and full manual controls with your sliders. I my opinion the IA defenses are very easy to fast players. They dont keep their positions well. If you can do that the IA "use" more the LB botom (use their body when they have the ball and keep their positions when the are defending) will be cool. Sorry for my english and good work.
 

paulv2k4

Youth Team
I genuinely laugh at some of the comments.

Thanks for the encouragement from some of you and I am glad you like it.

You guys must realize, it is not as easy as clicking your fingers and getting the gameplay you want.

Its some settings, its hardly coding or properly modding, so STOP expecting miracles! FFS!

Anyway, this file is for myself, and I just share it for fun. If you don't like it use someone elses or make one yourself!
 

regularcat

Manager
Moderator
paulv2k4;3798719 said:
I genuinely laugh at some of the comments.

Thanks for the encouragement from some of you and I am glad you like it.

You guys must realize, it is not as easy as clicking your fingers and getting the gameplay you want.

Its some settings, its hardly coding or properly modding, so STOP expecting miracles! FFS!

Anyway, this file is for myself, and I just share it for fun. If you don't like it use someone elses or make one yourself!

it's a waste of bandwidth as most simply do not understand what it takes to
create a mod of this type.

it is not a kit or boot where the template is already done and you simply
apply a few blending options and paste a few logos and you have the perfect graphic.

keep doing what you are doing and ignore the rest, if the file works for you that is all that matters.
 


Top